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Why the hate?

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I pretend this sentence makes any sense.

The fanbase split itself because it's full of petty, juvenile, and self-absorbed chuckleheads that felt slighted by nothing or defended the game too extremely.

Alternatively, if the sentence doesn't make sense, then learn to read.

Actually such statement simply doesn't exist ;)

Oh it does, it most certainly does. I wanna say it was Itsuno himself who said it in an interview, but it could have been someone else on the dev team, off the top of my head this late at night I can't quite remember who. Either way, it was explicitly said that DmC was pretty much the last thing Capcom wanted to do with the frachise to do...whatever. Gauge interest or something.

Similarly, Itsuno doesn't have all the sway to just make a game if he wants to. He needs funds, funds that can only be given by higher ups. Learn to business.

? I've only heard this as conjecture on this forum, not as official statements or anything. Any proof?

The proof is out there (*X-Files theme plays*). Anyway, I read the article some time ago, before DmC released, it does exist somewhere, but I didn't bother committing the site to memory, and it's just buried like so many other articles since the game released, what with all the discussions surrounding the game that continued. If I had all the time in the world, I would get to writing my next book, and then in my off time also look for the article itself. However, I do not, as I am attending university. If you put in the right criteria, it should come up within a few search result pages.

All I know is... right after DmC failed, Itsuno said he wanted to make DMC5, lol. So, what, he had no ideas for a new DMC in the past but *just like that* got a great idea for DMC5 conveniently right after DmC bombed? Doesn't seem likely to me.

He's probably wanted to do another game in the franchise since DMC4, then did DmC, and wants to continue with DMC5 because why not? "I could return to classic series with all I've learned from DmC" he could be thinking, as they used DmC to test a lot of things they had wanted to do with the series for a long time - like getting rid of a hard lock, which they wanted to get rid of when they started DMC3, but couldn't commit the time to reconfiguring every damn thing about the system at the time.

Anyway, it would be really weird if Capcom really had no ideas for DMC after DMC4. DMC2 was created out of nowhere with Capcom having barely any material to use. Same with DMC4. The series has always been all over the place, but still got sequels and even a slight retcon (DMC3), so I don't see why DMC4 would suddenly be their last idea. Also, plenty of forum-goers have come up with some good ideas, so if Capcom suddenly ran out of ideas, that'd be a fail.

It's not really that they "had no ideas for DMC after DMC4," it's that there wasn't enough internal interest with which to give a game the green light until Inafune had suggested trying an occidental approach. We also have to consider that the people who make up the DMC dev teams were also working on other projects, so it's not like they had all this time fomr DMC4 to DmC that they could have been brainstorming. Itsuno was working on Dragon's Dogma, after all.
 
The fanbase split itself because it's full of petty, juvenile, and self-absorbed chuckleheads that felt slighted by nothing or defended the game too extremely.

Alternatively, if the sentence doesn't make sense, then learn to read.
And it still doesn't makes slightest sense. Fanbase didn't splitted over nothing. It splitted over existence of DmC. As such all blames lies on Capcom for greenlighting it and on NT for failing to prove it as worthy successor to everyone.As such your sentence is complete nonsense.



Oh it does, it most certainly does. I wanna say it was Itsuno himself who said it in an interview, but it could have been someone else on the dev team, off the top of my head this late at night I can't quite remember who. Either way, it was explicitly said that DmC was pretty much the last thing Capcom wanted to do with the frachise to do...whatever. Gauge interest or something.

Similarly, Itsuno doesn't have all the sway to just make a game if he wants to. He needs funds, funds that can only be given by higher ups. Learn to business.
So basically you don't have a single proof and just running the mouth like you always do. I should probably stop treating anything you say like something important, since you always rely on non-exisitng sources and some interviews nobody beside you heard (maybe its all in your head, huh?). I clearly remember at least 2 statement that completely disproves what you said and one of them coming from capcom itself. As such choosing between trusting Capcom or you, I rather go with Capcom, despite their low credibility.
 
