Possibly. There's some artwork from Famitsu that shows Rebellion with a wing-like crossguard. Whether it was concept art or something else, we'll have to wait and see.
Yup.That's 60fps. If not similar, but still very clear framerate (I might get it for PC too). Though it has barely any effect on the combat's speed (NOT SAYING THE GAME IS SLOW AT ALL. IT'S ****ING FAST). It just means to me that 60 fps is just mostly eyecandy. But you do see more animation on the attacks.
There are still slot of idiots then. LolOnly pure idiots ever believed that framerate = game speed :/
Have to agree on that aspect since there is more frames you are able to cancel quicker.However, 60fps did help with canceling quicker. The time it takes for animations and junk.
One smart turtle.Turtles, likes the Demo. The Demo is good :3
Just thought I'd bring a new technique to the table. I haven't seen it around and this is as good a thread as any to mention it.
You can do Dante's neutral air dodge on the ground! Just do Inverse Rainstorm, then quickly (but not immediately) tap the dodge button with a neutral control stick. Timing's pretty lenient, but it might take a few tries. It seems that Inverse Rainstorm becomes aerial very quickly, and can be dodge-cancelled even faster than jumping. Looks pretty slick to see Dante backflip in place, and it doesn't give up any positioning, somewhat like Angel Dance.
That was so ****in stylish... that I have to make gifs of it.
Can we? How so?