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Who else thinks that DmC is good and DMC actually needed a reboot?

Terrutas

Well-known Member
So?



Yeah cuz IMO, all of the style parts were in DmC. The only style that was out was the royal guard. All they had to do was just replace the one of the dodge buttons over that feature.
What about Trickster? Don't tell me you actually count that ****ty airdodge a skystar?

And angel glide does not count for combat,it was made for platforming but the air dodge is so bad you're forced to use angel glide.
 

Agent47_89

Well-known Member
I mean the game and story in general. the execution wasn't supposed to be good,but ridiculous.
And I love it.

Gameplay was good but the story and general aesthetics was supposed to be good, it was supposed to be 'sexy', being over-the-top doesn't mean it has to be bad.
 

Terrutas

Well-known Member
Gameplay was good but the story and general aesthetics was supposed to be good, it was supposed to be 'sexy', being over-the-top doesn't mean it has to be bad.
No,It wasn't supposed to be 'sexy'. It was supposed to be ridiculous. as I've said.

And I never said being over the top means being bad,I said they didn't even try to make it good,which they didn't.
 

GF9000000Returns

Well-known Member
What about Trickster? Don't tell me you actually count that ****ty airdodge a skystar?

And angel glide does not count for combat,it was made for platforming but the air dodge is so bad you're forced to use angel glide.

Yeah and you were forced to use the Trickster dash in some part of DMC3 and 4 too.
 

Agent47_89

Well-known Member
No,It wasn't supposed to be 'sexy'. It was supposed to be ridiculous. as I've said.

And I never said being over the top means being bad,I said they didn't even try to make it good,which they didn't.

You can't tell me with a straight face that bayonetta wasn't supposed to be sexy.
 

Terrutas

Well-known Member
You can't tell me with a straight face that bayonetta wasn't supposed to be sexy.
*puts on straight face* Bayonetta wasn't supposed to be sexy. It was supposed to be ridiculous in the way that she's a middle aged single woman and is horny to an extreme extent.

Just because she makes sexual references and poses doesn't mean shes about being sexy.
In the same sense that Donte isnt about being an asshole just because he says "**** You" all the time.
*takes off straight face*
 

Chancey289

Fake Geek Girl.
The problem is, Bayonetta wasn't trying to be sexy, like that other guy said. It was trying to be over the top, just like Lady Gaga (Christ she's annoying) and some others try to be. It was supposed to be hilariously bad in its execution.
How much sexualization that went into Bayonetta is nothing short of shameless and here's the thing, even if you're trying to be ironically fetishistic, it doesn't mean someone isn't going to jerk off to it. It makes it no less perverted. That's like making a kinky porn and acting like you're supposedly more sophisticated than everyone else who does because you're aware of how perverted your work is.
 

Agent47_89

Well-known Member
*puts on straight face* Bayonetta wasn't supposed to be sexy. It was supposed to be ridiculous in the way that she's a middle aged single woman and is horny to an extreme extent.

Just because she makes sexual references and poses doesn't mean shes about being sexy.
In the same sense that Donte isnt about being an asshole just because he says "**** You" all the time.
*takes off straight face*

You have to kidding me, the whole game is designed around 'sexiness', her boss killings moves, enemy killing moves, poses, dress sense, the dumb dance video and she's apparently the designer's ideal woman, a woman with a tiny head and spider legs.
 

ChaserTech

Well-known Member
Yeah and you were forced to use the Trickster dash in some part of DMC3 and 4 too.

Tell that to the people who ran through DMC3 with Royal Guard. And in DMC4, you didn't really need it either.

You weren't "forced" to use it like you had to use Angel Glide. It was optional.
 

RhythmDemon

Half Demon
Tell that to the people who ran through DMC3 with Royal Guard. And in DMC4, you didn't really need it either.

You weren't "forced" to use it like you had to use Angel Glide. It was optional.
I agree. I Have run through 3 many many times without trickster. And Angel glide is what I used as a dodge in the new one most of the time. If I ever had to dodge >.> The enemies practically swung randomly the first few playthroughs.
 

scionicspectre

Well-known Member
Being able to play a whole game without becoming familiar with the moveset available to you doesn't sound like the best design to me, either. If it doesn't prove particularly useful, it may not be rewarding enough for the player to find any value in it. It would resign that feature to something only the most involved players would want to do.

I think having demon dodge and parrying in place of royal guard is a much more encouraging reward mechanic. Just my two cents as a game designer, though- it's just an opinion based on the kinds of gameplay I like to do. But my friends never really understood royal guard, while they seem to understand all of the gameplay mechanics available in DmC.

That doesn't necessarily mean it's better, but it gets more people to enjoy the game fully.
 

Terrutas

Well-known Member
Being able to play a whole game without becoming familiar with the moveset available to you doesn't sound like the best design to me, either. If it doesn't prove particularly useful, it may not be rewarding enough for the player to find any value in it. It would resign that feature to something only the most involved players would want to do.

I think having demon dodge and parrying in place of royal guard is a much more encouraging reward mechanic. Just my two cents as a game designer, though- it's just an opinion based on the kinds of gameplay I like to do. But my friends never really understood royal guard, while they seem to understand all of the gameplay mechanics available in DmC.

That doesn't necessarily mean it's better, but it gets more people to enjoy the game fully.
Respectable. I can agree with most of what you're saying.

However,styles encourage me or the general player to try a different approach in battle. Making victory more rewarding and letting you discover new tactics.

And in DMC4,You can use those tactics 100% of the time for maximum efficiency. DmC however feels the need to be extremely linear and gives you a too straight-forward approach to the game.

Too lacking in depth,too lacking in replay ability and too lacking in difficulty.

On a side note,half the moves if not more in the game are broken BECAUSE of demon dodge. even post-patch.
 

Dante94513

Well-known Member
DmC is a fantastic game, and while DMC didn't need a reboot. It was only getting outdated and stale with DMC4.
 
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