The f is this? You do know that hardlock and softlock exist? If you do not, then you need to listen to the interviews about DmC's combat and on top of that replay the older DMCs and don't use hardlock...what does it revert to? SOFTLOCK
No, it's simply the previous DMCs having Lock On and DmC NOT having Lock On.
Lock On is basically keeping focus on your target by holding a button (in defaut PS3 controls, R1). As long as you hold this button, you CANT lose track of the enemy unless you switch targets by pressing L3 or move too far away from the enemy (very far). There's a reason why it has the word "LOCK" in it. There's no such thing in DmC, the targeting system is basically same as not using Lock On in DMC4, such as having to move your left analog stick towards the enemy to shoot it with ebony and ivory.
I don't have to look at the interviews, especially from laughable developers. All I have to do is test DmC and the previous games, sometimes check some gameplay videos.
More depth in animation maybe? Maybe they like it because it feels like you're playing as a human and not a robot. If you compare the presentation of moves between both DmC and DMC 4, you'll learn alot about how repetitive the combat looks and of the use of the word spam is logical here.
Sorry, I was talking about depth in combat. The animation was ok in DmC, I didn't find anything special from it. This also doesn't make the term "spam" any logic here because how something looks =/= how something is.
You have no true air combos and no real reason to enemy step unless you wanna see the same animations again. I'm not ok with games that are not fluent or smooth. Hear me out on this one, in DMC4, you had these statues that wanted you to combo them to a certain rank. The last statue you run into is one that requires your entire move set done in a certain manner. This alone is what made me realize that if I used one weapon and tried an S rank I wouldn't get it because one weapon has a small list of moves that rely on twitchy animations to make it worth something. UNstylish
LOL there's no reason to enemy step? Really, after all the talk about advanced DMC4 mechanics, you believe this? Ohh there's certainly no use to Jump Cancel Ecstasy and then JC other moves, even though it gains you height and keeps you in the air longer, safe from non-flying enemies. Perhaps it is you that cant have variation in your Jump Canceling, not the game. Again, something that looks the same= something that is the same, how does Fullhouse, Splash, and Aerial Rave look the same? You don't need to JC in DmC as well (since its so easy to stay in the air using whips), unless you want to be stylish, which is why people JC in DMC4 as well.
Its very possible to destroy those statues with one weapon, its just more tedious.
DMC 4 has how many weapons? How experienced was it's Dante? The thing that ****es alot of people off when I say this is......if DmC had DMC 4's weapons...it's combat would be deeper than DMC4's. Now this is just the weapons being there in DmC's combat style. So to me, that makes it all the more exciting to hear about a new DmC. Because it's combat system is the best I've ever had in a hack n slash.
What if DMC4 had all the weapons DmC has? It's combat would be deeper than DmC's. I don't understand what that paragraph had to do with anything.
Are you truly offended by his comedic manners?
Nope, its when a forum seems to have strict regulations but seems to leave trolls like him pass along.
inb4itsnotoffensivetome
There was nothing said about depth in his post.
He was mocking people that are trying to keep combat objective. The only people trying to keep combat objective were the ones who were trying to keep the
depth of combat objective.
That wasn't even in response to you, it looks like he was agreeing with the person above him.
Agreeing to the person above him and mocking me (because the person above him replied to me). But
no, as long as he clearly states its an insult, its not :shifty:. Before long, it will be like examining contracts.
But hey, if it wasnt an insult, it still doesn't add anything to the discussion, which can be considered as spam. Wait, does he have to say he's spamming for it to be considered spam?
But again, if you want to delude yourself, its fine.
I'll stop replying because I don't argue with troll defenders.
Apologies, but if you've been through this a dozen times and still believe there's no lock-on feature like you say...well that's just ignorant.
Or maybe I don't agree with claims that fail to prove itself.
If he does mean specifically a hard lock, that's fine, but they did just say "lock-on feature" which is sorta broad. I mean, it's true - there's no hard lock in DmC. However, that's not exactly a detriment to the game. If you know how to use the lock-on feature that does exist in the game, you get by just fine. Videos from people like michellegun and OppWri are evidence of that...
I didn't even hear the term soft lock in the series until DmC came along, and I only heard it coined by fans. again, Lock On requires you to hold a button down in order to keep track on that enemy, which is why you LOCK and enemy into your focus. Soft Lock is simply
no Lock On.