Ok, so after playing a few more hours of Horizon Zero Dawn I have to retract part of my previous statement. It isn’t open world games that have flustered it’s open world games with bow and arrows. I realised that all the plant gathering and animal hunting, crafting arrows, stealth missions, clearing out compounds, and random animal attacks are what I am loosing my patience with because I’ve done it so many times before in Tomb Raider 1 & 2 and, even if they have no bows and arrows, any other open world games that just more of this. It’s the factory line of game mechanics and ideas that I am just tired of. The game certainly has me interested but the repetition is really making me loose patience.