For me, the question I've always wanted to ask is:
Is DMC2 that hard to continue from?
After DMC2, we got two prequels in a row.
It felt like no matter what they did, the staff seems to be unsure how to follow up with the whole "Dante goes to the demon world" bit.
It feels like the game is so hard to follow-up that they decided to just reboot everything from the ground up into something more manageable, aka DmC.
I am really interested in reading more in-depth development history of how DMC2 came to be.
You know, seeing how Itsuno refuses to acknowledge DMC2, for how bad it turned out, I'd say that's probably the main reason why the game hasn't gotten a sequel so far.
But yeah, a sequel to that would be welcomed with a red carpet by me, actually.
As for DmC, I feel the game is "playing victim" a bit. I mean, as Chancey said, imo it's far from bad but often, because of the major backlash it had, its "defenders" tend to give it merits it doesn't have, as far as I'm concerned. As some kind of "counter".
I am in the middle position between massive hate and utter praise when it comes to judge it.
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