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Ninja Theory Isn’t Working on Anything Else DmC Related, “Nor is Anything Planned”

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I suggest you get real. Final Fantasy X remaster, btw,sold 300.000 copies in one week, on sony consoles only btw, and not in 3 months like DmC. There are solid numbers there, and they won't go away even if you hide your head under the pillow :/
IT's vanilla release all over again. When it was outsold by previous title 3 to one, people still screamed how good it sold. DmC doesn't have install base that DMC franchise had, and doubtfully it ever gets one. Here's solid fact: there are 20 mil of Ps4 system sold. And DmC: DE didn't even sold 1/20 of that amount. and that across one system.
So wether you like it or you don't like it, lack of interest towards DmC is pretty obvious. Yes it has it's own small fan base. But its not even half of what it was back in DMC4 time.

Your still doing it. Its fine if you believe DmC's sales were poor, no one has a problem with that. Yet you can't tell someone else what their allowed to think. Its true I think DmC's sales were pretty good, not stellar no, but pretty good.

Your also assuming everyone who bought DMC4 enjoyed it. Like I said, I don't feel that was the case and I feel a lot of fans were alientated by DMC4's style, which consequently was more like Final Fantasy rather than a classic Devil May Cry game.

With respect to Final Fantasy 10. The orignal game sold over 8 mil copies. DMC4 sold 3 mil copies, which was the best selling DMC game. FF10 wasn't even the best selling Final Fantasy game. I suggest you think about that before comparing something like DmC to Final Fantasy which was a phenonminom in its time.
 
...or we could stop comparing the two games in terms of sales figures and getting argumentative over it before it gets closed. It's just a fair warning.
 
Well, looks like this thread is getting locked up like the others.
((Wonder if I should pick up Devil May Cry 4 Special Edition once i get my PS4, I'm already going to get DmC Definitive Edition, along with MGSV))
 
Guys, at the end of the day, all that matters is that Ninja Theory is out of the equation for right now.

There might be a DmC2, there might be a DMC5, or there might be a Resident Evil 7 and neither one. Only time will tell what Capcom does. The only thing we know for 100% certain is that Ninja Theory won't work on the DmC sequel, and someone else most likely will IF the series is allowed to continue.

And by the way, if you want to be professional with all this mindless "sales" talk, keep in mind that the most important factor, the integral rule to any game's success in this industry is not how much it sells, but if it makes a higher number than the game's initial budget. That's why Platinum Studios can keep making niche, low-selling games without being dragged off into financial oblivion---because their games aren't expensive to make. That's why DMC4 was considered a financial disappointment to Capcom, because despite the fact that it made a lot of money---it cost a HELL of a lot more to make in the first place, none of which they made back with the game's sales.
 
Your still doing it. Its fine if you believe DmC's sales were poor, no one has a problem with that. Yet you can't tell someone else what their allowed to think. Its true I think DmC's sales were pretty good, not stellar no, but pretty good.
Facts are facts. You may try to think outside of them, but than it will be only your fantasies.

Your also assuming everyone who bought DMC4 enjoyed it. Like I said, I don't feel that was the case and I feel a lot of fans were alientated by DMC4's style, which consequently was more like Final Fantasy rather than a classic Devil May Cry game.
.
Like you saw by reception of both trailers for DmC: DE and DMC4:se, DE was out shadowed even by small glimpse of DMC4. DMC4 retained tone from DMC3, which was the best received DMC game. Any most complaints came not about tone but about backtracking.
DmC alienated hell lot of fan base. Half way with it's look/gameplay, halfway with atrocious marketing of NT.
Guys, at the end of the day, all that matters is that Ninja Theory is out of the equation for right now.

There might be a DmC2, there might be a DMC5, or there might be a Resident Evil 7 and neither one. Only time will tell what Capcom does. The only thing we know for 100% certain is that Ninja Theory won't work on the DmC sequel, and someone else most likely will IF the series is allowed to continue.
How did you come up with it O_o I doubt capcom gonna find another dev for it. 1. to much hassle to learn another studio how to program DmC combat, 2. doubt many would like to become scapegoats. IF DmC2 made it'll be made by NT, but if it gonna be made, that's the question.

And by the way, if you want to be professional with all this mindless "sales" talk, keep in mind that the most important factor, the integral rule to any game's success in this industry is not how much it sells, but if it makes a higher number than the game's initial budget.
Game with twice pushed away release date and twice cut sales target? As far as I know DmC was able to break even, but thats about it. (and take price drops in account )
 
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How did you come up with it O_o I doubt capcom gonna find another dev for it. 1. to much hassle to learn another studio how to program DmC combat, 2. doubt many would like to become scapegoats. IF DmC2 made it'll be made by NT, but if it gonna be made, that's the question.
Because Capcom has always left their franchises in the hands of
their
original
creators,
right?
For better or for worse, the sequel could be handed---in classic Capcom tradition---to another dev team, inhouse or outside, to put their own twist on both the gameplay and the design. They've done it with practically every series they currently own, from Street Fighter, to Resident Evil, to Lost Planet, to Dragon's Dogma, and yes: Devil May Cry.

Game with twice pushed away release date and twice cut sales target? As far as I know DmC was able to break even, but thats about it. (and take price drops in account )
Dude, Square Enix considered the new Tomb Raider's "1 million copies sold in the first day" to be a financial disaster. Do you know why? Because the game cost $100 MILLION to make.

DmC could have sold worse than Bayonetta and MadWorld combined and still be considered a modest success for how little effort and money the game cost Capcom to make.

