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DmC's cons and fails

My complaints as of now.



1. No Lock - On

Lock - On is a necessity in DMC. If you were able to work around with the Soft Lock on system, kudos to you. But when I'm trying to reorient my camera position to where my targets are actually visible, I am not able to do so by auto locking onto them. This presents a problem especially if I need to reset my camera if it is an awkward position. As well as this, I cannot actually confirm if I am locked onto a specific enemy until I start attacking.




2. Nerf Demon Dodge

"But what about DMC4 with it's DRI--" Stop right there. Don't even start it.

DRI has to be used multiple times in succession. Each attack can take about 2/10ths - 3/10ths of a Bosses healthbar unless you DRI correctly and hit it's weakspot, (Dagon mainly) while a Distorted Straight is about half of a bosses healthbar. It also requires you to be still as well as your enemy. So you can't perform this in a crowd of demons that are surrounding you. But this is different from Demon Dodging since it can be used as soon as any enemy tries to attack you.
If you dodge too early (which will most likely happen) you'll end up dodging the attack completely. And essentially, it's a much safer version of Royal Guard.

I've seen bosses healthbars deplete halfway with just a Demon Dodge + Overdrive. Combined with a D.T. and that's almost a full healthbar. It's almost 2x stronger than DMC4's Devil Trigger's strength boost for Dante. Which is just ridiculous to me.



3. Not many Unique Weapons

I was fairly disappointed when I saw the weapons in DmC. It seems as if Capcom has a bad habit of recycling weapon ideas. However this time, some weapons received a few downgrades as well as having old concepts. (Eyrx, Rebellion, and Kablooey). I say this because Eryx doesn't have much to work with other than using charged attacks and it also has less moves to work with. Rebellion received some ups and downs (Has roulette spin but loses Round Trip and Prop/Shredder to Osiris and Aquila and completely loses Dance Macabre). And Kablooey suffers from only having shoot and detonate as main attack functions. Aquila, Arbiter, and Osiris were the only weapons that were relatively new, which is still good. But I just feel as if that we should have seen new concepts with different weapons. Mainly Eryx and Kablooey.


4. Story

To make it short and simple, I wasn't too impressed by the story. I'd expected a bit more after the developers constantly said how much emphasis they have put inside of the story. It was a fairly plain, predictable plot that didn't hold my interest that much when I watched playthroughs of the game.



I won't talk much about the gameplay since I haven't played the full game myself. But unfortunately it's still a step down from what I've seen. But still, this doesn't necessarily mean that it's a bad game since every game has their own flaws.
I have seen way too many people do this (Judge DmC by what they've seen) me Included, but after beating the game I'm having a real hard time finding things to complain about, Without the Targeting system the movements are more free flowing than previous DMC games. Demon dodge helped me in no way possible. Angel dodge does though. The game has roughly the same amount of weapons as previous DMCs and well. As those games were far from original so I don't really mind. And the Story is "IMO" better than all prior, except maybe 3 <-Simple as that...as i said before. This game beats the whole series even down to the soundtrack. Oh and if we are talking about predictability. The ONLY DMC that was slightly unpredictable was 4 to some extent.

So, final thoughts, As cliche as it sounds the "Don't judge a book by its cover" should be implied here.
If you play a reboot without an open mind, sure you're going to dislike it.
 
I understand the argument about the lock-on, at times it can be just a tad bit annoying when you hit or grab the wrong enemy, but it;s nothing I find too damaging to even warrant complaint honestly. I do think it adds a bit more freedom of movement combat wise to the game. I also believe the combat in this game had a different focus that the previous games. In the older games for me at least I would lock onto a single enemy and do a ton of cool combos until they died and rinse and repeat. I have no issue with that. In this game, crowd control and aerial combat seem to be a much lager focus. In the older games this was for me at least not a real issues as there were few occasions where you had to deal with big numbers of vastly different enemy types.

I also do take issues with the color enemies. Perhaps if just their shields were color specific it would be less annoying, still would not think it's a major flaw at all just a gameplay annoyance.

