Yeah, but I must say that V is my second character next to Dante since I can pretty create chaos whit him, v is very unique at first I find it boring but after playing it on higher difficult and bloody palace a realize that he had potential and there are actually various combo to do whit him... Also I like nero but I think that is gameplay is sometime random because you cannot change breaker so you had to adapt to the situation, probably changing 8 breaker at will would have make is gameplay unbalanced, they should have put 2 or 3 breaker selectable at will whit the directional button and you could have changed it at dmc van, like dante weapon in dmc 3 where he can only take 2 Meele and 2 gunsWhile Dante's my favorite to play as, I do like playing as Nero and V too.
I loved the Devil Breakers, Overture (Simple but effective), Punch Line (Rocket punch baby!), and Tomboy (F#$k technique, cleave everything!) easily being my favorites. I like how after the game you can use them alongside the restored Devil Bringer abilities (I still think it makes Nero op) along ofcourse with his true devil trigger.
V? Admittedly I don't dislike playing as, I do find him unique, but the fact is, for me playing as him turns into a lot of button mashing. Not to mention having to pay attention to his health bar, as well as Griffon and Shadow's. That being said, it is pretty amusing to watch him stand by and read (to replenish the DT gauge) while the demons are fighting it's like "Huh, monsters are fighting around me. Meh, don't care"
V? Admittedly I don't dislike playing as, I do find him unique, but the fact is, for me playing as him turns into a lot of button mashing.
I think they did it so That you must stay close to the enemy whit v because if shadow attack from any distance you can simply stay in a corner whit v and stay far away from action whitout being hit and this would have make it not only easy but boring, thats why they probably take this off whit auto mode because it make things easier, that what auto mode is for in the first place... instead in normal mode you must follow the enemy whit v and always stay on the move to not only dodge attack but also to track down enemy and allow shadow to attackKinda same. I still try to do calculated combos with him but eventually I give up and let them pets do whatever they want in power up mode sometimes.
I think it all comes down to Shadow losing track of the enemy after a certain range which is really annoying since V has a lot of moves that cause knockback. This makes it so that after an enemy is tossed away, Shadow comes back to V rather than continuing rushing down, causing you to drop the combo and interrupt the flow.
The most irritating thing is that, if you activate Auto mode, this problem goes away completely. Keep mashing attack, and Shadow will ALWAYS chase the enemy down even if it goes to the other freaking side of the map. I don't know why they didn't code the cat to just don't care about how far V is in relation to the enemy outside of Auto mode (and I guess the "juiced up" mode too). I guarantee that would have made V's combat feel 10 times more fluid and responsive.
I think they did it so That you must stay close to the enemy whit v because if shadow attack from any distance you can simply stay in a corner whit v and stay far away from action whitout being hit
I used the auto mode and it s relatively easy like that I can take no hit at all and stay in the corner and press just triangle, if this was the normal mode would have been to easy... Especially if you tourn the camera to not face enemy.... If they put this in auto mode and not in normal must let you realize instantly way, because it s to easy, it s like the other character to attack the enemy you must stay close to them, if you could just stay far and attack whit rebellion or red queen or Merle move from the far there would no be fun in it... Actually it became more difficult on hell and hell and higher difficulty since you must stay close to enemy to attack whit vI don't buy that because the arenas in which you fight are enclosed in a relatively tight space and enemies come in swarms anyway.
if this was the normal mode would have been to easy