EA is once again under attack for their lootbox policies, and once again the old argument "are lootboxes a form of gambling?" is resurfacing.
Well, as much as I hate EA, this time I agree with them that lootboxes aren't gambling.
Now, I know the definition is blurry and open to interpretation, different people and different countries have different concepts of what gambling is. But to me, a key aspect of it is that there has to be the concept of win and loss, as in you spend your money and get nothing in return.
Lootboxes don't have the concept of loss. You might not get what you wanted, or you might get duplicates, but you still do get something. There aren't instances where you open a box and nothing comes out of it.
Are they often a scummy, anti consumer practice? Yes, absolutely, especially when tied to progression, making them a pay to win mechanic. But, IMO, they're not equivalent of gambling. And honestly, you don't need to label them as such to condemn them. You don't need to call them gambling and rely on the negative aura of that term to recognize them as the greedy, scummy practice that they are.