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Unknown is the fate of DmC 2

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Dude Enslaved isn't a hack n slash. It never was. It had some platforming, climbing mechanics, and a small ammount of exploration mixed with combat. Like Prototype, it's an adventure game with a story leading it instead of free play like prototype.

Here's a description of it from Wikipedia;
Enslaved: Odyssey to the West is an action-adventure/ platform video game
Dude, sorry but prototype is sandbox game. It basically open world, action with stealth and driving elements. Also you do know that aciton adventure is definition for GoW and DMC as well?
 
Well considering how small NT fanbase was before DmC, it does
I been playing since Ninja Theory' since heavenly sword infact I got it with my 60GB ps3 back in 2007 (I feel old now) As was jumping for joy when I saw their name attached to DmC at the end of the TGS 2010 trailer in which before that logo pop up I was raging like everyone else
 
I been playing since Ninja Theory' since heavenly sword infact I got it with my 60GB ps3 back in 2007 (I feel old now) As was jumping for joy when I saw their name attached to DmC at the end of the TGS 2010 trailer in which before that logo pop up I was raging like everyone else
Played HS shortly after it's release, as Enslaved. DmC was left me disappointed and aside from gameplay I consider it weakest NT game up to date
 
Dude, sorry but prototype is sandbox game. It basically open world, action with stealth and driving elements. Also you do know that aciton adventure is definition for GoW and DMC as well?

No DMC is Hack n Slash/Beat em up. You don't derive from the linear path the game forces you to go like an actual action adventure.

Edit: Oh no wait you're right it is. Even so, it's not like Prototype.
 
No DMC is Hack n Slash/Beat em up. You don't derive from the linear path the game forces you to go like an actual action adventure.

Edit: Oh no wait you're right it is. Even so, it's not like Prototype.
But same goes for Enslaved. So it's not adventure by any means ;) You can't derive from linear path. So it has nothing to do with prototype
 
I thought this was a discussion about the fate of a DmC 2? You know, like talk about whether you think DmC 2 is happening at all or not. Right now we've got some discussion going on about what genres certain games are. There's a general gaming discussion for things like this.
 
I thought this was a discussion about the fate of a DmC 2? You know, like talk about whether you think DmC 2 is happening at all or not. Right now we've got some discussion going on about what genres certain games are. There's a general gaming discussion for things like this.
BUT DAAAAAAADDD~
 
I doubt that'll be the case. And true there are those who didn't like HS or Enslaved but again, it's not like most of the DMC fandom dictates that NT as being hated by the rest of the gaming world. The DMC fandom is not the whole gaming community.
Show me proof that there are articles that dictate their discontent for NT, and they must be actual articles and not just from a writer with a hard on for the classic series just looking to hate.
Enslaved developed more of a niche cult audience. Like Bayonetta and stuff. It was generally acclaimed and a lot of people do actually enjoy that game.

It was ok. I liked the characters and thought the world was cool, colorful, and interesting. The gameplay was just really lacking. The ending was kinda, eh. It fell apart there. It was overall a decent game with some noteworthy qualities.

And yea, Ninja Theory isn't universally hated. The only people who do hate them are the Devil May Cry fans ridiculously offended by one video game. If Ninja Theory didn't have any kind of support foundation, they wouldn't be able to develop something like HellBlade which is completely independent.

And people can say what they want about NT, but in a gaming industry that does nothing but toss out sequels and the same BS, at least NT is putting forth an effort to make new, creative, and interesting games. A little creativity can go a long way and it's what the AAA gaming industry desperately needs more of.
 
And people can say what they want about NT, but in a gaming industry that does nothing but toss out sequels and the same BS, at least NT is putting forth an effort to make new, creative, and interesting games. A little creativity can go a long way and it's what the AAA gaming industry desperately needs more of.

That was one of the things I really liked about NT too. They always make a new game with a different style and feel to it. With the exception of Hellblade and Heavenly Sword, none of their games are exactly the same in story or gameplay (at least not that much) and I really like how they do put care into every game they create. Something that doesn't feel as prevalent now a days.
 
Slightly off-topic:

--------------------------------------------------------------

About DmC2's story:

There's something I had forgotten to bring up; while the twins could both still be Nephilim they could still have changed completely in a "Spiritual" (Soul) sense.

