Based on this video's analysis things that I wasn't aware of before
-Balrog apparently according to an interview has several punch and kick modes and could have a massive move pool (trying to get the link to that interview if it exists)
-Balrog flame charge is still active even when you change to other weapons but it does fade away over time of inactive use and the weapon actually talks to you telling you when its about to time out via a countdown (2:25)
-TwoSome Time may have been replaced with some (trash) triple shot....may have.....I hope not.:grumpy:
-Half Guard or regular Guard (not perfectly timed Royal Guard) no longer causes chip damage but consumes DT gauge and if their is DT gauge stock the guard is either ineffective or breaks.
-Cavaliere has a good plethora of moves
-DT Stinger got nerfed:'(
-And something about Trickster with Ukemi and Run Up. I'm trying to get info about this from the guy in the video.