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How to bring Vergil back

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moseslmpg

Well-known Member
Alright, he can zip it up again, over a powered endoskeleton or something. Then Nero could be halfmaybe-demon halfmaybe-human and half-robot.

TBH, I did expect Vergil to explode out of the Savior's chest vagina thing after Nero got sucked in.

Edit: Weird how I can post vagina but not **** when the former has only one meaning while the latter has actual alternate uses, like for chickens and guns...
 

DreadnoughtDT

God of Hyperdeath
Premium
Supporter 2014
Hm... How about this?

Vergil had been given a "second chance" by Mundus and powered up, then sent to fight Dante. Dante defeats Vergil again, but in doing so, releases him from Mundus' control and Vergil, as a sort of "debt", decides to repay Dante by helping him and Nero fight whatever big bad at the end of the game. (maybe Mundus, I dunno yet)

That would make all three characters playable, with their own campaign missions too. And no backtracking.
 

moseslmpg

Well-known Member
I think it would be better if Nero gets possessed by Whatever, and then Dante has to enlist Vergil's help in taking him down (mabe it threatens Hell and the human world), and then in the end Nero is freed or something.

Or you could play as Nero until he gets possessed, and then the action switches between Dante in the human world and Vergil in Hell.

I don't think Mundus should be involved. He's supposed to be sealed away for another 2000 years. If anything it shoud be his successor trying to use Nero as a portal to the human world, or something epic like that.
 

DreadnoughtDT

God of Hyperdeath
Premium
Supporter 2014
But that all makes Nero seem like he's super weak, not being able to prevent something like that.

But I'm just spinning my wheels, considering he got captured in 4. I'm just saying why would he be helpless not once, but twice? It may become a recurring theme where Nero ALWAYS gets captured or something.
 

moseslmpg

Well-known Member
I don't think it makes him seem weak. He has a unique power, and thus, he would have a unique weakness. Given that his DT is ghostly, I think it makes sense that his weakness could be that the DB makes him easier to possess. If Nero was really "weak" though, no one would bother possessing him because he would be useless.

Dante's weakness would be that he is susceptible to losing control and indulging in his dark side. Vergil's weakness is that he is too stubborn and refuses to acknowledge his humanity.

That said, all three of them are immensely powerful.
 

Dante's Stalker

"Outrun this!"
Premium
Supporter 2014
aoshi;266460 said:
^ Sorry but japanese katanas belong to samurais. Apparently game is almost set in 21st century(pizzas, Bikes and wat not) and characterization can not interpret a typical samurai with a master but to create one in line with democracy . But in most aspects, Vergil was a samurai.

1)Yes - Bushido is one.
2)Samurai sword.

Its not possible to have a samurai in DMC universe but vergil's characterization had more traits of samurai in him.

Vergil did not flash his katana like a newb. He is known to wield the sword with great speed. Apparently, a katana is known to be well used by samurais. Which vergil did and i would say was as better as a samurai.

Sorry, I just had to quote this. I'm 100% behind you Aoshi. Katanas are viewed as an extension of one self, as though you're wielding your soul/essence/self in your hands. The sword is held in very VERY high regard and is known as the ultimate sword throughout the world. You don't draw your sword unless provoked to do so, and you don't flash it around and hack and slash at things like Dante does either. There's a lot of backstory that goes into a katana - it's not JUST a sword. Only the elite are apt to wield a katana. You don't play games! It's got to do with honour and courage and self-discipline, which is why there were no idiots included in the samurai generations. In the Japanese culture, if you see a katana you automatically presume the holder knows the value of their possession and how to take care of it, or that they're from a lineage of samurai. So when I think Vergil, I think samurai as well, and he does have a lot of traits of the samurai. I think that was intentional, else the Japanese might have been offended.

Anyway, back on topic!

How about going Divine Comedy style? Kyrie is snatched away by a devil, we could presume this is one of Mundus's best little soldiers, and taken to hell. And Nero has to chase after her, but realizes too late that it was all just a farce to trap him and take Yamato from him for evil plans, only nobody saw this coming but when Nero actually steps into the demon realm, Yamato's presence resurrects Vergil?

I mean...okay, the topic is about HOW to bring Vergil back, right? Not what purpose he would serve coming back but just how to bring him back into the story?

Or am I off topic? :wacko:
 

HQQR - Solid

THE AWESOME
Here's how to bring Vergil back, OR keep him from dying in the first place....

