Why the reboot happened

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I agree completely with the comment of DMC4 lorddemolatron. For me it was like a troll:P
It starts all mysterious and epic and for about 4 missions it remains as that. After that, Agnus decides that he wants to kill Nero because he doesn't like him entering his lab (lol?) and finds out about him being part demon. Dante's 'plan' involved giving them the Sparda (roflmao) as bait, in order to see their plans - as if he didn't have any other devil arms to give, but ok the Sparda was definately the one they surely wouldn't refuse. After that, they learn that Nero has the blood of Sparda. (why?how?and how did they learn it? they read his info on the manual?) and all this while using the Yamato to create fake hellgates and open the real one. (Vergil I know you're dead but hey..) And so on. - I liked the game btw, but that doesn't make me blind to these:P

I really hope the DmC has some great story despite Dante looking like that and smoking and all that, but since they want to create something completely different aside from the fast gameplay and the cool moves, I highly doubt it.
 
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Um i think the scapegoat is very true, and its also a chance for NT to prove (hopefully) that they can excel in both story telling and gameplay. Although i think capcom could careless about that. If DmC plays well then both sides win and i think that's what they were going for. Devil May Cry may be very popular, but in capcoms eyes, dmc is like the 5th top seller and is expendable for the most part.

I think when dmc4 came out, it was exactly what you said. But with the new hardware, i thought the game was going to be a little different, not a copy with better graphics. And the grapple was introduced in dmc3 but it was a slow and stiff.

I think the game should of been reinvented when dmc4 came out and programming the game would of changed with the hardware. The gap between last gens consoles and current consoles is huge. And even now, the first games to be announce for the current gens lack the experience/familiarity that games have now. If DmC is done right, it should blow your mind like any other triple A game does and lead you down a road of innovation but still retaining its core combat feel. But that doesn't mean every Triple A title will be great, it just means time and effort are put into the title and i think giving the title a better chance of being great.

the reboot was necessary with the changing of the hardware. And just the gameplay should of had a reboot, dunno about the entire series, but we'll see.
 
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Um i think the scapegoat is very true, and its also a chance for NT to prove (hopefully) that they can excel in both story telling and gameplay. Although i think capcom could careless about that. If DmC plays well then both sides win and i think that's what they were going for. Devil May Cry may be very popular, but in capcoms eyes, dmc is like the 5th top seller and is expendable for the most part.

I think when dmc4 came out, it was exactly what you said. But with the new hardware, i thought the game was going to be a little different, not a copy with better graphics. And the grapple was introduced in dmc3 but it was a slow and stiff.

I think the game should of been reinvented when dmc4 came out and programming the game would of changed with the hardware. The gap between last gens consoles and current consoles is huge. And even now, the first games to be announce for the current gens lack the experience/familiarity that games have now. If DmC is done right, it should blow your mind like any other triple A game does and lead you down a road of innovation but still retaining its core combat feel. But that doesn't mean every Triple A title will be great, it just means time and effort are put into the title and i think giving the title a better chance of being great.

the reboot was necessary with the changing of the hardware. And just the gameplay should of had a reboot, dunno about the entire series, but we'll see.
Capcom is "overseeing" the project (gameplay wise). So it's not confirmed if Ninja theory is alone on the gameplay. It does not sound like Ninja theory is working on the gameplay by themself. I got a hunch saying that Capcom is involved alot with gameplay while leaving rest to Ninja theory.

I agree with you that with hardware change a reboot became sorta necessary.
 
Sure their overseeing the project, but Capcom has said that Capcom Japan drops in like every other month to check up on progress. Maybe they are working more closely now, but i doubt it. I still think NT has been the ones solely creating the combat and are just taking advice and direction from Capcom.
 
Sure their overseeing the project, but Capcom has said that Capcom Japan drops in like every other month to check up on progress. Maybe they are working more closely now, but i doubt it. I still think NT has been the ones solely creating the combat and are just taking advice and direction from Capcom.
Capcom USA are working with Ninja theory for DmC. Whether the words "working" and "overseeing" is just advice on direction is not known. I or you can't say with 100% certainty that Ninja theory are the only ones working with the gameplay.

But Tameem Antoniades have said something along the line "With our story skills.." . Why did he say "with our story skills" ? Is it because story skills and graphics is mainly what Ninja theory will be working on?
 
I thought the entire DmC project was being developed by NT, and Capcom USA was making frequent visits through out the year, as well as some members from Capcom japan. I thought capcom was giving the ok or not ok to concept art and were overseeing the way NT was developing the combat. I think in this way, Capcom plays it safe and if there is any back lash to the combat, its all a result of NT. And if the combat is good, Capcom can still say they approved it.
 
I thought the entire DmC project was being developed by NT, and Capcom USA was making frequent visits through out the year, as well as some members from Capcom japan. I thought capcom was giving the ok or not ok to concept art and were overseeing the way NT was developing the combat. I think in this way, Capcom plays it safe and if there is any back lash to the combat, its all a result of NT. And if the combat is good, Capcom can still say they approved it.
I really think they were looking over characters and most importantly the gameplay. And i don't believe NT is a innocent company. Instead of making a Heavenly sword sequel for their fans, they decide to **** off DMC fans and accept the job from Capcom. They took the job because of the money.

I am not saying that Ninja theory are assholes for taking a assignment to make a already established game. They are assholes for how they have treated fans, the DMC series and Hideki Kamiya. But Capcom are greedy bstards and they couldn't ask Platinum games to make the serie. Because Platinum games was founded by three former Capcom members.

Platinum Games quote "If Capcom lets us well make DMC 5".
 
