Those people, the ones that made the game what it was, all scattered all over the place and one or two have passed away.
And you don't need the whole team.
Coincidentally, Kamiya and Sugimura were also involved in RE2 and they weren't present when that game was remade.
And it's common knowledge how well-received the remake is.
You don't need the exact same director or producer from 10-20 years ago.
Yasuhiro Anpo was a programmer then but was promoted to director over the years and went back to direct the RE2 remake.
Yoshiaki Hirabayashi wasn't even around in 1998 but worked his way up from being a motion capture engineer in REmake to becoming producers for multiple RE titles, including the RE2 remake.
The RE2 remake changed the "fundamental elements" and people loved it.
RE2 fanboys said the same thing over the years:
"Don't touch my beloved classic"
"Don't you dare step on my nostalgia"
"Don't turn RE2 into another soulless over-the-shoulder action game that's over-saturating the market"
But the game got released and it's well-received commercially and critically.
It's all just hating change for the sake of hating change until it happens.
You don't have to like change but demanding that "everyone" needs to leave the game alone is, for the lack of a better word, closed minded.
On topic, I accidentally got an S rank fighting Urizen in the "Brothers" chapter, on DMD.
I got super lucky, where I got Urizen to kneel
twice in a row.
He was on his knees, prompting me to pull off some Devil-Triggered Real Impacts.
And then he kneels again without moving, giving me more Real Impact opportunities.
He hasn't Devil Triggered yet, so he took a lot of damage that his health bar is already small during his last phase, allowing me to finish him off with a Judgement.
I have no clue how to recreate the situation where Urizen kneels twice.