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DMC4 vs DmC: Speed Comparison/Analysis

Why you gotta pour salt on that open wound T_T Speaking of, did you ever torture yourself and watch the footage they had of Legends 3? It was...so awesome...*sniff*

But yeah, Mega Man is a prime example of them jumping around between series for years. X was made before the original 7 was released, and they focused on the X games for a long time, and then Legends came out somewhere in there, too. Zero series was out as they started to go back to more X games, and they released the Battle Network stuff. then they came back to make the retro classics, and we had some DS games with ZX and Star Force @_@


Yeah I saw the footage game look so awesome was really looking forward to it guess will never see what could of been x-x. Yeah I am a fan of many of the Mega Man games so its torture to not see X9, Mega Man 11, a new ZX and so on. I am hoping they get back to doing Mega Man sometime soon..if ever.
 
They could try the Call of Duty business model, with two different studios alternating a release every year. But by god...they'll ruin DMC if they do that.

And we did get SFxMM, so there's still hope. Regardless of it being made by a fan, Capcom should think about how one guy loved the Blue Bomber so much that he made a goddamn game!
 
They could try the Call of Duty business model, with two different studios alternating a release every year. But by god...they'll ruin DMC if they do that.

And we did get SFxMM, so there's still hope. Regardless of it being made by a fan, Capcom should think about how one guy loved the Blue Bomber so much that he made a goddamn game!
Not necessarily. Activision failed with CoD by alternating every year... which doesn't give them any time to make an amazing game. Don't get me wrong, I like CoD... but eh, it's basically just a mod of itself at this point.
I think Need for Speed is a good example. With multiple studios, each game does its own thing and yeah... there are a few 'eh' games, but there are also a lot of good NFS games that stand out.


With DMC if they alternate, I'd like to see at least 2 years to the very least... so they the studios can have ~4 years to work on it.
 
Just because you're not addressing someone/something in it's original name doesn't make you childish. It's adding insults to the character that makes you look childish. That's why I called out the person who said SMC4. They were essentially calling it "Sh*t May Cry 4" (they stated it themselves) because they personally didn't like it as well as adding an insult to it.
Britt96 is only calling Dante, alt. guy without making childish insults.

She doesn't like the new Dante but she doesn't want to insult the character, so alt. guy is more civil than calling him "Donte" or "EmoDante" and etc.

Because you don't find it insulting doesn't mean other's don't. It's like when someone in real life refuses to call you by your real name, and instead just says, "Hey, you," because they don't like you.

It's childish, but whatever.
 
Because you don't find it insulting doesn't mean other's don't. It's like when someone in real life refuses to call you by your real name, and instead just says, "Hey, you," because they don't like you.

It's childish, but whatever.
You know how people say that Barrack Obama is the president, and then people who don't respect him say, "he's not my president........?"
You know how people who don't like the Christian faith call the followers "bible-bashers".
I DON"T respect Ninja Theory's vision of him. I'm not happy that this game is pushing forward, but it's going to happen anyway so boo-hoo me. My opinion isn't going to gain favoritism with everyone. It might be offensive, it might not be. For those who like NT's version, congrats. Love him, cherish him, whatever. I just don't share the enthusiam with them. Just like the "campy, lame, outdated, etc" Dante isn't a hit with them anymore. I don't call them "childish" or "immature" for saying that about him. :P It goes both ways.
 
You know how people say that Barrack Obama is the president, and then people who don't respect him say, "he's not my president........?"
You know how people who don't like the Christian faith call the followers "bible-bashers".
I DON"T respect Ninja Theory's vision of him. I'm not happy that this game is pushing forward, but it's going to happen anyway so boo-hoo me. My opinion isn't going to gain favoritism with everyone. It might be offensive, it might not be. For those who like NT's version, congrats. Love him, cherish him, whatever. I just don't share the enthusiam with them. Just like the "campy, lame, outdated, etc" Dante isn't a hit with them anymore. I don't call them "childish" or "immature" for saying that about him. :P It goes both ways.

Describing what you don't like about his character is fine. Saying you don't like this Dante is whatever. Same for those who are over the old Dante. But calling either out of their names simply because you dislike them is childish.
 
Describing what you don't like about his character is fine. Saying you don't like this Dante is whatever. Same for those who are over the old Dante. But calling either out of their names simply because you dislike them is childish.
You like the word childish don't you?
 
Wow, is this still going on? How you can find anything wrong with calling the new Dante an alt char I will never know even when Britt690 explained she was trying not to start anything by using alt and not Donte, Dino, or any of the other names for the new Dante yet you still find problem in it. Dude please get over it. Your the one acting like a child not letting this go.
 
You like the word childish don't you?


It is what it is.

Wow, is this still going on? How you can find anything wrong with calling the new Dante an alt char I will never know even when Britt690 explained she was trying not to start anything by using alt and not Donte, Dino, or any of the other names for the new Dante yet you still find problem in it. Dude please get over it. Your the one acting like a child not letting this go.

