I always assume they did DmC to show it off to Westerns so that they could play the originals and if fans asked, there'd be a DmC that's close to the originals in terms of gameplay and cinematic cutscenes.
DMC already had a estabilished western fanbase, nearly 4 mil (
NPD) copies of DMC4 are sold total and roughly 400,000 for the PS3 version in Japan until December, 2010 (Famitsu, issue 1020). I would say that in Japan the game sold not more than 1 mil, so it could had sold 3 mil copies in the West. I and most people on this forum as well on PhantomBabies would not ask for a DmC, i think that the majority of the fans would ask for a DMC game on the DMC world if they were given the voice to do so.
But that will take a lot of resource and time to do. Plus you have to think of this from a sales perspective. There will be those die hard fans who'll get it, but there's the wider majority who will look past it and won't have time for it. Plus that'd be confusing with all these Devil May Cry's around. What would we call the remakes? DMC1.0, DMC2.0?
Yes, but what's the deal? It's the same thing as rebooting one IP, you had to work all the story again until the end. A remake of DMC1 would sell well and remember that we live on an era that even teenagers feel nostalgia with games, most people love this game and seeing a new and revitalized version would be good, yourself say that a part from DmC, the original DMC is your favorite on the franchise. I've seen a couple of people on this forum saying that the original was the best for them too. What? Won't have time? If they don't have time to play a game, it applies to all other games as well, no big deal with it. The title isn't a problem, the first DMC could be renamed with any name related to the plot: Devil May Cry: Dante's Retribution for example, anything like this could fit
If they really wanted the GoW audience, they'd have sex, a lot more blood and gore, and an even angrier protagonist.
SF is still a float, because it has a larger fanbase then DMC. Same as RE. DMC's fanbase is pretty small compared to the many millions of SF and RE. Though some people complained about SF and RE, the fanbase was too big and full of lovers for them to change anything. Meanwhile a few complained about DMC4, and because it's a small fanbase, it's a pretty big stain on the already small table.
They have this protagonist who have lots of casual sex, and shows him in the intro of the game with some hookers, it's a softened concept they took from GoW, the slow-motions after some kills too, kill cameras, shocking scenes (i.e. abortion made with a rifle), i think they doesn't exagerated too much because it would go too far from the roots of the franchise.
Their complains was not what made Capcom choose to go into this direction. Or do you think that Capcom will hear the majority of the fans and return DMC to it's roots? The same way some people misses Megaman but Capcom doesn't seem to care as they sit in high profit franchises like RE and SF to make their living.
Why do you say it was good to have gameplay for casual players, when DmC tried to appeal to casual players as well to get them to play into the series?
As i've explained in the exact same post you quoted: you can play both a more casual and a hardcore character in this game, they not dumbed down the game itself to make it more appealing. They took a more safer move and made a casual character while still sustaining (and improving) an existent depth character, and took concepts from other games to adapt to the new character too to make him more appealing to the casual consumer (like Busters).