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Parallel Universe

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I'm not a big fan on there essentially being two games based on the same thing (As they sort of are in a sense). It doesn't really matter to me if the story is different and their game-play is different, this game is an alternate version of a game that already exists. I mean, it's okay to make different versions of games that already exist is what we're saying here. We could have alternate Universes of game titles all over the shop. I mean lets look at things for a second. A lot of these reboots/remakes have been starting to happen over the last few years or so now. And now something like this being okay and acceptable. I'm not a massive fan on there being reboots made in the first place, was never big on remakes. But now different takes/versions/perspectives on games that already exist. You could create an alternate version styled game for every game in existence, essentially. And if this gets seen as okay, we'll probably see more of this happening with other games. For me, I want focus on what I originally fell in love with and began to enjoy. Not to see which game company makes the best version. Or if anything it'll be a game company releasing two versions of the same game, and letting you pick which one you like the most so the game can't be deemed as a flop because you can pick which one you favor. Talk about trying to please the masses.

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Well, see it like this...

Instead of calling it a reboot or whatever, see it as a re-interpretation of Devil May Cry. That's how I see it anyways. Ninja Theory's version of how Devil May Cry could be like with their own ideas sprung to life.

Capcom told the story through the original series.
Ninja Theory tells the story in their own way with DmC.

Let's take another story as an example... The story of Dracula:
- Bram Stoker's Dracula tells about Vlad Tepes becoming cursed by the gods because of his cruelty towards men by turning him into a vampire, settled in his castle in Transylvania. He thus lures a young British lawyer, Jonathan Harker, to his estate in Transylvania in order to translocate to England, etc etc etc. (If you don't know the story, watch the movie ^^)
- In the movie 'Van Helsing', Dracula is still Dracula, the same character as Bram Stoker's version, however, in this story he and his three vampire brides attempts to awake their dead-born offspring by the use of Dr. Frankenstein's method of turning the dead into life - through electricity caused by lightning! (Again, watch the movie)

See, it's the same with Dante and DmC... It is basically the same character, but it's another story about that character seen through the eyes of another developer.
 
Re enterpretation is as good a word as any, it's supposed to be the same Dante in both but they don't share a history or appearence. It happens all the time in comics yet it's never this hard to get that point accross.

Even NT want people to think of this as a seprete entety from the other games. Personally I think I'd be more receptive to this game is it was based on DMC rather than been a DMC game like Bayonetta.
 
Re enterpretation is as good a word as any, it's supposed to be the same Dante in both but they don't share a history or appearence. It happens all the time in comics yet it's never this hard to get that point accross.

Even NT want people to think of this as a seprete entety from the other games. Personally I think I'd be more receptive to this game is it was based on DMC rather than been a DMC game like Bayonetta.

Well, it was Capcom's choice to go this direction to begin with, and since it is their franchise then they can do whatever they want with it. At least it isn't NT stealing the title and concept from Capcom...
 
Yeah, but I'd rather they've done this because they wanted to experiment and do a megaman x/megaman zero thing rather than wanting to do it because they want to make more money. To say 'we're doing this to make more money' is no different to me than saying 'we're in it for the money'. I'm not naive, I know all bussines are in it for profit but in both film and video games you are working to create an experience so you should approach it as an art studio not a banking firm. I won't get into that whole 'japan's gaming industry is trying to turn it's gamemakers into saliry men' but this is a result of a money making strategy/scheme by capcom; they lent out their ip's to other developers and they turn out more games in less time which can be interpreted as quantity not quality.
 
In defense of Capcom, they never said they did this for the money. That's a conclusion made by fans. No one but Capcom, and possibly NT, knows the exact reason for them to go this way with Devil May Cry. As said, fans have theorized and come to the conclusion that it might be because of the money, to expand the fanbase etc., but in reality, they don't know if that's the case.

From what I understand, and this is just my theory based on the info we've gotten so far... Capcom knew the risk beforehand, yet they still went and did this. I believe they looked at the original series and went "Boys, we f*cked up this series. How can we turn it around?" and then went to NT for help, as NT is experienced with storyline building and have it as a high priority in their games. So instead of trying to fix a clusterf*ck that is the original series' storyline, they decided to start over, make it different, but still Devil May Cry in essense. And the result is DmC.

Capcom knew they would upset alot of fans of the original series and that they would probably lose a part of the fanbase who would refuse to buy the game, so therefore they are trying to reach out to new fans to make up for the lost expenses. That's where the money part comes into play. However, I do not think that is the main reason for them to make this game, but it might be the reason why they decided to "westernize" DmC, so it would appeal to a new fanbase.

All this is just a theory though, I'm not saying that this is how it really is. We can only speculate.
 
In my opinion, the idea of making a reboot wasn't good. On top of that, killing 'the' Dante made things worse. Instead of making a reboot, they could've just brought back Vergil and could've cleared the relation between him and Nero (if there was any) in 'DMC 5'. Atleast with that, there would've been no raging fans, no backlash and the game could've done very well.