According to their new "Soul Class Standards" they've probably crossed over to the other side.

Dante could be a Demon but with Angelic tendencies, while Vergil could be an Angel with Demonic tendencies (or vice-versa).

[Dante could be classified as a recently crossed over Angel that appears Demonic, while Vergil could be a complete Demon that appears Angelic.]

But I'm sticking with the former for now, since in my mind, that's the theory that makes the most sense. It sets Dante up as an Angel King, given that D0NNI1E said he had planned for Dante to sacrifice himself with the Sparda sword (Force Edge) to save humanity from Vergil.

[Who is an Angel because he views himself as "Immaculate" but in reality, is a Dark Angel who became a Demon King. D0NN1E said that Vergil is now officially more powerful than Dante at the end of Downfall, so having Dante impale himself on the Sparda/Force Edge sword would probably be the only way to defeat Vergil... after a lengthy final boss battle, of course.]

Dante dies, but then is probably assumed to become a Angel King in the process due to the fact that he became a martyr to save everyone else.

As for the actual Nephilim King, Nero could probably fit the bill, that is if Dante and Kat ever got together. It'd be a "perfect fusion" of Angel, Demon, and Human Sorcerer traits, making him the "True Nephilim King."

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Back to fully being on-topic:

As for the fate of the actual game itself, it may be possible to make the sequel for the 3DS with a lower budget, thus firmly ending the series so that we can move on to other, newer franchises with similar supernatural and combativeness traits.
 
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tbh, I think Capcom will cash in on DmCDE and DMC4SE and then reboot DMC/5 again...NT is busy with Hellblade, so Capcom will probably pick some other devs or make it in house again. I'm fine with that, but I <3 DmCs art direction and design. I would hope the next DMC/DmC stays true to that.
 
tbh, I think Capcom will cash in on DmCDE and DMC4SE and then reboot DMC/5 again...NT is busy with Hellblade, so Capcom will probably pick some other devs or make it in house again. I'm fine with that, but I <3 DmCs art direction and design. I would hope the next DMC/DmC stays true to that.
DmC introduced a good bit of things that need to stay in this franchise regardless of the incarnation they decide to continue with. Going back completely to how the older ones were, is just going backwards.
 
Going back completely to how the older ones were, is just going backwards.
Yeah but... it's what the fans want right?

Majority rules. :shifty:

See, this is why I prefer a Constitutional Republic over straight-up "democracy" -- you're always under the tyranny of the larger group (mass rule/socialism almost always creates authoritarianism). Whether or not that group is right or wrong, doesn't even matter at that point.
 
Yeah but... it's what the fans want right?

Majority rules. :shifty:

See, this is why I prefer a Constitutional Republic over straight-up "democracy" -- you're always under the tyranny of the larger group. Whether or not that group is right or wrong, doesn't even matter at that point.
Fanboys can be entitled little sh!ts with terrible ideas. If companies listened completely to what most of these people want, this series would have been dead and buried a long time ago.
 
But if not for some of those fanboy complaints, we wouldn't have DmC: DE.
Those people are still not going to buy it though...

The first main complaint was the reduced fps and slow combat. 60fps w/Unreal Engine was not possible on PS3/X360. PS3 could barely stay at 25fps. If they could have done 60fps last gen they would have.

Even with DE those fanboys will still cry that this isn't their DMC.
 
Can someone lick my nuts for coming up with minimizing damage to colored enemies based off of weapon affinity in DmC DE? I'm looking around the room for who's gonna be the first!


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Those people are still not going to buy it though...

The first main complaint was the reduced fps and slow combat. 60fps w/Unreal Engine was not possible on PS3/X360. PS3 could barely stay at 25fps. If they could have done 60fps last gen they would have.

Even with DE those fanboys will still cry that this isn't their DMC.

Actually DMC4 and DmC's speed are exactly the same on the PS3/Xbox360. Neither could get turbo due to the conseles not being strong enough.

Can someone lick my nuts for coming up with minimizing damage to colored enemies based off of weapon affinity in DmC DE? I'm looking around the room for who's gonna be the first!


giphy.gif
MAN FUK YO NUTZ BOI!
 
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