You just said the comment on "DMC5 not existing and DmC being the only other option" wasn't real, but now you say we don't have a DMC5 BECAUSE of DmC? So that comment DOES sort of make sense and exist after all.

dude, make up your mind.
Those two statements don't mean the same thing.
The original comment was that (before DmC was ever made) 'if DmC hadn't been made, Devil May Cry would've had no future'... which by extension means DMC5 wouldn't be made. I see no proof of that, and really, I doubt Capcom planned to introduce Nero to replace Dante only to end the series. If DMC had no future, then Capcom would've let DMC4 end the DMC story -- but it didn't: there was no conclusion, and DMC2's plot still hasn't been followed up on. DMC4 also sold very well, so again, no indication that was the end. Also, Itsuno seemed eager to make DMC5 shortly after DmC bombed, so I'd say they did have plans for DMC5.

Yes, we don't have a DMC5 because of DmC. Capcom said they didn't want to spend time on franchises whose last game sold less than 2 million copies. DMC4 sold almost 3 million (2 million within a month), DmC sold 1.3 million within like a year... so DmC ended the Devil May Cry franchise (at least for now, until Capcom gets their finances in order).

To other commenters:
Blame the fans all you want, but should you really expect a story with elements of DMC1 and DMC3 again to do well? Aside from that, a lot of people felt DmC was hackneyed and juvenile in some ways. New Dante is easy to dislike, and so are Vergil and other characters. For others, they are equally easy to like. Many people hated the characters, many people liked them. Same goes for the atmosphere of the game, its story and its style. There was a split in the fanbase, but also a split in those outside the fanbase. The gameplay wasn't all that spectacular either... compare it to Bayonetta 2 and it's obvious it could've been much deeper than it was.
Again, it's not that people hate change, it all depends on what kind of change it is (and how high the quality of it is). Obviously, most people weren't waiting for Ninja Theory's edgy interpretation of Devil May Cry -- the DMC fanbase is far too fluid to blame for DmC's financial failure... fluid in the sense that there aren't that many lifetime fans of DMC: it's usually fans of one or two particular entries. Most of the people who play DMC are probably fans of H&S games, not the entire series: there are almost no forums about Devil May Cry, and most YouTubers don't even know the difference between DmC and DMC -- so are they really fans, or just people who like DMC's gameplay?
You can disparage those who didn't like it for not spending money on it, or you can accept that you're in the minority of those who liked DmC and get on with your life.
 
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Those two statements don't mean the same thing.
The original comment was that (before DmC was ever made) 'if DmC hadn't been made, Devil May Cry would've had no future'... which by extension means DMC5 wouldn't be made. I see no proof of that, and really, I doubt Capcom planned to introduce Nero to replace Dante only to end the series. If DMC had no future, then Capcom would've let DMC4 end the DMC story -- but it didn't: there was no conclusion, and DMC2's plot still hasn't been followed up on. DMC4 also sold very well, so again, no indication that was the end. Also, Itsuno seemed eager to make DMC5 shortly after DmC bombed, so I'd say they did have plans for DMC5.

Yes, we don't have a DMC5 because of DmC. Capcom said they didn't want to spend time on franchises whose last game sold less than 2 million copies. DMC4 sold almost 3 million (2 million within a month), DmC sold 1.3 million within like a year... so DmC ended the Devil May Cry franchise (at least for now, until Capcom gets their finances in order).