Starting a new story in DMC 4 and now rebooting the whole franchise (also thinkin of killing the franchise, if everything goes in favour of'em) was kinda lazy of Capcom.
 
First of all, they never killed the original Dante. He's just been put on the shelf this time around.

Second, there are os many fans who go "They could just have..." without considering the work behind it. Because in reality, they can't 'just' do this or that. If it was that simple then I believe Capcom would have done so.

Also, I don't think "lazy" is the right word to describe what they did. There was alot of work put behind DMC4 and this DmC as well, so I wouldn't call it lazy.

That said, I do agree that it would be nice to tie up some loose ends of the original series, however, I don't think a game would be the right media for that. A book would probably be a better choice of media to explain the things that seem missing in the whole clusterf*ck of a storyline. If they did it through a videogame they would have to implant some gameplay for the entertainment value, but that wouldn't be the main focus of the game. If gameplay really was the main focus, then fans wouldn't care if the storyline made sense or not. But as we have seen throughout the development of DmC, the majority of the fans focus more on the appearance of Dante and the storyline of the game rather than the actual gameplay.

If the gameplay is the main point that makes Devil May Cry what it is, then the fans wouldn't care about how Dante looks like or how the storyline plays out, as long it fits with the theme. And so far, DmC fits with the theme.
 
Errhh... So much for stating my opinion.
There was one thing, I think, you misunderstood. That was the 'lazy' thing.
What I actually mean was, they started a new story in DMC4 and before they could finish it, they rebooted the series. It was 'lazy' of'em to not to think about continuing the story or answering the question put up by DMC4 in DMC5. It was 'lazy' of them for going to NT and rebooting the series.

Oh man, I'm fed up of this.
 
I don't know where the artcle is but back on last years TGS Capcom commented on how the reason for the reboot was that they didn't like their sales figueres for DMC so they would give it a makeover that would increase their sales to 5 million units. Every DMC game sold more than the previous title making it a totla of $10 million for all 4 titles, it is by all means a succesful franchise. However Capcom wants to make it a top seller like the CoD games and the like. I should also mention that even God of War didn't sell 5 million of any of it's titles.

It is also important to note that a Capcom representative mentioned that they are open to the idea of a potential Devil May Cry 5.
 
All in all, I think Capcom should just have never made DMC4 the way they did. Instead they should have kept Dante as the main antagonist and the storyline in the game should be connecting the dots of the three former games, DMC1-3. And when that was done, THEN they could have continued the story by introducing Nero in DMC5. Maybe even give DMC4 an open ending which DMC5 continued from.

But as said, Capcom screwed up. And I blame DMC4 for it. I do like the story of DMC4 though, however, it felt out of place. If anything, DMC4 seems more like a spin-off of the original series - a new storyline outside of the main storyline.
 
It is also important to note that
a Capcom representative
mentioned that they are open
to the idea of a potential Devil
May Cry 5.

As far as I remember, they said something like this,

" We're not ruling out the possibilities of DMC 5, but we'll see where the reboot goes first"

Ofcourse, they're not the exact wordings, but they said something like this only. And I interpret it as if this DmC does well, they'll not go back to previous franchise and thus killing 'the' Dante.

EDIT: Found the exact statement. It was rather easy :D

www.captainstarball.com/opinion/dmc-devil-may-cry’s-flimsy-reboot-rationale
 
Capcom dropped it on 4 because they wanted to appeal to a larger female audience so they made bad boy Nero and his sweetheart the point of interest. Capcom actually removed anithing that might be considered scarry and lowered the difficulty to not scare away any potential female players.
 
Capcom dropped it on 4 because they wanted to appeal to a larger female audience so they made bad boy Nero and his sweetheart the point of interest. Capcom actually removed anithing that might be considered scarry and lowered the difficulty to not scare away any potential female players.

Well, storyline wise, it was a bad decision.
 
Asomo do me a favor since your for DmC. Be quiet about what DMC because
First of all, they never killed the original Dante. He's just been put on the shelf this time around.

Second, there are os many fans who go "They could just have..." without considering the work behind it. Because in reality, they can't 'just' do this or that. If it was that simple then I believe Capcom would have done so.

Also, I don't think "lazy" is the right word to describe what they did. There was alot of work put behind DMC4 and this DmC as well, so I wouldn't call it lazy.

That said, I do agree that it would be nice to tie up some loose ends of the original series, however, I don't think a game would be the right media for that. A book would probably be a better choice of media to explain the things that seem missing in the whole clusterf*ck of a storyline. If they did it through a videogame they would have to implant some gameplay for the entertainment value, but that wouldn't be the main focus of the game. If gameplay really was the main focus, then fans wouldn't care if the storyline made sense or not. But as we have seen throughout the development of DmC, the majority of the fans focus more on the appearance of Dante and the storyline of the game rather than the actual gameplay.