I also wish Dante had more weapons and I also wish they had gotten rid of the gauntlet, and shotgun weapons and thought of more new stuff. I understand they are a DMC tradition but I never really liked gauntlets or the shotgun. I would have liked to see an expanded move list as well. I will commend the upgrade system, easily the best in the series.

I will say that this games story, no matter how predictable is easily the best in the series which is not saying much considering the story in DMC ranges from Super anime Cheese to god awful. It also is the best in terms of cohesion and level design hands down.
 
Hah, you're just a mindless hater. DmC is an 11/10 game you guys are just mad about the hair. Game of the year every year.

This.
+People are looking for things to hate and cant find it, Old DMCs are nothing but a source of nostalgia, when you compare old DMC to just about any other hack and slash on the market, they suck.

I'm glad ninja theory revamped the DmC franchise.. This Dante leaks badassery compared to Old Cheesy Dante.
+ Vergil is so cool in this one. <3 ++ The soundtrack is Awesome +++Who doesn't love to kill giant demon baby's

That end fight was such a pain in my butt, can't wait for Vergils Downfall DLC and Bloody Palace update
 
This.
+People are looking for things to hate and cant find it, Old DMCs are nothing but a source of nostalgia, when you compare old DMC to just about any other hack and slash on the market, they suck.

I'm glad ninja theory revamped the DmC franchise.. This Dante leaks badassery compared to Old Cheesy Dante.
+ Vergil is so cool in this one. <3 ++ The soundtrack is Awesome +++Who doesn't love to kill giant demon baby's

That end fight was such a pain in my butt, can't wait for Vergils Downfall DLC and Bloody Palace update
I think the sarcasm went very far over your head. Or it went over mine.
 
This.
+People are looking for things to hate and cant find it, Old DMCs are nothing but a source of nostalgia, when you compare old DMC to just about any other hack and slash on the market, they suck.

I'm glad ninja theory revamped the DmC franchise.. This Dante leaks badassery compared to Old Cheesy Dante.
+ Vergil is so cool in this one. <3 ++ The soundtrack is Awesome +++Who doesn't love to kill giant demon baby's

That end fight was such a pain in my butt, can't wait for Vergils Downfall DLC and Bloody Palace update
Not sure if this is high level sarcasm or insanity
 
When it comes to sarcasm and jokes like that, PLEASE MAKE AN INDICATION THAT STATES IT!
Sorry about the caps, but recently it seems like people are just expecting people to know when they are being sarcastic. So please, make a small indication to show people when you are being sarcastic.

Like this: /sarcasm
Or this: (that was sarcasm, btw)

Just a word of advice. ^^
 
When it comes to sarcasm and jokes like that, PLEASE MAKE AN INDICATION THAT STATES IT!
Sorry about the caps, but recently it seems like people are just expecting people to know when they are being sarcastic. So please, make a small indication to show people when you are being sarcastic.

Like this: /sarcasm
Or this: (that was sarcasm, btw)

Just a word of advice. ^^
Putting /sarcasm or some variation ruins the joke though, because you're explaining the joke. Besides it was kind of obvious I was being sarcastic with the video I linked.
 
Putting /sarcasm or some variation ruins the joke though, because you're explaining the joke. Besides it was kind of obvious I was being sarcastic with the video I linked.

Apparently not. Or else people would have picked up on it immediately. Being sarcastic through text on a forum could easily be misunderstood for being an actual opinion of a moron, because there ARE people like this who aren't being sarcastic.

It doesn't matter if it ruins the joke, because it is already ruined when people don't get it anyways.
 
Apparently not. Or else people would have picked up on it immediately. Being sarcastic through text on a forum could easily be misunderstood for being an actual opinion of a moron, because there ARE people like this who aren't being sarcastic.

It doesn't matter if it ruins the joke, because it is already ruined when people don't get it anyways.
I don't think one person not getting the joke means people can't get it.
 
I think the sarcasm went very far over your head. Or it went over mine.
I knew you were being sarcastic, but i chose to ignore it to throw my points across.
But seriously, everything I said was true (or at least to me) + Most people that hate on the game haven't even played it.
Once people get the nostalgia out of there system they'll come around
 
I knew you were being sarcastic, but i chose to ignore it to throw my points across.
But seriously, everything I said was true (or at least to me) + Most people that hate on the game haven't even played it.
Once people get the nostalgia out of there system they'll come around
It's really not nostalgia, DmC is just a mediocre game. That video was a pretty good example. Your points were pretty well, laughable to be honest.
 