My point still stands.
 
Because Capcom has always left their franchises in the hands of
their
original
creators,
right?
For better or for worse, the sequel could be handed---in classic Capcom tradition---to another dev team, inhouse or outside, to put their own twist on both the gameplay and the design. They've done it with practically every series they currently own, from Street Fighter, to Resident Evil, to Lost Planet, to Dragon's Dogma, and yes: Devil May Cry.
Yeah Because RE and Lost Planet worked like wonder xD Especially since LP developer bite the dust afterwards :P Bet so many want to do controversial continuity to franchises. like that

DmC could have sold worse than Bayonetta and MadWorld combined and still be considered a modest success for how little effort and money the game cost Capcom to make.

My point still stands.
Yeah that's actually explains that since Capcom started to make outscored games, that are so cheap, their profit dropped below 50%.
frabz-When-you-dont-really-know-the-facts-lie-near-the-truth-f38f42.jpg
 

Thats pretty much how you sum it up. Apparently having a different view on the franchise and the sales is not okay.

Facts are facts. You may try to think outside of them, but than it will be only your fantasies.

Like you saw by reception of both trailers for DmC: DE and DMC4:se, DE was out shadowed even by small glimpse of DMC4. DMC4 retained tone from DMC3, which was the best received DMC game. Any most complaints came not about tone but about backtracking.
DmC alienated hell lot of fan base. Half way with it's look/gameplay, halfway with atrocious marketing of NT.

Where is this going? You tell me your opinions are facts and I understand that your entitled to your opinion, yet we're also entitled to think that the sales were pretty good. If you think the sales are bad, thats your own view.

Like I said I think the sales were decent. No it didn't sell as much as Final Fantasy, you know the game franchise which has sold over 100 mil copies, where as DMC is at about 13 mil copies altogether. Yet I think a comparasion like that is ridiculous for the obvious reason in the previous sentence.

You also giving your opinion about the previous games. Like I said DMC4 didn't really retain the tone from DMC3. It felt more like Final Fantasy than a classic DMC game, and yeah I do feel that alienated a lot of fans including myself. Not even taking into acount the gameplay concerns such as backtracking as you mentioned.

If you think DmC was marketed 'atrociously' that really again just your own opinion, I thought they did a good job, sure there were a lot of people against the game. Yet I thought they did a good job with all the odds against them.
 
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1.7 million the first time around, and 100 k with DE is apparently a disaster.

No, no it is not. That's not an opinion. That's pretty solid sales figures and sure as hell isn't a flop. A little underwhelming compared to Capcom's (rather unrealistic) hopes, yes, but not a flop. Capcom themselves even stated being content with DmC's performance.

Also, seriously, again, why do some of you act like the two incarnations are two different things somehow competing with each other?!
 
Where is this going? You tell me your opinions are facts and I understand that your entitled to your opinion, yet we're also entitled to think that the sales were pretty good. If you think the sales are bad, thats your own view.
Than look at Capcom income during it's release. If sales are soooo good than they should be getting steady income. Instead their sales dropping ever since they started outscoring.
You also giving your opinion about the previous games. Like I said DMC4 didn't really retain the tone from DMC3. It felt more like Final Fantasy than a classic DMC game, and yeah I do feel that alienated a lot of fans including myself. Not even taking into acount the gameplay concerns such as backtracking as you mentioned..
People were whining after each single release. People complained after DMC2. (well in that case it was justified), people complained after DMC3 (to anime), people complained after DMC4 (same). But only after DmC franchise fell apart with 2 sides acting like it's WW3, where one side can't stand DmC and other gets crisis when people like original franchise

If you think DmC was marketed 'atrociously' that really again just your own opinion, I thought they did a good job, sure there were a lot of people against the game. Yet I thought they did a good job with all the odds against them.
Seriously even press who praised game, called out NT on their laughable disaster of marketing. It was even in financial report of Capcom. So I suggest you just start looking at world how it is, and not how you like it.
 
...or we could stop comparing the two games in terms of sales figures and getting argumentative over it before it gets closed. It's just a fair warning.
Oh, you giving me a challenge to get even closer to the lock when posting inb4?
latest

Once this thread is in ashes, then you have my permission to post inb4 the lock
 
PFFFT the only facts your saying are sales in comparison to DMC4 and the like, yet you seem way too up your own butthole to realize that breaking 100k isn't a flop. That's a pretty solid number for sales in gaming. Especially for a reboot.
Are we gamers really this tight in the asshole that we begin to agree with Capcom's bullshit practices?
Funny how at first fans are like "Capcom's crazy! How can they say that if a game doesn't sell big numbers it gets the boot! That's not fair--Oh wait, DmC is only at 100k! Good plan Capcom! You're the best company ever! TAKE ALL MY MONEY!!"
Honestly now, you've made your point enough as is, but I guess that won't be enough.
 
PFFFT the only facts your saying are sales in comparison to DMC4 and the like, yet you seem way too up your own butthole to realize that breaking 100k isn't a flop. That's a pretty solid number for sales in gaming. Especially for a reboot.
Are we gamers really this tight in the asshole that we begin to agree with Capcom's bullshit practices?
Funny how at first fans are like "Capcom's crazy! How can they say that if a game doesn't sell big numbers it gets the boot! That's not fair--Oh wait, DmC is only at 100k! Good plan Capcom! You're the best company ever! TAKE ALL MY MONEY!!"
Honestly now, you've made your point enough as is, but I guess that won't be enough.
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The flame war rises
 
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