1.) Go back in time, and completely demolish the writer of the original Devil May Cry
2.) Join an alternate universe in which Vergil killed Dante. :/
3.) Just pretend.
 

moseslmpg

Well-known Member
Given that this is fiction, number 3 is the best choice. It is what we do in all the games.

Also, Vergil is not a samurai. A samurai is like a Japanese knight or vassal. The only time he was like a samurai was when he was Nelo, with Mundus as his master. I guess he could be considered a ronin or something, but Vergil himself doesn't really follow any code of honor in DMC3 that I could tell. He was literally a backstabber.
 

Cat

Vergil-ologist
I used to have this cool, or so I thought, idea for bringing Vergil back to life. Lemme see if I can remember it...

...Okay, the last time he's really in the story was when he suddenly exploded in DMC1, and all that was left of him was his half of the Perfect Amulet. So... Capcom could write that his soul was affixed, or trapped inside his half of the amulet. That's a commonly used device in Japanese story-telling, after all.

Then, either his body needs to be retrieved, if it still is intact somewhere else, like in Hell, or something (I don't know about that, though), or have someone get some of Dante's DNA and clone him to make a new body for Vergil's soul. Pretty easy...

All they have to do is justify WHY Vergil is coming back, reborn, and all that. There can always be SOME reason. Good writing is the key.

On top of that, he can meet up with Nero for perhaps wanting his old sword, Yamato, back. That'd be a fun exchange to witness, I think...
 

DreadnoughtDT

God of Hyperdeath
Premium
Supporter 2014
Cat;267078 said:
I used to have this cool, or so I thought, idea for bringing Vergil back to life. Lemme see if I can remember it...

...Okay, the last time he's really in the story was when he suddenly exploded in DMC1, and all that was left of him was his half of the Perfect Amulet. So... Capcom could write that his soul was affixed, or trapped inside his half of the amulet. That's a commonly used device in Japanese story-telling, after all.

Then, either his body needs to be retrieved, if it still is intact somewhere else, like in Hell, or something (I don't know about that, though), or have someone get some of Dante's DNA and clone him to make a new body for Vergil's soul. Pretty easy...

All they have to do is justify WHY Vergil is coming back, reborn, and all that. There can always be SOME reason. Good writing is the key.

On top of that, he can meet up with Nero for perhaps wanting his old sword, Yamato, back. That'd be a fun exchange to witness, I think...

I would hope Nero wins, though. He kinda needs Yamato to DT.
 

moseslmpg

Well-known Member
I'm sure Nero can pull a Megaman and just absorb the powers of DA he touches. He's like the Rock of DMC.
 

DreadnoughtDT

God of Hyperdeath
Premium
Supporter 2014
moseslmpg;267086 said:
I'm sure Nero can pull a Megaman and just absorb the powers of Ds he touches. He's like the Rock of DMC.

Hm, that's quite true. Perhaps he'd be the ones getting the super inhuman DTs, like my water DT then.
 

Cat

Vergil-ologist
Yeah, Nero could just keep Yamato, in the end. I actually started to write a fanfic about Vergil trying to get Yamato back from Nero, and in the end, it stayed with Nero because Yamato passes from father to son. (Although, Vergil has no idea who Nero is, at first.)

I never finished writing it though, even though it turned out so epic so far...
 

darkslayer101

Well-known Member
the easiest way to bring Vergil back..well kinda of...is to make it a DLC...the part where Vergil fight his way to Mundus and maybe a little more on vergils's involvement with Nero if there is any(after explaining it in DMC 5 as cutscenes), or as a costume which without any doubt should be in the next game whether he is in the storyline or not...
 

Vampi

New Member
NO DLC! Capcom nickle and dime gamers with their DLC and its not even worth it in the end. Either they put it on the disc or just forget about it. I hate DLC, its never worth it.
 

moseslmpg

Well-known Member
OK, I'm going to give one idea of how to bring Vergil back as a non-cheap, non-flawed character. My ideas haven't been organized into single posts, so bear with me as I hammer it out. I'm going to post coherent, standalone scenarios rather than ideas like "Vergil comes back in DMC5 and kills Nero." Later I can post just general ideas for how I see Vergil's character when he comes back. I might post a few possibilities I thought of for a Vergil comeback before DMC4 was released but after I had seen the trailers...but anyway.

I will try to keep my usage of my own personal AU to a minimum, but tbh a lot does depend on Capcom deepening the universe.

