The Mirror's Edge games. It really is true, EA is where good ideas come to die. I'm loving these games.
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I am starting see how people say it's a shorter game, but I don't exactly see that as bad thing.
I get it, but just because something is short, does not automatically make it bad. As long as the gameplay loop is good and there is great level design, then that is all that matters to me. I know the multiplayer for the Crysis games varied on who's their favorite or the best, but I never cared personally for competitive multiplayer in most FPS games. Crysis 1 is 2/3 of a good game, and bad during the last 1/3. Crysis 2 is a great overall package, and Crysis 3 has the best gameplay overall. I got Crysis 2 back in 2011 as birthday gift and my dad paid full price for it. I played, beat it, and later traded it in. I never bothered getting 3 due to lack of interests at the time, and just getting away from the FPS trends at the time.When the game costs full price, you damn bet it's a bad thing. At that point you better hope to God the game in question has an amazing multiplayer component for it to be even remotely considered good value.
just because something is short, does not automatically make it bad
Depending on how the game is and that person's preference. As long as there is great replay value or the price is not outrageous/over priced, I usually don't mind a short game. It's why I brought up my problems with Oneechanbara Origin.It does make it a bad value.
Yes, they still look good even without the extra polish, but Crytek did put effort towards 2 & 3 especially.In fact, this trilogy I think is only worth buying cause of the fact that there are 3 games in it for 50 bucks rather than the actual remaster job cause lol, 2 and 3 already looked so great that even in the original state they can very well pass for modern games and the only really noticeable difference is the addition of RT reflections.
I'm still sour they didn't bring back multiplayer though. Especially for the first game, cause that, along with the superior range of actions available to the player compared to the sequels, was part of why it was the best of the series despite a meh last part in the campaign. I understand that it might add costs to keep servers running and **** but then just go the COD route and have players make their own servers, like it's crazy that I can still play Quake Wars (came out around the same time as Crysis) online thanks to that but not a single game of Power Struggle from Crysis 1 unless I install an obscure 3rd party fan made client. I mean props to those guys for doing it but I betcha the multiplayer would be quite a bit more populated if it was accessible from the actual official game itself. A shame really.