I popped in No More Heroes on Switch. It's awkward not playing with the motion controls at first, but I'm getting used to regular control already. I'm glad they give you options for either control method. The open world has not aged well. It's not the worst, but could have been better. Getting entry fees still sucks. To take down the tedium by doing side jobs or kill missions that give the highest rewards each time. The good thing is you can replay them any time, but it does involve going back to job spot to do them again. I do notice the huge removal of "Heavenly Star" by Genki Rockets. Licensing issue, so it's replaced by "Kill or Be Killed" from No More Heroes 2.
The combat is good, but don't go expecting DMC, God of War, or Bayonetta. The funny thing is NMH had a bullet time dodge mechanic called Dark Step that beats Witch Time by 2 years. The huge difference being Witch Time has a dedicated dodge button, while Dark Step is a hidden mechanic the game nor instruction manual tell you about. You do by blocking an attack and tapping the control stick from left to right as soon as it hits. Travis will go slide to the left or right, and you get free hits while in slow-mo. This mechanic would be refined at its best in Killer Is Dead. The Grasshopper game with the best combat from the studio. What's unique about this game is the Beam Katana (Light Saber) and the wrestling moves to perform on stunned enemies and bosses. You can stun enemies with punch and kicks called beat attacks. These can be upgraded once you unlock the gym and train Travis to have stronger attacks. The same can be done with his health too. I know you can unlock more Beam Katanas later in the game. You need the final sword to get the true ending. I recommend you get the infinite battery for it too. A heads up for those wondering or curious.
I've killed Dr. Peace already. I would have fought Shinobu early, but I had to buy a Tsubaki, go to gym and upgrade Travis, and bought some accessories for aesthetic differences. I had to do a quick grind, but it did not take me long to get the entry fee. So I will be fighting Shinobu next. With everything said, the grind is only going to get worse from here.
There are some neat stuff in the open-world to fine like hidden shirts and money, but it does not make up for the over all experience.
Edit: I finally beat Shinobu, and man does the camera suck. I forgot tedious it can be depending on where you fight and what objects are blocking your way. You can't change the sensitivity of the camera, which was bad for even 2007. It took me 4 tries to finally beat her, and with 3 pixels of health left. Now on my way to Destroy Man; a much easier boss.