Japanese Jade came back and posted about her experience with the demo.
She said they did show Under Watch and Poison battle. She also said the visuals were outstanding and quite impressive. Eeven with 30 fps, that didn't show at all, the graphic was really impressive. Limbo was grotesque and gorgeous in a sex way.
The colours were rich and they put a lot of effort to deliever the visuals and graphics, no doubt about that. About gameplay, her major problem was getting used to the controls, because she was always trying to lock on one enemy, but there is no lock on, so she kept dodging, lol.
Her entire review ( she'll tell more within the next minutes, hopefully):
"
The demo for DmC featured Under Watch (being the tutorial level in the beginning of the game) and Secret Ingredient (the boss battle with Poison). I was lucky enough to play both scenes on the 360 version since they were the ones available upon being next in the queue.
Visuals: Ninja Theory is known for their well crafted environments, motion capture details, creativity and it definitely shows. The highlight of this demo was how outstanding the visuals were. Even at 30 fps using the Unreal engine, the world of limbo is absolutely gorgeous in a grotesque and sexy way. The colors of the environment are rich and the details in the environment tells us how much effort they put into making the environments look so life like. How the world shifts and morphs around me gave me goosebumps. The idea is inspired by Inception and its surely a nice inspiration for such a game. Bottom line, DmC looks outstanding!
Gameplay: I'll try to be as objective and to the point as I can here for there is a lot to be said. Ask me anything I didn't cover and I'll do the best I can to explain. To begin with, the gameplay looks like Devil May Cry but the controls are Heavenly Sword with a jump button and DMC as the theme. If you disagree, you're only lying to yourself. I found myself trying to lock on constantly only to end up using the evade button (which are the right and left shoulder buttons btw). HOWEVER, this isn't a bad thing depending on how you look at it. Personally, I'm willing to learn and master this new fighting mechanic. Its pretty complex, interesting, and becomes fun when you get the hang of it. For original franchise players who jump cancel, lock on constantly, and string their moves fluidly like I do, we have to basically relearn how to play Devil May Cry the Ninja Theory way. This is where the divide of players will most likely occur for sure.
The platforming does not feel forced at all. Rather than being a "from point A to B" obstacle, its pretty natural with the world of limbo. Over turn was a nice demo that had both even platforming and combat without having too much or too little of either. It was "just right". I look forward to gliding and grappling around limbo next year.
I also want to add to this 30fps controversy because it is actually something worth mentioning. After playing the demo, there was definitely a feel of inferior combat fluidity versus the last four games (30fps vs 60fps). It wasn't overwhelming to notice but this game would play much better if it ran at 60 fps obviously. With that said, I think I'll wait for the PC version. Alex Jones stated at the discussion panel that the PC version will run at 60fps so its definitely the best choice to go PC over console in this case. Yes, Alex Jones CONFIRMED DmC on PC will run at 60 fps. Go figure.
The ranking system is job well done in my book. It wasn't as easy as I thought it would be to get a SSS rank. An S alone was somewhat of a challenge but I managed it during the Poison boss fight. The damage taken during that fight was DmC difficulty worthy. i didn't think I would but I died on my first try with Poison. It was mostly due to not being well acquainted with the controls but it just goes to show this game isn't asked to be beaten easily.
Overall, this game is a solid by for me on PC. The console version plays nicely at 30fps, don't get me wrong. I would just rather enjoy this game with my power rig rather than a console."
Link: http://www.gamefaqs.com/boards/605600-dmc-devil-may-cry/64327876