The drink reminds of the show Supernatural where the big bad is doing something similar.
i was just thinking about the same thingThe drink reminds of the show Supernatural where the big bad is doing something similar.
*stares at 12 pack of virility*
hmmmm..........Do I want to be demonically controlled?........:/
perhaps its like DMC3 where the demons are embodiments of sin. so veritlity is the demon gluttony's way of incresing its own power. and the others are controlling soceity in their own different ways
This is an interesting observation actually, if I recall it's mentioned or at least implied that Dante is on his way to the Virility factory, where perhaps an evil company CEO resides, a Mega Demon feeding of people who are consuming Virility on a daily basis. Perhaps the evil CEO will be Gluttony and extremely likely to be a Boss fight.
*stares at 12 pack of virility*
hmmmm..........Do I want to be demonically controlled?........:/
Hmm, in one of the videos I noticed that when Dante knocked a demon into a wall it looked like the wall got some big cracks in it. Potentially a sign of destructible environments perhaps? I know in DMC3 there was some stuff you could break to find hidden orb fountains, however this looked more like it could potentially be a purely aesthetic thing. Which I find rather interesting since it could be rather neat to look at how the environment got beat up thanks to you. Since we can only imagine since what happens in limbo happens in the real world, those cracks should then also be in the real world. Of course I don't expect to find out of if it's true or not. But still. Food for thought, at least.
i noticed that too.. but i think since limbo is alive and trying to kill dante maybe he can hurt it u know....cuz in the video when u slash it it starts to sort of pump u know like its hurting....so maybe thats itHmm, in one of the videos I noticed that when Dante knocked a demon into a wall it looked like the wall got some big cracks in it. Potentially a sign of destructible environments perhaps? I know in DMC3 there was some stuff you could break to find hidden orb fountains, however this looked more like it could potentially be a purely aesthetic thing. Which I find rather interesting since it could be rather neat to look at how the environment got beat up thanks to you. Since we can only imagine since what happens in limbo happens in the real world, those cracks should then also be in the real world. Of course I don't expect to find out of if it's true or not. But still. Food for thought, at least.
^ Honestly, the thing I'd love most for them to keep is the soft, relaxing theme that plays after the final mission, during the Total Ranking screen. That one little theme in the game that allows the player to reflect on everything they've went through to get this far. 1 had it, 3 had it, 4 has it. I'd really love for DmC to have one as well.