To other commenters:
Blame the fans all you want, but should you really expect a story with elements of DMC1 and DMC3 again to do well? Aside from that, a lot of people felt DmC was hackneyed and juvenile in some ways. New Dante is easy to dislike, and so are Vergil and other characters. For others, they are equally easy to like. Many people hated the characters, many people liked them. Same goes for the atmosphere of the game, its story and its style. There was a split in the fanbase, but also a split in those outside the fanbase. The gameplay wasn't all that spectacular either... compare it to Bayonetta 2 and it's obvious it could've been much deeper than it was.
Again, it's not that people hate change, it all depends on what kind of change it is (and how high the quality of it is). Obviously, most people weren't waiting for Ninja Theory's edgy interpretation of Devil May Cry -- the DMC fanbase is far too fluid to blame for DmC's financial failure... fluid in the sense that there aren't that many lifetime fans of DMC: it's usually fans of one or two particular entries. Most of the people who play DMC are probably fans of H&S games, not the entire series: there are almost no forums about Devil May Cry, and most YouTubers don't even know the difference between DmC and DMC -- so are they really fans, or just people who like DMC's gameplay?
You can disparage those who didn't like it for not spending money on it, or you can accept that you're in the minority of those who liked DmC and get on with your life.

Yeah Itsuno had plans for DMC5 only AFTER DMC5 bombed. Where were these plans during DMC4? why spring that on now like a last minute punk bitch instead of be real and use those "all-of-a-sudden" plans for DMC5 to come in after DMC4? The irony is that these plans came in only after DmC and not after DMC4. Capcom had no plans for a DMC5 and indeed have said if not for DmC, there'd be no more Devil May Cry. I don't know where it is, but that's just what I read so don't put much into it anyway. But NOW they have plans for DMC5, but they can't even confirm them as true for whatever reason. It's not hard to say "we are in possible development" instead of complete silence. That just makes things worse, especially for a series like this.

You say the characters are easily hateful but you fail to realize that any character is easily hateble. new Dante and DmC aren't your cup of tea, then that's fine. But don't sit there like some big-wig conformist and suddenly decide that just because YOU don't like it, that it is the most easily hated. Most of the DMC/DmC fanbase now are an asinine bunch of whining pricks who can't be satisfied with whatever comes out of capcom's ass whether it be Dante not being funny enough or the tiniest of difference from its past game. Fluid is an ocean. This fanbase is full of ripples and currents that break anything it touches.

And that goes back to Dante being "iconic". How can someone who is iconic not even be that popular with hack n slash fans that they can't even tell the difference between DmC and DMC? A REAL iconic character would register more then just hack n slash fans who like only one entry to the series instead of the whole series.

Devil May Cry's just dead right now and the ugly fanbase, lazy writers, bullsh*t Capcom, and since it will give you satisfaction, yeah, even the "PRETENTIOUS AND FAN HATING" Ninja Theory but it in the grave.

It's everyone's fault but no one wants to admit it and instead blames one another to pass the buck.

It's pathetic and the reason why I barely care for this series. I came back here just to find more wank. I didn't miss a thing.

Dmaster2010 outty.

tumblr_inline_n79p6k7ntE1qd1qbb.gif

(^It's good images are back so I can put this up)
 
*Rubs temples* Why do I do this to myself...?

I agree with Two's assessment that the fan-base had a hand in things splitting, but I'm really sorry to say--I will never accept that it was entirely the fault of the fans, alone. Like any other relationship, it takes both (or all) parties to make it or break it.

Honestly though, all of this is merely conjecture, just like everyone's incessant hurling of, "this game sucked, that one was better, *b*tch, whine, cry*".

Guys, enough; enough of the conjecture wars. Stop forcing opinions down one another's throats, and stop bringing up the same old tired arguments.

Why in hell is the fan-base still split like this?! What is wrong with you? Like what you like, make no goddamned apologies for it (man, I've said this a lot) and for the love of all that matters, stop treating each other like sh*t, just because you don't agree on what does/doesn't make a good game.

They. All. Had. Value.

I don't even like DmC, and I'm saying all of them--that includes the reboot. They all served a purpose, they all had their flaws, and above all--they all had people who enjoyed them for what they were.

God, this petty squabbling chafes me. -_- The passive-aggressive crap needs to go, people.
 
