I think a game for Sparda would be good. We can see, and , play, how he became such a legend :lol:
DreadnoughtDT;231415 said:Which is exactly why I love SpardaTM's DMC5 idea. It lets you play five missions as Sparda. ^_^
DreadnoughtDT;231870 said:I totally forgot. I mean, we're spending so much time on just DMCZ3, I keep forgetting it has prequels. :wacko:
darkslayer13;231869 said:well what do you think of my idea to make two whole games about sparda.( dmc games have around 20 missions so two whould make 40 missions. 8 times as many as spardaTMs idea. ( his idea is good but too short) i hope you like it because you are probably going to be doing half the work making the details.
Sparda™;231963 said:Well, you haven't obviously read my concept in details.
Each chapter in my concept is equal to three missions, so basically, Sparda's/Nero's/Vergil's side-games have 15 missions each.
Devil May Cry 5: Sparda's Blood, the main part of the game concept has 31 chapters, or 93 missions.
The dialogs you see there are a textual interpretation of the game cut-scenes, like you're watching the cut-scenes from start to finish. Plus, add the fact those are merely in an alpha stage. There's the beta stage, and then there's the final release.
I support a game totally about Sparda, but then, I'd like an idea like mine, which puts all the gaps of the storyline in expansion packs so the game can go on with sequels and rarely do a prequel just to add some variation.
DreadnoughtDT;231974 said:Apparently you forgot to mention that detail, or I'm just incredibly stupid and missed it.
Still, 5 chapters = 15 missions, and he's making forty, so you're still boned either way. (I meant that to be read as a playful quip and not some sarcastic comment)
MicronBitz;232540 said:Nah, DMC needs to stop making prequels and continue on with the story.