I Saw the Devil
Not really. I think that's an issue with 5 alone. In 3 the progress was more natural. In 3 Dante loses and gains a power, sure, but in the second fight the situation is far more even. In the final fight he wins. There is a progression. A loss, a tie and a victory. Dante gets better, he struggles for that victory. It's not just handed over to him. In 4 Nero also has to get better to beat his opponent. In DmC he was just better than everyone from the start so, yeah, not the same since it's not that he gets a power that lets him win, it's just that he was always awesome. But 5 is definitely so. Not because it's only true here but because it does it so blatantly that it puts a spotlight on the whole motif.The series is not built on anything but the climax of the installment expressing itself via the principal characters fighting and one of them having the bigger dick—er, the better transformation/more power.
Well, yeah, but they sure as hell couldn't do it with the other villains. Aries, Sanctus and Mundus in DmC are comically villinious. DMC1 Mundus is just as stock but more digestible and Arkham is a bit more nuanced, though still not what you'd call the greatest villains in the land of fiction. When you read the prossess of thought behind the creation of Vergil as an antagonist he really is the peak villians in the franchise. The other villains really are all just too cartoonishly evil for that kind of depth. Hell, Sanctus doesn't understand why people act out of love! 'Love?' he says, confused. Doesn't get more silly evil than that.It's also not built on giving villains second chances unless the villain is Vergil, because the games arbitrarily decide who's capable of changing their morals (who is redeemable) and who isn't, and it's not based at all on actual characterization but instead who can get money for Capcom. The plot for 5 contrived itself to save Vergil long before he had his true self restored.
Vergil is the only one with any depth so if there was one villain they'd pull this for it's him. I'm not going to pretend that the whole redemption thing isn't just because he's popular but, honestly, it'd only work if it was him. I'm also not going to pretend that it worked for me but that's... Yeah, no. I'm, straight up saying it, they budge it. Stuffing DmC motivations (no pun intended) on to him and going with that route was uninspired and nonsensical for the context of DMC. This could've worked. It really could've, if they'd gone with the son route or the mother's voice, as with Dante, or something but, instead, it was a 'let's fight' and it was just... unsatisfactory. Can't think of any other word. I was underwhelmed at the whole thing: The redemption, the reunion, the father/son encounter, the partings. In a lot of ways the drama here was safe. It was all fanservice and no depth and people swallowed it up, hook, line and fisherman. The whole middle finger up in the air had me giving up on taking the game seriously.
In an interview one of the makers of DMC4 mentioned that if Kyrie wasn't around or died Nero would just go down to hell and live there. He has zero attachment to the human realm and humans in general outside of Kyrie. There are a lot of things said about his development, from sophisticated to hunter type but this description sticks with me the most. This makes him a sociopath and the only reason he does anything good is for Kyrie or for rage. He and her take care of orphans but he only does it for her. They give him these noble actions that are negated by this prospect and it doesn't make him look like a good person. Ok. This is deep diving, right? This is the stuff that only fans go looking for. The average player couldn't care less, they already moved on to another game. Yeah? Even then, even if you only play the game once and never cared to look into how the makers designed the characters, Nero is still an obsessives a'hole who only does things for his girlfriend and if she wasn't there he could care less if people died in front of him. He only attacked Dante because he walked up her. They just don't seem to know how to interpret heroism.He restored the Yamato because he's a violent, power-hungry man like his father, he just has a girlfriend as the main point of difference and all his morals are stored inside of her.
Again... Well, yeah. You'd want Dante to talk his issues out with the devil? The root of all evil? Even if that wasn't so, do you think it's unreasonable to not try to talk out your grievances with the thing that killed your mother and brother? That applies to Mary, too. What kind of conversation can solve what her father's done? Murdered her mother, manipulated her into being a sacrifice, tried to kill her to use her blood and he wasn't even sorry when they put a gun to his head, just mad no one would let him get away with it. Yeah, I get that you'd want more nuence to your narrative but there are things you can't resolve with reasoning with one another, specially when the villains are so mustache twirlingly evil that one of them scuffs at people who actually get the whole love thing.We're multiple games too late for "real form of conflict resolution" on a series built on "batter the mindless enemies left to right and front to back and look good doing it".
Yeah. I know the one. It's the translation I posted from the Umbrella fansite. I read that and I can honestly say I really don't remember that part. Weird... You'd think that stick out a bit.Same source has the "Vergil inspired by the villain in Blind Fury" bit.
Why wouldn't you? It's so dumb I think it gave me an aneurysm. They were way too eager to make everythings canon as the ultimate form of fanservice that they went and stepped on it. Yeah, I get that they were trying to reward people who'd been with the series long but was a very short term benefit. In the long run it just makes things convoluted. This is a perfect example. They came up with the dumbest thing to accommodate this LN into canon, which barely fit with DMC1 to begging with, and try to slap it even before the manga of DMC3. That explanation alone is already more complicated than it need be, why not just let it go?Thanks, I hate it.
I know I can be very critical of this whole thing but you really do top everyone off. I know you recent them for it but they are a business and like any other business they are in the business of making money. Yeah, the moral behaviour of any company is important, especially one whose consumer is the public. That being said, DMC is not Monster Hunter or RE or SF. DMC might be on the top 5 of their franchises but it doesn't bring in the kind of capital that would warrant big money on re-releases and the extra effort. Any re-release that they've had with HD collections and next gen ports barely make 1/3 of what the originals did. That's not enough to justify big budgets on those re-releases. DMC5 is the first time they've hit that 5mil mark they've been aiming for since the PS3/360 era and, frankly, I think the threat of more DmC had a huge influx as to why. You might be expecting too much from one of the least successful of the most successful.More money.
Ironically, that was the whole idea of 3. He was young and immature and it showed and it was supposed to stay in 3 but then it but because it got popular they stuck with it and now he comes off like a ninja turtle, and I'm not talking about Leonardo.Truth be told dante should be more seasoned by now in terms of maturity