You know, I thought Vergil in mission 19, was easier then Vergil in Mission 20 of DMC3. But when I got there for my second playthrough, I became determined to beat him without having to revive.....I'm gonna have to reassess that statement...Plus side, I did manage to pull it off.
EDIT: Okay so we're doing complaints. I don't have a whole lot
1) Lady and Trish were a bit wasted. That being said though, if they weren't in it at all, people would have complained. If they're made playable later though, that would redeem it
2) Nero's Devil Breakers are fun, but not being able to cycle through them does annoy me a bit
3) This is a small one, and for those who haven't beaten it, a spoiler, making the D-pad the activation for Nero's Devil Trigger. Just use to L1 for Dante and V. Again, this is a small one, and I did swap it with Breakaway when I had a chance.
4) Now this is the only one I consider an actual criticism. I wanna start by saying, I didn't use items very often (Not for style ranking, I just rarely did), so I'm actually okay with them being gone. But I think they gave way to many reviving options. I did think using red orbs to revive was neat, and I stick to that. But I think it should have been more limited. Like It should have only been able to be used once, and should only revive maybe 1/4 of your health, sort of a last drop of fuel in the tank type thing. That and between the login bonuses and gifting for Stylish rankings from other players, the game gives out gold orbs like they're candy. Last I checked I had like 14. It's a series known for being challenging to casual gamers, having so many chances to instantly revive with full health kinda takes away a bit
Overall though, I freakin loved it. I said it after I beat it, and I stand by it, this is now my favorite DMC game.