This whole divide between the fanbase was the reason I hid my identity as a Devil May Cry fan for the past four years...just so people wouldn't associate me with it during the heat of its rage-filled eruption. Just, process that for a moment---I had to lie to people's faces whenever they asked me if I liked Devil May Cry, out of petrified fear that I'd be lumped together with the rest of the brimstone-spewing mob. I have literally never had to resort to something like that for ANY fanbase I've indulged in, and believe me when I say that I've had my share of excruciatingly-obnoxious fanbases (my avatar is a dead giveaway of one of them).
But this one just takes the cake. It has, quite possibly, the most over-sensitive, one-minded, obsessive and contemptuous inhabitants of any fanbase on the internet. For every awesome, dedicated, and open-minded fan, there's at least five other screeching fantards.

It's like the DMC fanbase has degenerated into this generation's Sonic fanbase...and that is an abysmal disgrace.
 
You know, all this turmoil regarding DMC and DmC is the proof of how important original Dante's character is. I think one positive message can be taken out of this, a warning for all the gaming companies out there: just don't f*ck around with the characters who made the history of your company, or this is what you'll get.
 
And it still doesn't makes slightest sense. Fanbase didn't splitted over nothing. It splitted over existence of DmC. As such all blames lies on Capcom for greenlighting it and on NT for failing to prove it as worthy successor to everyone.As such your sentence is complete nonsense.

The game is just a game, it didn't p!ss in the fans' cereal, kick their dogs, or make sweet, sweet middle-aged love to their mothers. One half of the fanbase got all riled up over imaginary slights, b!tching about the game at every turn instead of, y'know, ignoring it and moving on with their lives. Another half vehemently fought back against those they deemed "antis".

The most the game did was exist, but it is by no means responsible for how f#cking atrocious the fanbase became, splitting itself. The fanbase made their choice, and that choice was to wear their asses for hats and yip like whiny dogs.

So basically you don't have a single proof and just running the mouth like you always do. I should probably stop treating anything you say like something important, since you always rely on non-exisitng sources and some interviews nobody beside you heard (maybe its all in your head, huh?). I clearly remember at least 2 statement that completely disproves what you said and one of them coming from capcom itself. As such choosing between trusting Capcom or you, I rather go with Capcom, despite their low credibility.

Apologies chuckles, but I don't have any more time to spend looking for it, considering there is four f#cking years worth of internet gaming news to sift through. If someone wants to do the legwork for me, they can totally give it a shot, but there's a lot of sh!t from many products that can't be found anymore, jammed somewhere in the aether's buttcrack. Hell, I already came across several articles (that didn't have the information) that are just down now, because again, it's been over four years.

Similarly, however, you could totally toss over these "2 statement that completely disproves" what I said. Fight evidence with evidence, not condescending dickery. I'm all for seeing more info.
 
The game is just a game, it didn't p!ss in the fans' cereal, kick their dogs, or make sweet, sweet middle-aged love to their mothers. One half of the fanbase got all riled up over imaginary slights, b!tching about the game at every turn instead of, y'know, ignoring it and moving on with their lives. Another half vehemently fought back against those they deemed "antis".

The most the game did was exist, but it is by no means responsible for how f#cking atrocious the fanbase became, splitting itself. The fanbase made their choice, and that choice was to wear their asses for hats and yip like whiny dogs.
You answered your question. If it never been made. Nothing would happened. Wether you agree with it or not. And I don't even want to add that "move on with their lives" is stupid as hell, beat up argument, since you know. We all can do it and leave this forum and don't care anymore. Yet we are not doing it.


Apologies chuckles, but I don't have any more time to spend looking for it, considering there is four f#cking years worth of internet gaming news to sift through. If someone wants to do the legwork for me, they can totally give it a shot, but there's a lot of sh!t from many products that can't be found anymore, jammed somewhere in the aether's buttcrack. Hell, I already came across several articles (that didn't have the information) that are just down now, because again, it's been over four years.