Again, just because YOU don't see anything wrong with it, that has no bearing on ME. Hell, calling him Donte or Dino is less derogatory than refusing to even call him anything. Even though they too are pathetic, at least they acknowledge that his name is indeed Dante. How am I acting like a child by simply replying? I told her many posts back that if that's what she wanted to do then whatever. Then you and a few others came along. And here you are again.

I'd like to see someone come through here with an obvious name of unapproval towards the old series. I wonder how many posts he'd get away with before being called out.
 
Wow, is this still going on? How you can find anything wrong with calling the new Dante an alt char I will never know even when Britt690 explained she was trying not to start anything by using alt and not Donte, Dino, or any of the other names for the new Dante yet you still find problem in it. Dude please get over it. Your the one acting like a child not letting this go.
I'm over him and his issues. He can deal with them as he pleases. Let him nag and complain about what's wrong and what isn't.
 
Could we PLEASE move back to the original topic? It's incredible how much of a derail this thread went into.

Anyway, my two cents on the speed topic: I think some people have made a good point in claiming how the slightly slower pace in combat in DmC suits the game well as the pace of just about the entire game is slowed down too, IE, in enemies and whatnot, so it is in no way a flaw within the game. That said, despite enjoying the gameplay, I also agree that this only further accuentuates the fact the game does indeed feel all the more different from the original DMCs. So arguing that DmC "still plays like the old DMCs" is slowly starting to get invalid. I love how DmC plays, but there's no question that itjust doesn't feel just as if I was playing an upgraded DMC4, and that's precisely something a lot of people aren't fond of.

What I find DmC is favoring over speed is the "impact" the player can feel when fighting oponents. The pause between the swings and the split-second time freeze when big impacts hit an enemy (and the slow-mo finishing after killing the last enemy alive) are apparently meant to be there so the player can enjoy the feeling of hitting the enemies and feel like it hurts, instead of having a swift and near "don't-blink-or-you'll-miss-it" combat, but without any real *sensation* of impact, like in DMC4.
 
Could we PLEASE move back to the original topic? It's incredible how much of a derail this thread went into.

Yeah this thread went way off topic. I should've told people to stay on topic to begin with. So I guess it's kinda my fault. lol

Anyway, my two cents on the speed topic: I think some people have made a good point in claiming how the slightly slower pace in combat in DmC suits the game well as the pace of just about the entire game is slowed down too, IE, in enemies and whatnot, so it is in no way a flaw within the game. That said, despite enjoying the gameplay, I also agree that this only further accuentuates the fact the game does indeed feel all the more different from the original DMCs. So arguing that DmC "still plays like the old DMCs" is slowly starting to get invalid. I love how DmC plays, but there's no question that itjust doesn't feel just as if I was playing an upgraded DMC4, and that's precisely something a lot of people aren't fond of.

What I find DmC is favoring over speed is the "impact" the player can feel when fighting oponents. The pause between the swings and the split-second time freeze when big impacts hit an enemy (and the slow-mo finishing after killing the last enemy alive) are apparently meant to be there so the player can enjoy the feeling of hitting the enemies and feel like it hurts, instead of having a swift and near "don't-blink-or-you'll-miss-it" combat, but without any real *sensation* of impact, like in DMC4.

I don't see how anyone can sit there and tell me that DmC significantly improved DMC4's combat system on a wide scale when it only improves base combat. I know that DmC isn't DMC, but it should definitely raise the bar in terms of versatile combos. I feel as if it just focuses on aerial combat when ground combat is just a complete downgrade. Aerial combat is essentially easier now since you don't need Jump Cancelling at all.

I do know what you mean about weapons having more of an impact to them. However it seems too much was emphasized on weapons having weight and power behind them since it really decreases the fast paced action that the previous DMCs had, especially with Dante pausing in between every swing he takes.
 
Honestly, I think the speed is a good mix between DMC1 and DMC3. As a player, you can choose how to play.
The whole game is designed so well. My playstyle is to power up my attacks, and go with a slower approach with a few quick combo's here and there. For example, some people may go slash, slash, (pause), slash (tap)... but I always tend to go slash, slash, (pause), slash (hold) to slow down the rebellion's last move in the combo (I'm assuming this does more damage). The same goes with the angel weapon (I keep forgetting all the names).

I haven't really used the demon weapon for typical enemies... For me it just feels too slow, just like Ifrit in DMC1.... but to be fair I don't really know how to use it except for slash, slash, (pause), trinity smash (correct me if this isn't the real name). When I get the full game I might get into the demon weapons a lot more.
 
To me, the pace of combat has added a dose of realism to the game, and not the bad kind- it makes the game feel more visceral and impactful, as others have mentioned. Also, notice that much of what's giving the impression of a slow down is the amazing motion-captured animations- the actual impacts are timed fairly closely to previous games, at least in the moves that can be compared. I think Aquila's speed will be something to consider, as well.

I'd have to agree that it doesn't make much sense calling it an update to DMC 4 since you can't compare the combat systems that easily. I mean, sure, they're more alike than different compared to other hack n' slash games, but the enemies and environment are just as much a part of the gameplay as the main character's moves. I'd say they blend well in DmC from what I've played.
 
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