DmC's combat is better. I haven't had this much fun with DMC since the first game for the first time. DMC 4's combat was unnecessarily convoluted that added moves for the sake of adding them. Alot of moves can be substituted for others and are just as effective. DmC actually gives a decent justification to use Dante's variety of techniques when weapons like the Arbiter are crucial for breaking heavy guards and the Osiris can catch multiple enemies at a longer range. You then have the Aquila which can catch multiple enemies and pull them together towards you. In 4, you have these different attacks but can only use your certain styles and it gets tedious when you're trying to piece something together only to realize you can;t do a certain move with this style so time to cycle for a sec.
If everything is given to you to play like you want and is also easily accessible for newer players to jump in as well as adding enough depth for the hardcore crowd then the obvious winner here in combat is DmC hands down. It's probably the best in the series to date and I hope Devil May Cry really sticks with this play style.
That still does not prove that the
advanced combat in DmC, based on what the demo provided us, is better than DMC4.
DmC's learning curve in terms of
acquiring skill and mastering different techniques, is dumbed down considerably. It does not take much time to master the moves within the demo compared to the
full game of DMC4, which is what I have been talking about this whole time. DMC4's combat system, when played at a high level, require much, MUCH more precision and timing in terms of execution. You keep throwing your opinion into this argument in terms of "what is better" when I'm talking to you about a subject that deals with how precise and technical advanced combat is.
It's like comparing Super Smash Brothers Melee to Super Smash Brothers Brawl in a technical aspect. Melee is deemed far more advanced than Brawl can ever be due to how good your execution needs to be when doing different things.
I'm not talking about how versatile something is.
I'm not talking about how regular combat is better/worse. (Which you are thinking this for some reason)
I'm talking about how advanced combat in DMC4 is steeper than DmC based off what we've seen so far.
Compared to a video like this:
DMC4 is beyond in terms of difficulty in gaining advanced skill.
And if you don't understand the videos that I posted about DMC4, I have a entire playlist about tutorials that I've made showing how deep DMC4's gameplay in my signature.
And to be honest, I've only covered about 60% of what you can do you in DMC4 in my tutorials. DmC's advanced gameplay is nothing compared to that.
Base combat maybe better, yes I can agree with that.
But the learning curve to acquire skill in DmC is dumbed down dramatically. Making it a lot easier to perform advanced techniques, just like Jump Cancelling.