Similarly, however, you could totally toss over these "2 statement that completely disproves" what I said. Fight evidence with evidence, not condescending dickery. I'm all for seeing more info.
http://www.vg247.com/2012/07/14/capcom-100-behind-new-dmc-original-style-may-return-in-future/
http://community/threads/were-gonna...ante-voice-actor-submit-your-questions.13795/
(second link was deleted for some reason but TIm Phillips said himself that continuity awaits both dantes.)
So I submitted at least one bulletproof evidence, yet you didn't . As such your words are nothing but empty air, without any solid ground. Maybe it's time you got over your apologist fanboy atitude and started at least trying to come up with solid articles, instead of some lame excuses like "it was 4 years", "I don't remember" or "I hear voices in my head".
 
I wanna say it was Itsuno himself who said it in an interview, but it could have been someone else on the dev team, off the top of my head this late at night I can't quite remember who. Either way, it was explicitly said that DmC was pretty much the last thing Capcom wanted to do with the frachise to do...whatever. Gauge interest or something.

as they used DmC to test a lot of things they had wanted to do with the series for a long time - like getting rid of a hard lock, which they wanted to get rid of when they started DMC3, but couldn't commit the time to reconfiguring every damn thing about the system at the time.
Well :poop:, there you have it folks - Capcom did it, not the game.
+ I had no idea they were working on getting rid of the lock-on. What blasphemy is this? WTF Capcom! And there I was thinking it was the bees knees :facepalm:
 
Ok. Looks like Meg is on top of this but I just went through 4 or 5 pages of massive heated arguing.

Please act civilized here, it's all we are asking. If you are not planning on adding people to your ignore list then step back from your keyboard before you respond to something you don't like and think about your words with more serenity and eloquence before you post. You don't have to agree but agitated posting, name calling, and insults get threads locked and I don't like seeing that happen so please, pretty please, lets not lose our heads.
 
?? Do I really need to explain? If Dante wasn't an important icon of Capcom, nearly no one among the old fans would have complained to the point they did when they made a "total conversion" of him.

So, you're saying that since Dante was reinvented for a new engine and a new world, somehow his "icon" status didn't transfer because his hair wasn't white and his coat wasn't completely red?

Because, I mean, if you're talking about Dante then which one? The brooding one? The cheesy one? The childish one? The original one?

Now explain to me how Dante is the icon when his personality dramatically changes each DMC?

It's the coat and the white hair. PERIOD.

dmc-devil-may-cry-alternative-costume-videos.jpg

"That's right."

Thank you Dante....from the Unreal Engine.

"Don't mention it."

How's your day?

"Hell..."

............

*grins*
I see what you did there...
 
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Yeah Itsuno had plans for DMC5 only AFTER DMC5 bombed. Where were these plans during DMC4? why spring that on now like a last minute punk bitch instead of be real and use those "all-of-a-sudden" plans for DMC5 to come in after DMC4? The irony is that these plans came in only after DmC and not after DMC4. Capcom had no plans for a DMC5 and indeed have said if not for DmC, there'd be no more Devil May Cry. I don't know where it is, but that's just what I read so don't put much into it anyway. But NOW they have plans for DMC5, but they can't even confirm them as true for whatever reason. It's not hard to say "we are in possible development" instead of complete silence. That just makes things worse, especially for a series like this.

You say the characters are easily hateful but you fail to realize that any character is easily hateble. new Dante and DmC aren't your cup of tea, then that's fine. But don't sit there like some big-wig conformist and suddenly decide that just because YOU don't like it, that it is the most easily hated. Most of the DMC/DmC fanbase now are an asinine bunch of whining pricks who can't be satisfied with whatever comes out of capcom's ass whether it be Dante not being funny enough or the tiniest of difference from its past game. Fluid is an ocean. This fanbase is full of ripples and currents that break anything it touches.

