Bored is... one of many sensations I get from AAA games.
The thing is they aren't all boring, they're also disappointing, uninspired, badly written or just plain old bad.
Examples....
Batman: Arkham City was a pretty fun game. I couldn't get behind all the decisions and I don't really consider this game a perfect as every reviewer claimed but I had a lot of fun with it. Then comes Arkham Knight... God, so many mistakes. It's got so many good things but then it drops the ball in more, it just... so disappointing. I haven't seen such an obvious plot twist coming from a mile away since Benedict Cumberbatch admitted he was Khan and the rest of the writing is no better. Let's also not forget those poor bastards who paid full price for the Order 1866.
I haven't played a CoD game in years but I remember that the one I did play were all pretty much the same damn game. Year after year with only small alterations to each game and I called quits, I don't care what they promised with this new one or the other, I was out. I'm sure it took a lot of money and talent to make each new one but the truth is they were just more of the same. Same for GoW. They just keep adding to it. I kinda liked 1 but Kratos is just a mass murderer so I was never a fan but the games were just more of the same. 3, specially, was just an uninspired game. It had this strong intro but then it got monotonous and was just the same as the other 2 over and over again...
Well, poor writing is kind of staple of games. The writing quality of most AAA games I've played are on par with B movies or a standard tv show. Most games seem to be written to please people with crap taste and their sequels always have a scene where a character from the original makes a bad ass intro. "No. Mr. President. I'll take care of business. I know it looked like I died but that was what I wanted everyone to think." "Oh, thank god. You are the single only bad ass ever and with you dead everyone was f***ed. But now we are saved since you are literally the only person qualified to do anything." Or the like. Ugh... They all feel like fanboy pleasing stories. It's why when a game has an actual good story it becomes an instant classic.
Yeah, lets go with anual games in general. AAA has become a matter of buying the base game and paying for what used to be included and, to makes matter worse, since they cost so much to make they don't try to do anything interesting. Just follow the formula and stick to it and way too often they don't even do
that right. A little polishing can go a long way. Not always about the graphics.
I have a lot of issues with AAA titles, it's why I haven't played any in awhile.
I think a big part of the issue with many of these titles is that they are sequels to games that got too popular for their own good. Uncharted 3 and 4 are a great example. 1 & 2 were great, lots of fun, lots of laughs, right amount of action and drama. 3 & 4 had so much unnecessary drama. "oh, I'm not really Drake's descendant" "I wanted to marry you but couldn't" "I kept the ring" "Who am I, really? Am I nobody?" "Am I just a junkie? " "Oh, no. Sully is dead. Oh, wait, he's ok. Now he's dead again. Wait, he's ok again. Oh, no, he died for real this time. No, wait, he's ok" "No, I can't tell her about my long lost brother for whom I am going back into the life I seem to have an addiction to." SHUT UP!! And what is with long aimless walking scenes? It just got too popular for it's own good and ended up with this dumb crowd pleasing plot. Golden Abyss had better balance of drama and action than the other 2 games did.
So, yeah, I feel ya.
My man.