Also... Who says everyone hates Dante's boots and chaps? Or any of his well tailored outfits?
The only outfit I can truly say I hated was---and this probably won't surprise a single person who knows me---DMC3 Dante's outfit. That open-coat, torn-sleeve get up reeked of so much forced bishonen edgery that it hurt. The clunky-looking boots and the K-pop style haircut (as opposed to the groomed, parted, professional style sported by all the other incarnations, most notably DMC2 Dante with that stylized mane of his that
still looks badass even today), didn't help things either.
Even when translated to DmC as a DLC outfit, it still looks stupid. I was actually both relieved and pleasantly surprised when I found out about the DMC1 costume in the upcoming
Definitive Edition. It looks really cool...now all we need is a DMC2 costume. That would look really neat, especially when wielding weapons like Aquilla or Osiris.
I didn't like the chaps nor the entire outfit for DMC4 because I felt it tried to hard to make Dante look cool but instead made him look like a rejected Final Fantasy character with all those buckles and unnecessary zippers.
It's funny you should mention that...
I'm surprised nobody ever talks about how unhealthily similar the two are (especially Meg, what with the avatar and all
)
I actually agree with you on his personality- At least after his initial appearance in the first fight with Nero. That whole sequence portrayed him as a mysterious calm and cool guy, until the point in the game around where he replaced Nero. I hate to say it, but Reuben Langdon over did it with his inflection and delivery of Dante's lines. He seems to stretch, sigh and breath all of his dialogue instead of speaking it. It's as if Dante can't be bothered to be anything but too cool at all times.
Regratably, Dante's been that way really since 3---maybe not the sighing and laid-back voice-delivery, but he really never seemed bothered by ANYTHING, because he has all the emotional variety of a rock. Remember in DMC1, how Dante seemed more emotionally-diverse and aware of his surroundings? How he showed surprise, suspicion, caution, disdain...even sadness (although it wasn't executed well thanks to sub-par voice acting)? Wave farewell to that.
That's really Dante's biggest downfall as a character...it's that he really
isn't one. A character can't exist or ride off of a single note or aspect of his personality without becoming tiresome...and because Dante is either ecstatically-happy or super-confident every second he's on screen, there's no real investment in him as a character.
I blame a change in management for this issue...Bingo Morihashi and the new writers for DMC after Team Little Devils executed Dante's characterization in the worst possible way.
We wouldn't see any emotional variety or fallacy in Dante again until...well, you know...