There are so many hidden things in the game you keep finding new stuff
Even new areas in missions not there before
It sure does
Vergil getting a doppleganger like his DmC counterpart actually annoyed me to be honest, but his moveset was good
Hopefully that wasn't all of it showcased , and we get to play with an expanded one with more moves in bloody palace
Possibly with force edge and beowolf
It makes a lot of sense why Vergil would have Doppleganger. Especially when you take the events of DMC5 and even Nero's DT in DMC4 into consideration. Its establish in DMC5 now that stabbing oneself with Yamato can separate man from devil. Nero's DT in DMC4 and Vergil's Doppleganger could be the user isolating their demonic energy into a physical form via the Yamato.
http://digitalcentralmedia.co.uk/devil-may-cry-5-concept-art/
One of V's early concepts was a female version that they should totally reuse for another character or DmC. It kinda looks like Malphas so maybe it could be her human form( I want a rematch with V). I wanna see this reused for an older Patty or Patty's mom because they have the potential for it. She might have summoned Phantom or a medusa-like demon given how her hair was drawn.
One of them looks like Gilver, another looks like he's auditioning for the Crow and one looks he's in college so it would be a cool costume pack. It would be funny if V gets a sword and tries to do a weak version of Dark slayer- Griffin should be his announcer.
Dante has a muttonchop mustache which is funny to me.
Well the concept art section had the female design labeled under V. So she probably wasn't an idea for Malphas or they based Malphas off of it. They are known for using scrapped ideas from previous games so something like her could be used for another project. While she does seem to be an early idea for V and look like they took some of her aesthetics to make Malphas the whole hair thing doesn't seem used in the game. Although perhaps they had the idea of having all the summons tied to her hair. I can see her being a design heavily associated with Mundus. Like another one of his creations or his own spawn. Either way they can easily just have her take up V's playstyle (and not even be related to V).
Itsuno revealed in a recent interview they planned to make V Gilver instead but didn't because it would've been too obvious. So we got the V we know instead.
They are known of reusing scrapped ideas.
Did you manage to pull that off yourself? Cause if I try to double tap DT it just summons Nightmare and he does his regular things. It doesn't seem like the game recognizes double tapping, it seems it only cares about the first button press.
I was only told about by Pat from Castle Super Beast in the Woolie VS DMC5 videos (my fault really Pat is usually wrong about most things associated with DMC). I tried testing it out myself but it seems to not work. It seems it only works in tight spaces like in the sewers in Mission 5.
Nightmare has a lot of environment based summons but there are a few summon scenarios that we can cause that seem to be context sensitive. Like his underground uppercut, the meteor fall, the belly flop, and coming out like normal. I know the meteor fall only comes when you're outdoors. I'm still trying to figure out how to consistently trigger those different summoning animations.
Does anybody have a clue?