It's cool to find a fellow Thief fan. Godspeed, taffer!Don't even get me started on Thief. Being a big fan of the original games, I was ready to punch someone in the face for what they did in that reboot to the game and Garret himself.
It's cool to find a fellow Thief fan. Godspeed, taffer!Don't even get me started on Thief. Being a big fan of the original games, I was ready to punch someone in the face for what they did in that reboot to the game and Garret himself.
i can dig thatWell as far as i know reboot definition it's just restart of the universe, so MK9 fits in it, since it's not sequel (it's basically retells MK1,2,3 and 4 from scratch.) Though definition of reboot is very vague, so maybe it's just depends on personal point of view.
That's just hilarious considering how outlandishly Dante refused to act like a human being. I have yet to run into a single human being who acts or talks the way he does, let alone fixate his man-child motivations around eating pizza and partying.Not exactly. Devil May Cry also talked a lot about being human.
I found the new Tomb Raider fun, but I never played the original games or the revival by Crystal Dynamics. Because of that, I probably will never understand the disdain towards the game...but I can definitely see the comparisons to Uncharted, and believe me, I can totally sympathize when it comes to watching one of your favorite franchises devolve into a derived version of another popular mainstream game.The Tomb Raider reboot took away a lot of the platforming and puzzle solving in favor of generic run and gun shooting (sorry, bow and arrow too) with Uncharted's scripted "gameplay" that just has you obeying instead of playing.
And Lara herself isn't anything like her previous self. Lara isn't some whiny annoying workaholic female and just putting her through loads and loads of gratuitous violence won't get her to become the headstrong self empowering badass treasure hunter she becomes. She would probably be just seeking some f#cking therapy.
She was just a victim of circumstance in the new game.
Lara has an origin you know. She was stranded in the Himalayas and found herself struggling for survival discovering an ancient sword in which the experience spurred her to seek other adventures around the world where she spent years traveling and picking up many different types of skills as a thief, mercenary, etc.
Dante was never that much of a character to begin with and what makes Dante Dante is how he's basically a superhero who slashes and shoots demons all while being cocky and spouting some one liners. DmC has that when you get right down to it.
Lara Croft in the Tomb Raider reboot is like almost the polar opposite of what the actual Lara is. She fears danger and feels helpless with confronted with this sh!tty situation. Sure she starts blowing brains out later but, it's all because she's got no choice but to proceed or die. Not like the original who on her own free will became a relentless thrill seeker and badass.
I'm all for making Lara more than the video game sex symbol but, beating her up is not doing any better. In fact, for about as much as she is effed up in the reboot you'd think it was the developer's fetish or something.
then you're either looking in the wrong places or not at all. there are tons of people who act like dante in the worldThat's just hilarious considering how outlandishly Dante refused to act like a human being. I have yet to run into a single human being who acts or talks the way he does, let alone fixate his man-child motivations around eating pizza and partying.
then you're either looking in the wrong places or not at all. there are tons of people who act like dante in the world
just going over some of the things in the thread, i'm coming to the conclusion that it's ok for certain reboots' main protagonist to be drastically different from their paternal counterpart but not another? that just blows my mind, but i can deal.
I think the best way to describe it really is that Dante isn't "good", but he's entertaining, and something doesn't need to be good to be entertaining
I still say that while DmC was unnecessary, there wasn't a necessity for anything to begin with. DMC was pretty much dead to Capcom until the idea of DmC. Plus - being unnecessary isn't a bad thing anyway.
^This. This is the reason I hated DMC3 Dante.Yeah, most of DMC3 was about Dante ignoring the finer details of his heritage and embracing being a human. It's just silly that the man-child thing is what he exuded 90% of the time >.<
If I remember right, the first DMC actually did try to have a plot. Dante was more serious, the game was darker and there was supposed to be more emotion. The script just had some terrible lines that ruined the idea. It's the sequels and prequels that really went off-course as far as having a plot that worked. That's when it became more of a joke. It's kind of like the original Evil Dead movies in that way.Well, everything has plot holes. You're right when you say that you can't fix all of them, especially when the lore of DMC is so vague. But Devil May Cry was never concerned with plot. The sole purpose of each entry was to replicate an action movie experience. It never tried to be awe inspiring or deep and it laughed at it's own absurdity. It's a series that makes no sense and it relishes in it.
My main problem with DmC was that it almost took itself too seriously, and I was beginning not to have fun with it. Whenever it let loose, it was enjoyable, but whenever it attempted storytelling, it felt a bit pretentious and at times mean spirited. Compare that to Devil May Cry 1, 3, and 4, which is choreographed in such a way to make the player feel a whole range of emotions despite how nonsensically that entry fit into the DMC chronology. I'm not asking for a fix to every plot hole in the series. I'm asking for a fun Devil May Cry game.
Capcom had literally said that if DmC had not been made, there wouldn't be anymore. There was never any plans for a DMC5 in the works.
I can vouch for you. There was a testimony on the Unreal Engine/Epic Games site that had a similar statement from Capcom. Sadly, it's no longer there since the UE4 site revamp. Times I wished I Ctrl-C'ed. :banghead:Nope, that was truly said. It was in an interview from before DmC came out, which I cannot find because it's buried in the ether and I don't have the time to go rummaging around for it. It was something Capcom had said, not Ninja Theory.