This Doom is going to suck sad to say.
It went through the exact same kind of hell Duke Nukem Forever went through only not 15 years long, Doom has lost all key developers like Carmack, Romero etc, it has restarted development multiple times due to poor management and having no idea what direction to take it and id's last game was the terrible RAGE.
You look at what ex id employees have been saying about it and it doesn't inspire confidence at all.
Plus the Cyberdemon in this teaser looks awful, looks like that demon from the Dungeon Keeper games.
The best this game will be is a mediocre linear shooter like Wolfenstein The New Order.
Revealed at Quakecon.
Confirmed features via Twitter:
- It's called "DooM", not DooM 4. (F**k modern gaming!)
- Doom is an origin game. Fast paced combat. Set outside of UAC research facility on Mars being invaded be forces of evil.
- First combat mechanic: demons. Mechanical, corrupt, hell knights.
- Second mechanic: guns. Conventional guns. "Big" guns. The double barrel shotgun got a round of applause.
- Melee combat is a big part of the new Doom.
- There will be a live gameplay demo on stage.
- "We'll talk about the fast paced competitive multiplayer later"
- Next gen consoles confirmed. Crowd boos. (PC Master race FTW!!)
- Doom is built on id tech 6, 1080p 60 fps. Single player demo today.
- Doom guy just put on his helmet. Omg the sound is so awesome. SHOTGUN COCKED.
- Gameplay demo getting started. Tons of gray steel walls, flames, and a shotgun that is comically large.
- The style is a lot like Doom 3... Blood on the floors, particle effects everywhere.
- A key feature will be stunning enemies with a shot, then smashing their face with your boots. It's happened five times already.
- Doom guy just ripped the arm off of a dead corpse so that he could use the hand for biometric scanning.
- Blood, gore, gibs flying everywhere
- Apparently lots of demons on screen
- Health doesn't regenerate, and "squishing" enemies gives you health (sounds like the Ego system from Duke Nukem Manhattan Project and Land of the Babes)
- Some enemies are walking zombie-like and have limbs missing, others have stuff like biomechanical appendages that shoot lasers
- Demo ends with doomguy getting knocked down, having his arm ripped off, and getting beat to death with it.
- Someone is describing the ambient sounds as creepy in just the right way
- Second level is being shown off, people saying it also looks like Doom 3 style art
- The chainsaw is being shown off, sounds like it can literally rip demons in half.
- The game has "a lot of strafing, a lot of running for your life"
- The hand to hand moves are said to be really varied and graphic
- Also a big variety of enemies at once, like a bunch of small enemies and a bunch of bigger bullet sponge enemies
- This second demo ends with the player opening a door and an "80 foot" tall demon awaiting.
(Will Update this post as more info shows up)
I'm liking what I'm hearing so far. Sounds like they're taking cues from Brutal Doom and that's never a bad thing.