Edit:
Reread my post. I edited it to add more to my thoughts.
people have a love hate relationship with the style system, myself included. Trying to use all 5 right off the bat is downright overwhelming, but if you master them all (no small feat, I promise) you basically become a god. Your character is an invincible, unstoppable force; not because the programmers decided you should be that powerful, but because you mastered something so mind bendingly complex that the game designers never balanced the game to handle someone actually using it to the degree you could.
Agree with this. There should be a better control scheme to at least fit two styles at once. I would map out a control scheme, but I'm not sure people would agree with it.
That said, I never became that good, so while it was awesome seeing godlike high level play, my play was always mediocre. Sort of stylish, effective, but not great. DmC was a welcome change, where I finally felt like it was no longer necessary to micromanage 5 styles, 3 guns, and 3 swords on the fly in order to be half way effective. At the same time, it was a bit of a bummer to realize that the unattainable goal I'd daydreamed of someday achieving had been written out of the game mechanics.
They'll find the right balance in the next game. Some stuff will still be taken out, but not as much as DmC.
hm, you do raise some good points. I may have to rethink my interpretation of vergil's character a little, since you're right and that arkham stab was sort of a cheap shot (to be honest I'd completely forgotten about that... how embarrassing >_>)
Well, that's good. You're keeping an open mind about this. Vergil was definitely the cool, "strong and silent" type who believed in up-front combat and no cheap tactics... with Dante. And even then, in DMC3 he would warp right up to you without warning during boss battles and almost never give you a chance to attack, so there's that, as well.
so vergil definitely had a lot of pride, and it might have sometimes come across as honor, but in reality it was just his pride not allowing him to do certain things. But against certain people he was willing to bend his pride a little, such as when he stabs arkham. I'd still like to think old vergil wouldn't resort to using a scoped rifle to shoot a woman in the back though. What are your thoughts on that? Would vergil's pride-masquerading-as-honor still take issue with that kind of action?
I'm not sure. He did shoot Arkham while he was down for the count, but that's a different scenario altogether.
Would he take out the woman and the child? Yes. I am absolutely sure that he would. We've already shown how he would rid himself of any obstacle that's in the way of his power... even his own brother.
But, would he do it with a rifle? No. Because that would sully his image. He needs to keep himself "clean" at all times.
How would he have done it then without giving away his power (because at that point, Mundus didn't know that he was a nephilim)?
I think a magical curse designed to destroy those two would have done the job. And it would have been much crueler with Vergil. He knows the black arts so, knowing him, he would have cursed them with a flesh-eating spell designed to look like a deadly virus.
It would have looked like something out of the "Raiders of the Lost Ark".
Sorry about that.
And Lilith would have died... but not before vomiting out her own child while this is happening.
I'm also sorry about
that.
That's the best way I can fit Old Vergil's methodology into this situation.
Edit: Remember, New Vergil is a basterd, but Old Vergil is just downright
sick. :ermm:
(he insisted on having Arkham kill his only child and admired the fact that he sacrificed his own wife for the sake of power, remember that)
His moral insanity was hidden under a shroud of elegance and self-superiority, so no one really picked up on some of his more....
twisted traits.
Edit:
He was also willing to shed some of his brother's blood to break the spell his own father had put on, therefore breaking his father's rules/honor code for the sake of his own power. He was even willing to kill Dante at the very end just to get the sword he wanted so much.
If that's not dishonorable, then I don't know what is.
Edit:
I also think he never tried anything sneaky on his brother is because he knew that it wouldn't work due to his brother's enhanced reflexes, speed, strength, and senses.
edit:
and while I'm in this thread, another thing I forgot to add to my original list of things that DMC5 should carry over from DmC. Level designs. Good god some of the level designs in classic DMC games were painful. Interesting layouts to fight on, but in terms of exploration, super meh. Also, platforming and puzzles? DMC please, you're an action game, not a puzzle platformer. Stop making me roll dice and backtrack a million miles to figure out which door I unlocked, I just want to beat things up. At least DmC made platforming enjoyable. Levels are prettier and more interesting to explore, and any puzzles that need to be solved aren't nearly as annoying or tedious
Oh my God,
yes.
Any level design improvement, whether in DMC5 or DmC2, would be welcome. Maybe provide a bit more interactivity for those who didn't like the platforming (like swinging) the first time around, and I think that would be enough.