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It would be Capcom who is ******* off dmc fans for offering the project to NT. NT didn't ask for the job and since then people place all the blame on NT. Which is fine if they have a problem with the game itself because, you've already said DmC has no part in the original 4 entries. Im sure Platinum Games would love to take over DMC because its a well established franchise now.
 
It would be Capcom who is ******* off dmc fans for offering the project to NT. NT didn't ask for the job and since then people place all the blame on NT. Which is fine if they have a problem with the game itself because, you've already said DmC has no part in the original 4 entries. Im sure Platinum Games would love to take over DMC because its a well established franchise now.
I agree with you that Capcom is to blame just as much as Ninja theory. And honestly if Ninja theory delivered a DMC game then i would be happy to consider buying it.

What i expected to see with Ninja theory making a game:
New look (new developers)
Same old Dante (just in a new art style)
More story: TElling us how DAnte's motehr died and Dante and Vergil was separated (hence building a stronger storyline)
Pretty much the same gameplay, things that made DMC DMC such as Million stab, Stinger, etc But at same time Ninja theory's additional gameplay (in other words new gameplay).

But they didn't do all that. And DmC's ideas seems to come from UK and Tameem Antoniades (punk movement, street brawler talk, british flag, smoking, world after Dante etc).

Ninja theory had a choice:
Accept DMC assignment or turn it down and make a Heavenly sword sequel.
They accepted DMC assignment and changed so much. Even the name is different.

Even though NT didn't ask for the job they didn't hesitate with accepting it. Tameem Antoniades said himself that it was a second chance.

But there's a boundary to how many changes you can do before fans will start questioning if it's really a DMC game or a game based off DMC. And i feel that Ninja theory steped over the border.
 
Well, wether you like it or not, this game is happening. You could all sit and whine about how ****ty it is or what you would have rather had instead, but fact is, DmC is what we get. Capcom and Ninja Theory are going to make this wether people like this or not and there's nothing any one can do about it.

So instead of keep whining and arguing about those things, then how about we discuss the actual game now?
 
Ninja Theory were asked to do the game different. The whole point of DmC is that it's different than the rest of the series.
And I think it is good to try out new things. Most of the game developers do this.
 
Ninja Theory were asked to do the game different. The whole point of DmC is that it's different than the rest of the series.
And I think it is good to try out new things. Most of the game developers do this.

good idea now to change my game ideas:pmuahahhaahahahhaaa!!!!!!!!!!!!!!!!!!!!!!!!!
 
Well, wether you like it or not, this game is happening. You could all sit and whine about how ****ty it is or what you would have rather had instead, but fact is, DmC is what we get. Capcom and Ninja Theory are going to make this wether people like this or not and there's nothing any one can do about it.

So instead of keep whining and arguing about those things, then how about we discuss the actual game now?
I don't like the game. But i accept that it will happen. And i am not arguing, the point when you will notice me arguing is when i make aggressive comments (like i did to Shadow Sparda because he spam replied me).

You want to discuss the gameplay? Sure. I think it's ok. But very important that the gameplay has the combos and attacks that is DMC.

Ninja Theory were asked to do the game different. The whole point of DmC is that it's different than the rest of the series.
And I think it is good to try out new things. Most of the game developers do this.
That's true. Which is why i say Capcom is just as responsible for ruining things for me other fans that feel the same way as me. Ninja theory making a different game is no problem with me. For example the DMC game that i expected from Ninja theory would have a different voice actor, new story, new artstyle etc.

But changing so much and even the abbrevation of Devil May Cry to DmC makes me just think "This is not DMC, this is just a new game based off DMC and using DMC as marketing".

But i am tired of talking about that so i will stop.
 
Alot of the look Dante and his background will be explained in the game. Tameem has said it already. So the story must be one huge spoiler. I think the game looks great and like you, i do get excited about NT releases and when i heard they were making a dmc game, i was very much on board.
 
Alot of the look Dante and his background will be explained in the game. Tameem has said it already. So the story must be one huge spoiler. I think the game looks great and like you, i do get excited about NT releases and when i heard they were making a dmc game, i was very much on board.
The look and background is not needed to be explained. DmC Dante is not the same Dante. DmC is in a universe parallel to DMC. (though that's just excuse for making a new game if you ask me).
 
The look and background is not needed to be explained. DmC Dante is not the same Dante. DmC is in a universe parallel to DMC. (though that's just excuse for making a new game if you ask me).

Since it is not the same Dante just gives it MORE reason to explain the background, since it is rather unknown to us.
 
Actually, in ANY game, more information about the characters is always welcome. It makes the plot make more sense and helps develop the characters better. A game isn't just brainless killing. So, the more info about who this Dante is, where is he, why there are demons or angels or whatever is actually nice to see.
 
A game isn't just brainless killing.

Some games are, but I prefer those which have some nice storylines. I don't mind if the graphics or gameplay isn't the best of the best, as long there's a cool storyline to support it. That's why I like Heavenly Sword and Enslaved, because they are both having quite awesome stories. ^^

But well, people are different and some gamers prefer top-quality graphics, others superb gameplay and then don't care about anything else. I'm just not one of those people.
 
Capcom and Ninja theory talked about DmC's Dante as if it was the same Dante. And Tameem talked about "There is a reason why things are like they are" bla bla. again as if DmC Dante is DMC Dante. But then they said that DmC is a parallel universe to DMC and that its not the same Dante.

So with that said - when i said "story and background is not needed to be explained" i meant that since its not the same Dante i dont care much.

A game with good gameplay and no story isnt a great game. So i love npc dialogues, npcs individual stories etc

But if you priortize story over gameplay then you might as well go and make movies. But again stories and npcs individual stories is what must be in a great game.
 
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