Idea 1: Ex Nihilo (tentative title, just made it up now)
Read this and you will spoil the fic if it is ever written (not Hollow Worlds, the other one). Spoiler free outline below.
The game (or fic) is centered around Vergil, primarily in the period right after his defeat by Dante in DMC1 to the point where he re-emerges at an indeterminate point before the 2nd fangame (“Bleue”). This could be interspersed with flashbacks to Nelo’s time as Mundus’ puppet, and even Vergil’s memories of his father. These would help to deepen the story, and add gravity to Vergil’s life-changing experiences up to this point.

The primary location is Hell after Mundus’ defeat, and perhaps small intermissions regarding scenes on Earth with demons possessing people and crossing over. Within Hell, the main locations are Mundus’ regency and castle/fortress area in the center of Hell, and the 4 regents in the cardinal directions. Specific locations are yet to be decided.

Characters will be Vergil, obviously, Mundus, Berial, demon sages and Teiresias, random demons, perhaps some bosses from the game preparing to take Mundus’ power, the Ancients in some form, etc.

The basic storyline is that after Mundus has been defeated, and Nelo destroyed, Vergil is returned back to the Wastelands, in a dazed and confused state. His mind is shattered and he is hallucinating, and he eventually finds his way to Mundus’ castle. At this point, Vergil stabilizes a little but he is still not sure on a lot of things, and Mundus provides information. Mundus is in a damaged state, and he is simply keeping Vergil busy until he regenerates.

After gaining some dubious info from Mundus, he goes and explores Hell. Stuff happens here, mainly learning about the different regencies, learning about demon history and wisdom from sages, picking up new fighting techniques, meeting those people that either despised or supported Sparda, and eventually finding a way to kill Mundus. Vergil could possibly be escorted by Berial during most of the time. Eventually, Berial becomes his entourage and hold great respect for him, like Beowulf did for Sparda.

Vergil eventually goes on to rescue Teiresias, an old demon sage that was present even at the time that Mundus became Emperor, which Mundus had blinded for his insolence. Teiresias is being held by Azrael,who is trying to extract the details of a secret ritual from him. Az and Vergil interact both being very similar, but Vergil frees Teiresias after a battle and Teiresias teaches him about Hell and its history. He lets Vergil know the folk belief that the only one able to defeat the current Emperor is destined to be Emperor himself. He also sets Vergil on the path of discovering the new technique of Dimensional Trigger (turning the inner portal that allows DT inside out).

So anyway, after learning the Dimensional Trigger, Vergil returns to Mundus, who has regained his power by now. A fight ensues, and whenever Mundus is cut down, he regenerates. He explains that he is the chosen one to unite the worlds and that as long as his body exists in a dimension, he will never be able to die. At this point, Vergil goes totally badass and unleashes his Infinite Regression Judgement Cut aka Dimensional Confetti Attack (catchy), and Mundus is pwned.

Epilogue. Vergil uses his DMT to create a portal out of Hell (implied). The scene is at an exorcism, where some freaky crap is happening. Pulse-like (the movie Pulse) demons crawling all over the walls, people with no faces, decapitated priest hanging upside down. So Dante is at the scene, and he is dispatching the minor demons, but then he is somehow overwhelmed (due to his growing inner darkness, to be dealt with in fangame). As the demons all jump in on him, all of a sudden you hear something like “Die,” and a soft metallic clink, and the demons just fall like ribbons. Then Vergil dispatches the main devil somehow (most likely using dimensional slash to sever the ties between human and demon worlds). During this time, Dante doesn’t know who it is, but his DT is reacting to it, like there is a burning painful sensation all in his body because it is reacting to Vergil’s strong demonic aura. In the end, Vergil walks off into the sunset, as it were. (Also, an epi-epilogue might be good with the Ancients denying Mundus the chance to be reborn, and then moving on to their next plan, which is Dante in Purgatorio, the fangame).

The framework of the story is that it takes places in the time immediately after Dante has defeated Nelo. Vergil is transported back to Hell, a mess and a wreck from the previous battle, and he has basically no memory of who he is and of the past few years. Perhaps fragments of the Nelo armor still cling to him, perhaps on his arm, I'm not sure. In any case, he is transported to the Wastelands of Hell, and is hallucinating and basically wandering around aimlessly.

Then about the time that Dante defeats Mundus, Vergil notices a flash of energy in the direction of Mundus' throne and sets off in that direction. During his trek he suffers flashbacks to his time as Nelo, which could be playable in the game.