It's really not nostalgia, DmC is just a mediocre game. That video was a pretty good example.
You mean, its mediocre because of a Glitch? <<< This is a perfect example of People looking for things to hate but find nothing, so instead look through the abundance of minor issues that just about every game EVER has had.
+ Looks like an Unreal Engine problem. Same thing happens on GOW some times. But... What do i know.
Maybe the bad story or totally bad combat system caused this Once in a lifetime glitch.
Maybe if Ninja Theory had old dante this glitch wouldn't be so dominant, I mean, All the time i've spent on DmC so far has been Vergil just walking at me.......Even on the 1st mission. I call it the SUPER GLITCH, because it seems there has never been such a glitch before...............

Good Riddance to old Dante
 
You mean, its mediocre because of a Glitch? <<< This is a perfect example of People looking for things to hate but find nothing, so instead look through the abundance of minor issues that just about every game EVER has had.
Well that's one of the reasons yes, a glitch like that can completely kill a climatic bossfight. Not that Vergil in DmC is climatic, his character change has no tension building up to it and even fighting him is a huge disappointment as he's rather slow, wanders around, doesn't use his abilities until he's almost dead and his abilities are easy to avoid.
+ Looks like an Unreal Engine problem. Same thing happens on GOW some times. But... What do i know.
But GOW isn't a good game, so it's not a good thing that it's on par with GOW.
Maybe the bad story or totally bad combat system caused this Once in a lifetime glitch.
I highly doubt it's once in a life time and it's more due to passive AI, but you're ignoring the other points brought up in the video.
Maybe if Ninja Theory had old dante this glitch wouldn't be so dominant, I mean, All the time i've spent on DmC so far has been Vergil just walking at me.......Even on the 1st mission. I call it the SUPER GLITCH, because it seems there has never been such a glitch before...............

Good Riddance to old Dante
I'm really enjoying how you're ignoring all points that show this game for the trash that it is.
 
The only mediocre thing about DmC speaking graphics-wise would be the shadows on the PS3. They are blocky, a common problem on the Unreal engine. Otherwise it is a beautiful game, the scenery, the character animation, the enemy designs and so on and so forth.

The Combat system and the story are both quite nicely made and are on par with God of War, imo.
 
Well that's one of the reasons yes, a glitch like that can completely kill a climatic bossfight. Not that Vergil in DmC is climatic, his character change has no tension building up to it and even fighting him is a huge disappointment as he's rather slow, wanders around, doesn't use his abilities until he's almost dead and his abilities are easy to avoid.

But GOW isn't a good game, so it's not a good thing that it's on par with GOW.

I highly doubt it's once in a life time and it's more due to passive AI, but you're ignoring the other points brought up in the video.

I'm really enjoying how you're ignoring all points that show this game for the trash that it is.
And you say I don't understand sarcasm. -_-
 
I know that you were being sarcastic but you were implying that I was that the glitch was the cause of these massive problems.
No, that's what you did, you moaned about Vergil being so Easy then posted a damn Glitch.
I in turn pointed out that, people like you don't even want to hear about it being good unless its catered to you specifically.
People search for things wrong in this game just so they can cry about how bad the game is, and when they find Nothing, they look for things found in most games if not every game to date
 
No, that's what you did, you moaned about Vergil being so Easy then posted a damn Glitch.
He's easy without the glitch, the glitch just emphasized how passive the AI is.
in turn pointed out that, people like you don't even want to hear about it being good unless its catered to you specifically.
People search for things wrong in this game just so they can cry about how bad the game is, and when they find Nothing, they look for things found in most games if not every game to date
You actively implied that I said all problem's with the game were due to the glitch. Which it's not, the video even despite the glitch has commentary of the guy sarcastically pointing out the games many flaws.

How about you respond to the actual flaws of the game instead of falling back on "NO! YOU JUST WANT TO HATE IT!" and covering your hears while shouting that you can't hear me?
 
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