If the gameplay is the main point that makes Devil May Cry what it is, then the fans wouldn't care about how Dante looks like or how the storyline plays out, as long it fits with the theme. And so far, DmC fits with the theme.
They are in the process of killing Dante. They have already replaced him.

What are you talking about in this second pharagraph? It's a confusing post and it seems as if you've been a former Capcom worker.

DMC 4 is a lazy product. That is why it got 8.5 rate. That is why everyone notices that the story is messed up. They were lazy. They have mad already 3 DMC games, gameplay shouldn't be a problem even with lazyiness.

You speak of DMC and Dante as if your a fan of him? I find that contradicting considering you accept and like a DmC with a copy Dante. I mean a fan is supposed to like the character right? Then what's the problem with white hair, half demon and half human Dante who likes to eat pizza? And it's funny how the media for DmC is game while you suggest books for DMC...

The gameplay is what made Devil May Cry so great. However, it's a story game.

Honestly i hope DMC dies out to the extent that Capcom can't make more games of it. Those scumbags have disgraced Devil May cry as it is.
 
Respectable members of DMC.Org, please try and relax a little bit. So much hostility going on here between certain members.

Let me clarify a few things. This is a good and bad thing, what Ninja Theory are doing. It's good because they haven't KILLED the 'real' Dante (Or whatever 'true' DMC fans call him). All that's happened is Ninja Theory are working on their own version of DMC. It's their own DMC in their eyes. The only reason Capcom are involved is because Capcom own the rights to Devil May Cry. And not only that, but they don't want 'real' fans getting all hot and bothered over something they wouldn't of needed to get mad at in the first place. Because if we look at it like this, Capcom didn't even need to be involved to help Ninja Theory make choices on what they should do with the game. Capcom didn't need to monitor things if those things had no significance to them. And the decisions that Ninja Theory make have no relevancy to Capcom as a whole if DmC isn't canon to DMC or whatever. Capcom could of quite easily of sat back and let Ninja Theory do their thing, but they were afraid they may give DMC a bad name. But how can they give something a bad name, when that something isn't what Ninja Theory are working on in the first place? Capcom were so concerned about these radical changes that they stepped in and helped ease off the scornful comments made by fans of DMC. All of it being totally unnecessary, but people didn't realize this at the time. Not until they made this move here. By making it non canon and a parallel Universe, they ensure that 'changes' can be made to DMC without it affecting anyone's feelings. In all honesty, it sounds like they really went all out to please us fans.

At this moment in time, the 'real' Dante is just waiting to get his next big adventure. But DmC's Dante will get his first. There's nothing to really get annoyed over. Now we can simply view the two games as two different games. The only real thing that makes them relate to each other is the name of the game and the name of the main character (And possibly other characters). I mean, it's not like we're hearing Arkham's name screamed about the place or Mundus, Nero, Sanctus or whatever. These are two games with given similarities, but they are NOT the same.

This is a bad move also in a sense because of how it was executed. A lot of confusion as to where they were going with this or why they were even doing it in the first place. In a sense they created a lot of these problems for themselves which they need to fix if they want to restore happiness to their fans. The next move for Capcom I think is working on the next Devil May Cry game, making it that little bit better than Devil May Cry 4. Perhaps however DmC is received will make Capcom think on what they may want to use/include in the next game. In a way they could essentially steal ideas from Ninja Theory (The ones that work and boast the game-play) and elaborate on those areas. So Capcom have something to work on from Ninja Theory's ideas, a collaboration of sorts. Shame Capcom, you should stick to your own original and unique ideas. But I guess everyone steals from everyone nowadays.
 
LoD
As much as I respect you and your opinions, I don't see any relevance in bringing in another thing - 'TRUE FAN'.

I just can't understand that word. What makes you a 'true fan'? How are 'true fans' different from fans?
 
LoD
As much as I respect you and your opinions, I don't see any relevance in bringing in another thing - 'TRUE FAN'.

I just can't understand that word. What makes you a 'true fan'? How are 'true fans' different from fans?

You misunderstand me.

I'm saying that there are no true fans or whatever. People in the past have said that you can't like DmC if you are a true fan. So I put it like, 'true' fan. I'm basically mocking and being sarcastic towards those who think you can only like DMC and not like DmC, and if you do then you're not a 'true' fan.

I guess many people can take things out of their real context on the Internet. It can be such a shame at times.
 
Well a true fan is a fan of original DMC and Dante. The opposite is someone who ditches original DMC and it's character.
 
To assume that you're not a 'true' fan of DMC just because you like DmC is not only false for the reason that you can like two different things. It's false entirely, because DmC is a whole other game. Being a fan of DmC does not coincide with whether you can be a fan of Devil May Cry or not.

I can be a DMC fan and a DmC fan. To say that I can't be a 'true' DMC fan if I like DmC is moronic, because DmC is not canon to DMC.
 
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