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Ninja theory not alone in gameplay department

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Claiming to see an alien and claiming to have made concept art are two very different things. It is highly unlikely that you actually saw an alien, but I have no doubts that NT actually made concept art of Dante looking like his former self.

And I also don't like your reasoning that just because Dante doesn't look completely like his former self, then NT are jerks. It sounds like a child calling his parents for jerks, just because he can't have any candy. It's rather juvenile.

And last, we do not know if Dante's hair ends up being all white or not, however, if that's the case, then it is probably due to some story element - to show Dante's progression or something like that. All we can do is speculate, as there are no official info about it yet.
It's true that those two cases are pretty weird to compare. But both involves if you believe someone or something. And my point is that i don't believe NT if they don't show proof.

Well if Ninja theory didn't create Dante character designs then it tells me that they care more about themself and their thoughts and ideas. Why say Dante would get laughed out when their own creation Monkey would get laughed out alot more.

Story element or not - why change a character only to make him the same? The devil trigger of DmC Dante has white hair and red jacket. So they went back to original white hair of Dante.
Now it's true that it's not offical that at end of DmC it will not be full white hair but...how do you explain the white patch of hair? Obviously with new devil trigger white hair represents demon powers. So without Devil trigger DmC Dante still has a patch of white hair.
It's weird for Capcom to say "Change Dante drastically" and then Ninja theory brings back white hair and red jacket and says "Well that's his devil trigger" or "It's because Dante went through a story progress". Then what was the point of character design change?
 
You keep saying "Obviously..." when all you do is guessing. It's just theories... None of us know why Dante went through the design changes other than Capcom wanted it. If there is another reason for it, we have yet to discover it.
 
You keep saying "Obviously..." when all you do is guessing. It's just theories... None of us know why Dante went through the design changes other than Capcom wanted it. If there is another reason for it, we have yet to discover it.
Let me break it down for you (and this is what i used word "obviously" about):

Devil trigger = Complete white hair (Devil trigger meaning demon form)
White hair patch growing
Tameem talking about a story reason why Dante has black hair

Conclusion:
White hair manifests because of demonic powers.

Why did Capcom want a drastic change? I could speculate on that:
Westernization, A new fan base, get ride of Hideki Kamiya design

You pick one. Whichever it's still unwise to ask for a change in character - and then backtrack with white hair.
 
Whichever it's still unwise to ask for a change in character - and then backtrack with white hair.

Opinions. Nothing more.

I think it is a rather cool concept, that Dante starts out with dark hair, and as his demonic powers evolves, his hair turns more and more white - if that's the case, though. We don't know if that is how it works. But I like the concept of it.
 
Opinions. Nothing more.

I think it is a rather cool concept, that Dante starts out with dark hair, and as his demonic powers evolves, his hair turns more and more white - if that's the case, though. We don't know if that is how it works. But I like the concept of it.
How do we not know that? What does the devil trigger and white patch tell you? Really - what does it tell you spesifically?
 
Also hair colour isn't all Dante is supposed to be about. The whole character's changed. The haircut is different, the style is different, his habits are different (smoking etc.) and so much more.
 
The haircut is different, the style is different, his habits are different (smoking etc.) and so much more.

That's kind of the point of an origin story though. We're seeing how he became the person he is today(hopefully this version is better written, though), and I doubt many of us are the same people we were in our high school years. Hell, I had an eating disorder back then but if you saw me now, you wouldn't be able to tell. Plus, while his looks are different, I can see a lot of the same personality and moves from the original
 
That's kind of the point of an origin story though. We're seeing how he became the person he is today(hopefully this version is better written, though), and I doubt many of us are the same people we were in our high school years. Hell, I had an eating disorder back then but if you saw me now, you wouldn't be able to tell. Plus, while his looks are different, I can see a lot of the same personality and moves from the original
1) Dante is not a smoker (Hideki Kamiya the creator confirms this)
2) Dante's white hair comes from his father's human form
3) Devil trigger is a demon form not red jacket, time slowing and white haire super saiyan
4) Dante is not british affiliated - infact from what i have discuessed with people he's suppoedsly american

So this is not change - this is a Dante made by Ninja theory.
If you want the story of young Dante - only Hideki Kamiya or DMC 1 story responsible person can provide you with that.
 
