1. I never said Triad wars wa f2p, only thta we never heard of it since last year
We were only talking about Sleeping Dogs and Triad Wars.
You need to specify the sh!t you're talking about then, or...you're just backpedaling right now.
2. Triad War ISNT direct sequel
Sequentially, it's the next game in the franchise, since it's set in the Sleeping Dogs universe. It could very well be a direct narrative sequel, or it's just another game - thaaaaaaaaat's still a sequel bro.
3. No offense all you said is absolutely irrelevant. You may deny it ally you want. But "recovering from losses" doesn't mean "made enough money." So you may deny it all you want. It doesn't matter in the end. Because it is up for square to decide. And finally: "The game sold under 300,000 units in the United States in its debut month before quietly dropping off of the top 10 charts in September". Sorry, compared to crappy Watchdogs those sales are really not that impressive. We haven't heard of it's sequel much in the past time, and if it won't be announced till TGS, I won't hold breath expecting it going to be made.
Nope >.> It seems like you have very little idea how the financial world works, much the same of you arguing with me before about how people start businesses. You're ignoring all the sh!t about forecasts in there, which is sort of a key word to what ToCool and I are saying. They allocate funds for a bunch of different projects all over their company, because they
expect they're going to be making a lot of money (a forecast), when they don't, they're recovering from the losses with that forecast. Sleepings Dogs
did make a profit, hence why we say it was commercially successful. It was not at all a flop, the game just didn't make what square expected/wanted it to. There is a very big difference.
Also, we have't heard from Triad Wars much in this past time because they're
working on it. That's a thing that happens, devs announce a game, then work on it in silence, and then after about a year or whatever they maybe show off a little when they have something definitive to actually show. Seriously dude, you're a gamer, you should know this - you can't be this ignorant.
And why would a game made in Vancouver be shown off at Tokyo Game Show...? There are very few Western games that actually
do that, and even making material for a game show takes resources and time away from the actual game's development. I'm sure they'd rather just continue working on the game itself and not go to TGS. As big as TGS is in the game industry, it's somewhat irrelevant for most western developers.