Can you imagine how cool it would be of you could take full control of shadow or griffon yourself , as in possess them instead of just tapping a button and inputs for moves
I think that would be pretty neat. Really tough to get right though, imo. Personally I wouldn't want the camera to move around to the two characters, I'd prefer to have the characters jump in instead. I'd also want a large moveset for them as well.
Although, now that I think about it... I guess there's no real reason for Griffin to be directly controllable. He's ranged / AOE anyway. It could be that you control a shadow, with Triangle and Circle, and Griffin being on Square.
I'd much rather just have Vergil or something though. I'm super picky, and whatever characters are added... I want them to have a moveset at least on par with Dante, who I feel needs more moves himself.
4) Now this is the only one I consider an actual criticism. I wanna start by saying, I didn't use items very often (Not for style ranking, I just rarely did), so I'm actually okay with them being gone. But I think they gave way to many reviving options. I did think using red orbs to revive was neat, and I stick to that. But I think it should have been more limited. Like It should have only been able to be used once, and should only revive maybe 1/4 of your health, sort of a last drop of fuel in the tank type thing. That and between the login bonuses and gifting for Stylish rankings from other players, the game gives out gold orbs like they're candy. Last I checked I had like 14. It's a series known for being challenging to casual gamers, having so many chances to instantly revive with full health kinda takes away a bit
Kind of disagree with that. If they added holy waters, vitality stars, and untouchables and made them all respawn per playthrough... Then for sure, rework the entire revive system. Otherwise, no way. There needs to be some mechanic to get even the worst players through DMD, for that sweet sweet Super Costume fun.
I do feel like they were way too generous with gold orbs, but I also feel like those should have respawned. Fewer of them, and requiring multiple playthroughs nto accumulate enough for the average joe to get through DMD. While DMC is generally known for being difficult, it's always had something for the casual player.
Although, I dislike how red orb revives have a holy water effect. Just give me holy waters...