Sooooo......

What would you call DMC3?
I think Dante's age in that game is between 18 to 20. And we wanna know when he's around 12-16 years old.

I really liked DMC 3 but to be honest it feels like a bastard son just like all other games past DMC 1. Because Hideki Kamiya wasn't involved.

Who knows - perhaps DMC 2 if he made would be much better. He got 9.0 with DMC 1, and 9.0 with Bayonetta.

All DMC games that's hasn't involveD Hideki has pretty awesome gameplay. But story and character wise --- very lacking.
DMC 2 demon design was awesome btw.
 
I think Dante's age in that game is between 18 to 20. And we wanna know when he's around 12-16 years old.

I really liked DMC 3 but to be honest it feels like a ******* son just like all other games past DMC 1. Because Hideki Kamiya wasn't involved.

Who knows - perhaps DMC 2 if he made would be much better. He got 9.0 with DMC 1, and 9.0 with Bayonetta.

P.S All DMC games that's hasn't involveD Hideki has pretty awesome gameplay. But story and character wise --- very lacking.

I think DMC3 did a excellent job telling a origin story.

Does not matter that Hideki did not make it.

For you to basically write the story off as being dumb because he was not involved seems pretty darn narrowminded IMO.

DMC3 did a great job explaining everything leading up into DMC1 such as Nelo Angelo's origins,the creation of the Devil May Cry agency, and the relationship between Dante and Vergil. I could care less who makes a DMC game. As long as the person who makes it stays true to the DMC mythos and respects it than I am all good. And IMO DMC3 obviously did just that. It does not matter if Hideki was involved or not.

It would seem that Asmo may have been right about you after all.

No offense but your pretty darn narrowminded.

Your saying that if a DMC game is not made by Hideki than its just a imitation DMC game which I could not disagree with more.

I'm a skeptic of all these newer changes to DMC and I will admit that, but I refuse to just go overboard such as what you are doing now.
 
Sorry if i gave the impression that DMC 3 story was bad. I was thinking of DMC 2 and 4.
Like i said i would have prefered what Hideki had in store for DMC story. But DMC 3 made DMC serie's story a bit better.

DMC 1 = Good story
DMC 2 = Story totally gone "off topic"
DMC 3 = story becomes a bit stable and decent
DMc 4 = Waht story ?:eek:

DMC being mostly a gameplay game and DMC 2, 3 and 4 kept Dante's character design it is easy to accept them as DMC games. But i would love to see how things would plan out if Hideki was still involved. Reason why i keep bringing up Hideki is because to me someone creating a game and later not be able to be there til the end arrives sucks.

I understand that i am a troublesome person, but not necessary to call me stuff. I haven't called you anything.
 
1) Dante is not a smoker (Hideki Kamiya the creator confirms this)
2) Dante's white hair comes from his father's human form
3) Devil trigger is a demon form not red jacket, time slowing and white haire super saiyan

So this is not change - this is a Dante made by Ninja theory.
If you want the story of young Dante - only Hideki Kamiya or DMC 1 story responsible person can provide you with that.

Firstly, saying he's not a smoker and he's never smoked are two different things. Second, I am fully aware that they're not the same characters(hence the word "reboot"), I'm arguing that while his history may not be the same, his style and personality very much can be. Also, having him start out with white hair and all of his powers from the original minus his demon form would be boring to me. I want to see his growth as a character and showing him as a skinny, black haired punk is a damn good way to pique my interest.

4) Dante is not british affiliated - infact from what i have discuessed with people he's suppoedsly american

Where does anyone ever say that he's british?

Edit:
Your saying that if a DMC game is not made by Hideki than its just a imitation DMC game which I could not disagree with more.

