I'm sorry, but I just sorta feel that complaining about not having a hard lock to direct attacks against the mode-aligned Knights is silly. Especially coming from people who play such difficult games, or games on such a hard difficulty.
It's a challenge! And unlike DMC3 and 4 where most enemies just stood there waiting to get attacked, there's actual strategy in finding a way to segregate them, picking one off without getting your weapon caught on the other. It's the same thing with the Rage, where you have to kill them both within a short span of time, or end up fighting an enraged (hurrrr!) one that's even more troubling. Same thing with the normal Death Knights, or the Shielded Pathos - find a way past their shield.
Has DMC's meta devolved so much that we expect all the enemies to just be sandbags? Some of them are, but some require a bit more to them than just busting out combos on them. It spices things up! Like how Angelos, Blitzes, Dullahans, Arachne, Blood-Goyles, Enigmas, Soul Eaters, Wraths, and the Fallen did. The Hell and Frost Knights can come paired together to form their own challenge.
It's a challenge! And unlike DMC3 and 4 where most enemies just stood there waiting to get attacked, there's actual strategy in finding a way to segregate them, picking one off without getting your weapon caught on the other. It's the same thing with the Rage, where you have to kill them both within a short span of time, or end up fighting an enraged (hurrrr!) one that's even more troubling. Same thing with the normal Death Knights, or the Shielded Pathos - find a way past their shield.
Has DMC's meta devolved so much that we expect all the enemies to just be sandbags? Some of them are, but some require a bit more to them than just busting out combos on them. It spices things up! Like how Angelos, Blitzes, Dullahans, Arachne, Blood-Goyles, Enigmas, Soul Eaters, Wraths, and the Fallen did. The Hell and Frost Knights can come paired together to form their own challenge.