Eventually he reaches Mundus' throne room to see Mundus broken and defeated. Mundus taunts him by saying that he is surprised that such a weak, worthless servant could have survived, which infuriates Vergil. Vergil begins to charge, but Mundus simply waves his attack off stating that he is immortal and only needs enough time to regenerate. Vergil desists, almost against his will. This is due to the Nelo "seal"/corruption still within Vergil that renders him still under some control by Mundus.

Vergil demands to know who he is and whatnot, and Mundus obliges, needing to bide his time so he can regenerate. Mundus mixes falsehood with truth, but eventually Vergil has enough information to feel comfortable venturing out into Hell again. In the game, the Mundus' regency in the center of Hell serves as a hub location of sorts.

Reasoning that he is trapped in Hell, and wanting to regain his memories or try to find a way out. Vergil realizes during his trek that he has been Mundus' slave for 10 years and he has the scars and remnants of the armor to forever remind him of his folly of seeking power so crudely. He decides that, while he is trapped in Hell, he will at least try to learn of his father an his exploits, and learn whatever combat techniques that he can (I'm not sure if he has Yamato at this point but I think so...)

Anyway, throughout the game/fic he visits various locales in Hell, visiting the 4 regencies associated with the 4 elements in the cardinal directions, as well as trekking through no-man's-land. His quest is to try and completely remove the bindings of his Nelo armor and corruption, and find a way out of Hell before Mundus revives. Eventually, Berial finds him and pays him tribute as Beowulf did for Sparda, becoming his entourage.

After several trips, Vergil eventually learns of a way to both escape Hell and defeat Mundus. To learn this he has to rescue a demon sage from the grips of Azrael (or some random high level demon vying for Mundus' power). And yadda yadda yadda, he finds a way out. But at great cost to his being, so he is exhausted again when he comes to the human world.

The idea for the epilogue was that he interrupts and exorcism and kills a possessed human that Dante had been hesitating on, since he didn't want to kill the human. Vergil makes a comment and leaves. But I'm not sure about that yet. I want a scene like that somewhere, but maybe not here.

-----------------------------------------------------

OK, so why does any of this matter?

First of all, through playable flashbacks the player would be able to see what Vergil had been doing as Nelo for 10 years and it would open up a whole different level of gameplay. Through conventional flasbacks, we could learn of some of the important people involved in creating him as Nelo (like Robocop 1st person flashbacks would be cool, if you could control where he is looking).

Secondly, this would be the first time in any game we would have a chance to explore the entirety of Hell and see demons in their natural habitat. Picture that, a sprawling Hellscape that would be up for exploration, seeing what demons to to souls, seeing demons we have never seen before. Most importantly, we would be able to see devils as actual characters rather than just throwaway enemies. We could see some of the politics of Hell, battles of dukes vying for power. There would be no shortage of enemies.

Thirdly, lore. This would offer an unprecedented opportunity for exploring not only the lore of Sparda in Hell, but of Hell itself. We could learn of Hell's history, mythology, interaction with the human world, what it means to be Emperor, how Hell was created, etc.

Fourthly, it would allow one to play as Vergil as both Nelo and Vergil, without intruding on the main storyline, as it is basically a prequel. The possibilities of new attacks, DT types, and weapons in Hell are basically endless. The dimensional trigger and dimensional slash techniques would be key in this game and in the next one.

Fifthly, it would depict Vergil not as his DMC3 self but as a broken and battered man, who has finally come to realize that what he was doing in the past was just...foolishness. From the learnings he gathers in Hell, he would resolve to one day become the ruler of Hell and to truly replace his father by imitating and embodying the principles he lived for. This does not mean being a "good guy," but it does mean being more wise about the pursuit of power. Also, his extended period of time in Hell would change him, both mentally and physically. He would be unsettling, his eyes would adjust to the light of Hell, he would forevermore be able to see into the gloom, his skin would be paler, etc. His energy manipulation powers would develop further as well, in response to the high level of ambient radiation in Hell and his meeting with Azrael.

And lastly, the ending would provide a perfect jumping off point for Vergil to star in his own side-series while establishing that he does still exist out there in the main series. So for those who think he will be intrusive, he would not need to be in every DMC game, but it would be open for him to pop in every now and then.

END Story Idea 1

If you got through that, I salute you. :p I'll post a second story/game idea and my idea of Vergil's overall post DMC1 character later. But I'll leave this here to percolate a little.

In the meantime post comments or criticism so I don't have to double post.
 

DreadnoughtDT

God of Hyperdeath
Premium
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I think instead of a side-series, it could be just a stand alone game. But other than that, it's a good idea.
 
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