GF9000000Returns
Well-known Member
If ONE game is enough to make a gamer stop gaming, they need to re-evaluate their situation. Say you're a cheese-lover. You love cheese. But then someone makes a cheese you don't like... would that make you stop loving cheese entirely? Hell no! However, if it does... then you're either overreacting or you really loved cheese to begin with.
Replace the word "cheese" with "games".
Okay you're not really trying to understand what I'm saying. I'm saying that after what happened with DMC4, people expect them to make a DMC5 when it might be a rehash of 4 to give them doubts? That's like asking a cashier for a beer then the cashier gave the person a light beer, then the customer says he asked for a regular beer, then the cashier accidently gave him a light beer again and then the customer gets ****ed and walks off (I actually saw a problem like that at a resturant).
As far as DmC is concerned, is it supposed to be aimed at us DMC fans who are older? Is that why they did the 'realistic and gritty' style approach? Either that,or it is to attract the new generation of games who maybe never played DMC. I was never sure what target audience they wanted to reach with DmC.
The one I bolded is the one I'm trying to make a point out of.