And that goes back to Dante being "iconic". How can someone who is iconic not even be that popular with hack n slash fans that they can't even tell the difference between DmC and DMC? A REAL iconic character would register more then just hack n slash fans who like only one entry to the series instead of the whole series.

Devil May Cry's just dead right now and the ugly fanbase, lazy writers, bullsh*t Capcom, and since it will give you satisfaction, yeah, even the "PRETENTIOUS AND FAN HATING" Ninja Theory but it in the grave.

It's everyone's fault but no one wants to admit it and instead blames one another to pass the buck.

It's pathetic and the reason why I barely care for this series. I came back here just to find more wank. I didn't miss a thing.

Dmaster2010 outty.

tumblr_inline_n79p6k7ntE1qd1qbb.gif

(^It's good images are back so I can put this up)
Like I said, I doubt Itsuno just came up with an idea for DMC5 right after DmC bombed, just like that. I really don't believe that for one second. I'm pretty sure there were multiple arguments from which you could deduce that DMC5 was planned.

*Proof should be presented, otherwise you have no right to use that image to act as though 'nobody in this thread has thought anything out but you'. I still see no arguments here, only assertions.

*First off, I never said I didn't like DmC. I did like it, but not nearly as much as I could and should have -- big difference. Judging from what you wrote afterwards, I doubt you even know what conformist means (quoting Wiktionary afterwards won't help btw)... let's keep it civil. Sure, each character can be hated, but you know as well as I do that there are degrees to it. DMC fans and non-fans alike hated DmC for many reasons, including its version of certain characters. AND in contrast, there were a lot of people who liked him and DmC. Even my brother, who doesn't know DmC or DMC, hated new Dante and Vergil from the minute he saw them, as well as DmC's overall writing. Don't blame the fans for DmC not being many people's ''cup of tea''.
And like I said, the DMC fanbase is too small and ever-changing -- you can't blame it for DmC's financial failure. Some of them like the direction Devil May Cry took, others didn't, and I don't think it's so black-and-white that you can just say all DMC fans are to blame. Also, developers are pretty democratic (focused on the majority), so get used to it. Besides, there are way too many people who play DMC and DmC who aren't even fans but simply gamers. I mean, there's people who don't even realize how contradictory the series is -- how it isn't even really a series, just a franchise of barely connected stories that might as well be playing out in their own universes.

Again, iconic is a problematic term. Can't really use iconic as meaning that 'everybody knows it'. Iconic doesn't mean the same thing as popular. That said, a lot of gamers know who Dante is, and it's not like every gamer (even the typical shooter-playing one) needs to know who he is before he can be considered iconic.

*
The tiniest of difference? Look, each DMC game has been different from the last, and each has been popular in its own way. DmC... not so much. Again, the change itself isn't the issue. I've explained that in multiple threads, and I think others have too... apparently, all this time nobody was paying attention to what was said. Nice to know. Just like (I think in this same thread), people gave reasons for why they disliked DmC, but that was all ignored and dismissed as 'hating on it'.

Ignore it to suit your own ideas. I don't really care anymore, because I realize I can't change whatever speculative opinions might be held. If you came back just to be angry for one comment and then leave again, then for the sake of your health I recommend just taking a break again. Nobody wants a 2013 version of the forum.
 
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You know, all this turmoil regarding DMC and DmC is the proof of how important original Dante's character is. I think one positive message can be taken out of this, a warning for all the gaming companies out there: just don't f*ck around with the characters who made the history of your company, or this is what you'll get.
The heart of the Devil May Cry series is in its tone, style, and painstakingly-choreographed combat.

Without those things, a character as inconsistently-presented as Dante wouldn't be nearly as important to the fans as he is now...because no matter how many changes he goes through---from laid-back professional in DMC1, to the contemplative mute in DMC2, to the flamboyant hot-head in DMC3, to the rugged trickster in DMC4, even the impulsive youth in DmC---those three things are the most memorable and important things about him as DMC's protagonist.
 
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