Irrelevant. It still bears the Metal Gear name and is considered canon to the series.
But i'm a good sport so i went and looked it up and i found this:
"The game is a spin-off that is "not part of the Metal Gear
Solid series", although it is considered part of the same universe, and thus canon." Which stands exactly by what i said, it's a Metal Gear game, i didn't say Metal Gear
Solid
Now this is a bit sketchy, because Metal Gear Solid: Ghost Babel for the Game Boy Color is said to take place in the same universe, but it technically isn't canon to the Solid series, because it actually takes place instead of Metal Gear Solid for the PSX. Metal Gear Rising takes place in the same universe, but is very much a "What If" game in the same way Ghost Babel is. Neither are actually canon at all, even if they're acknowledged in small bits - like the Five-seveN's description in MGS4.
It takes place 4 years after MGS 4. That's straight up canon. But it's not even the issue of the story. It's how such a game which totally doesn't seem to capture the Metal Gear charm and is pretty much almost entirely alien. That's not just talking about the genre switch. I expected the Cyborg Ninja game to be amazing and all that was given was something that sure as hell shames the Metal Gear name by not being the original and innovative game every other Metal Gear game is. It's nothing special at all and even though I HATE Raiden, this game should have been better and sure as hell doesn't live up to any standard Metal Gear games are expected to meet.
The fanatical Devil May Cry fans don't get it because they already share a ridiculous love for very shallow games with no substance and lack of originality (Devil May Cry) while even though I love it too, Metal Gear is something I love more and stuff like this is totally not cool at all. I have every right to be upset with Rising.
I dunno about you, but I think you either didn't play the game yourself, or went into it expecting to hate it, which greatly skews your opinion. As die-hard Metal Gear fan, I can say that Rising
does, in fact, have all the charm of a Metal Gear game. It brought back my love of Codec calls that explain the world and give me cute little tidbits about the characters and their relationships, it had some quirky elements that always just seem to fit in well with the greater narrative. A political and conspiratorial story that touches on ideologies
Metal Gear Rising is definitely the Cyborg Ninja version of a Metal Gear title, and having played the VR Missions as Grey Fox and HF Blade Raiden, Rising was the logical next step in gameplay, much like how Metal Gear evolved its stealth action with each entry. The Zandatsu mechanic was
really innovative and is the greatest way of making the player really feel in control of the Ninja's precise blade, just in the same way that MGS' evolving shooting and stealth mechanics let us really feel like we were Solid Snake outsmarting soldiers.
Chancey, I can tell you're passionate about Metal Gear, but I honestly feel you're letting whatever this anger is you have completely blind you. To say it "shames the Metal Gear name" is extremely hyperbolic, and it really sounds like you hate the Rising simply because it's not stealth, even though you can
literally go through 90% of the game's encounters using stealth skills. Kojima wanted to make a game where we got to feel like the Cyborg Ninja, which is perfectly reasonable given the multitude of Espionage Action games we have that Metal Gear is founded on.
What exactly
is this standard you say Rising is expected to meet that it didn't? What standard is there for a Metal Gear game where you play as the Cyborg Ninja and
not the Legendary Mercenary?