I hope a sequel gets made. DmC deserves to continue and if Capcom even decides to make another Devil May Cry that's just going back to the original series so soon, then you know they are just selling out. DmC only came out about a month ago though so this ain't bad. Nowadays if you want to sell millions upon millions of copies of a game, then you better make a stupid military shooter. Every other genre is hardly even on the radar anymore.
Yes, it is bad.
Most games sell the majority of the copies they will within the first month, and that has been historically accurate for Devil May Cry as well. DmC sold 610,000 copies or less within the first month despite the marketing push and the good reviews and sales are slowing to an absolute crawl. There is a reason Capcom slashed their shipments by 800,000. Now Capcom is basically letting DmC die quietly as I have yet to see a single tv spot, online advertisment, youtube ad, or anything like that in over a month.
Capcom seriously miscalculated their ability to drawn in a new fanbase and bring back the old. About half way through development, after seeing they
weren't getting a new audience, they went into panic mode with the whole "This is still the Devil May Cry you know!" and "It's still hardcore!" as well as "We've got key members of the previous team working on the game... it's got DMC DNA... it's got more depth than ever... it's still as hardcore as ever!" Think of how this sounded to a "casual gamer" or a newcomer: Capcom is literally saying "It's the same game with a different coat of paint!" to them. If a person didn't buy a Devil May Cry game before because they didn't like how it played or whatever, why exactly would they buy a game that is said to be so similar to what they already didn't like? So that drove Capcom's target market away. Meanwhile, the "Hardcore" group wasn't gonna budge until the game went from 30 fps to 60 fps as well as having the Style System brought back at a minimum... something Capcom and Ninja Theory not only were unwilling to do in the Style System case, but unable to do on the consoles for the 30 FPS thing. And then there is yet another group Capcom lost: The "Casual Fan" (I'm not coining this term or anything, it's been used before). A "Casual Fan" is someone who like the series, but isn't exactly "hardcore" about it nor particularly well informed or up to date. They see advertisements for a new game in the series, and they go buy it. So for these uninformed fans... imagine seeing the "DmC: Devil may Cry" label with someone who looked nothing like Dante, seeing the initial trailer which seemed nothing like the original series, and then seeing nothing but negativity surrounding the series. What possible reason doe they have to buy the game?
So basically, Capcom made a game that appealed to
no one. A large portion of fans for the original series were extremely ****ed off and
still are; newcomers kept hearing conflicting information and saw nothing but negativity surrounding the title for 3 years and were basically told "It's the same thing you didn't like before" by PR; "Casual Fans" didn't know what the hell to make of it, nor were they really inclined to figure it out; and the "Casual" market found it still to be too zany and out there to even bother with it.
Had Capcom handled their PR the least bit competently and didn't
intentionally provoke fans in the beginning (that was their whole plan: Stir up controversy and ride the wave to higher sales), DmC would probably have done much better. Capcom has no one but themselves to blame on this one.
And this whole situation makes Devil May Cry 5 all the more unlikely. Devil May Cry 4 came out 5 years ago as Nero as the protagonist, not Dante. The last time Dante was a protagonist was back in Devil May Cry 3, a whopping
8 years ago. By the time they get another DMC out by 2015 like Capcom wants to, the original Dante would not have been in the spotlight for over 7 years and wouldn't have been a protagonist in over 10. That isn't the only issue. No. DmC has literally shattered the fanbase. Fans are ****ed left and right, they do nothing but bicker with each other on most other sites, and trolling abounds. It's worse than the Final Fantasy fanbase at the moment. There is no garuntee that fans won't just turn their back on the franchise and that a Devil May Cry 5 won't be a sales disappointment as well. Heck, the former Devil May Cry 2, 3, and 4 team has already been tasked with making the sequel to Dragon's Dogma and Kobayashi is busy with the Sengoku Basara sequel... what does that tell you about the chances of a Devil May Cry 5?
So if sales don't start picking up soon, there won't be a DmC 2 as development costs are rumored to go up a minimum of 20% next gen. If DmC has barely broke even (610,000 copies sold = $16,470,000 when everything is said and done... and I doubt that 3 years of full production and over a year of preproduction cost under 16.5 million, so there is actually the chance that DmC
actually won't break even at all) with current dev costs, then there is no way it will break even with next gen dev costs. But no DmC 2 doesn't make Devil May Cry 5 likely as the former team is working on several other projects. So at this point, the most likely thing to happen is that Capcom shelves the series for the time being (it's not like Capcom hasn't shelved large franchises before).
Overall, things are not looking good. And really, if this is how Devil May Cry dies... it'll be a shame.