I'm a skeptic of all these newer changes to DMC and I will admit that, but I refuse to just go overboard such as what you are doing now.
I may disagree with you on a lot of points but too cool, way to live up to your name.:D
 
That's kind of the point of an origin story though. We're seeing how he became the person he is today(hopefully this version is better written, though), and I doubt many of us are the same people we were in our high school years. Hell, I had an eating disorder back then but if you saw me now, you wouldn't be able to tell. Plus, while his looks are different, I can see a lot of the same personality and moves from the original

I agree with you. I wrote that in response of the if-they-wanted-a-new-dante-why-did-they-keep-the-white-hair thing. In many ways he has the um, let's say spirit (?) of the old Dante, but of course right now he is somewhat different and has lived a different life. He has probably met people that the old Dante had not, experienced different stuff (what with his mother being an angel and all) and generally become someone new, yet the same. So yeah he might be a total badass who hunts devils using a huge sword, twin pistols and being able to transform but these are not the only qualities the define Dante - or anyone in general;)
That's why it's a parallel world. It's the same soul, thrown into another life. So he retains his basic characteristics (being a good person etc.) while shaping up according to his experiences.

I also would prefer if the story is to be taken more seriously. For me the story of the game is as important as gameplay. Old Dante, I really love you, but if this new DmC becomes actually a better game, with a better story then the old ones, I'll have no problem admiting this.

The same thing happened with Assassin's Creed to me. My favorite character is and always will be Altair, from the first game. However, the 2nd game in which Ezio took the role of the main character is way better, both for gameplay and storywise. I love both for different reasons.

I'd have no problem if that happens with DmC. Actually, I really wish this happens. A good game is a good game no matter what's called or who created!


Edit: Also yeah, just because his jacket has the British flag, doesn't mean he's British. XD
 
I replied to you because you said "How he became who he is today". Ninja theory's Dante is just a Dante.
Dante is not a smoker and that's that. Kamiya said "If you can't make a character cool give him a smoke". So that clearly says that Dante is not a smoker because he the creator of Dante does not want that.

Growth can be achieved in many way.
He has the british flag on his jacket so he's british affiliated. Punk movement started in UK and Dante is said to be a punk.

@ Tony
To me gameplay and story is equally important. Before i said gameplay 60%, story 30% and rest 10%. But knowing how i would approach a gamei would never release it until the story and gameplay is very good.

Also Punk movement (started in UK), "street brawler" description of DmC Dante, the flag and the fact that he's portrayed as a punkster just points to that Dante is british.

But i said "british affiliated" not british though.
 
Tony: Great points, I also like the part about liking different characters/styles for different reasons. It's why all of the Zeldas and Silent Hill games(except Origins and Homecoming) all have special places in my heart.

Tocool: Ah, I figured it had something to do with the Union Jack.

Now, while I'm sure this thread is going to take some interesting turns, I'm going to have to take a break for some disclosed reasons, now if you'll excuse me:

*Hops on bird*
the-legend-of-zelda-wallpaper-skyward-sword-bird-and-link-300x187.jpg
 
Quick question, did everyone here know it was Dante the first time they saw him back on the TGS 2010 reveal trailer? That the boy hanging from the chains was in fact Dante, or even when they first showed him in the fight?

@ Cool D- In responce to the concept art, you know it's pretty common place to not show concept art for a game for a long time and often first drafts are never seen. In this case NT and Capcom might want to keep it under wraps so as to not get people more angry and demanding to know why they didn't go with this or that rather than what it is now. Better to wait till after the game is released to show that to the public. Even then, we'll only see a few of the designs, they said they had hundreds and so yo9u'd need and entire artbook dedicated just to that.
 
Quick question, did everyone here know it was Dante the first time they saw him back on the TGS 2010 reveal trailer? That the boy hanging from the chains was in fact Dante, or even when they first showed him in the fight?

After having seen the trailer, yes.
But from the very first moment I saw him? No. But it was a pleasant and unexpecting surprise.
 
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