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Devil May Cry 4: Special Edition for Next Gen

Gotta report a massive improvement on Dante's Style switching's responsiveness.

We all know Xbox 360's controller's D-Pad is bad. In vanilla, sometimes I chose the wrong Style by mistake because of how the D-Pad is designed. However, looks like they made the "zone of input" (sorry can't find a better term) where to press the directional button narrower. It results in no more mistakes in Style switching.

To test it, I did the old "Guard cancel a Trickster dash repeatedly" trick, and while in vanilla I screwed it up cause - for example - instead of Royalguard the game registered a, say, Swordmaster input, there's no problem in SE.

Good job on that.
 
iv heard that you can use super mode with any costume
i haven't tried it yet cus iv yet to unlock the super's but a few on steam have said it works

allegedly
you pick the costume you want start a mission
then back out from the mission start menu to the mission select
pick the super costume and start the mission

sounds like the super costume is a toggle for whatever was the last costume used

if no one else does i will make a video when i unlock one of the supers
 
Oh this is gonna feel good...

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For some reason, when enemies are in such a straight line, Overdrive satisfies me better.

JCE feels better when they're more scattered around.

Everyone has their own ways of doing things so I'm not going to tell you what you should do, if you feel comfortable with using Overdrive instead of Judgement Cut End then sure that's alright by all means continue...besides if it works why not.
 
Current sales for the game are...42,326. In total.

Even if, say hypothetically, the production of a potentially new game didn't hinge on DMC4SE sales.....they probably would now. :<

Devil May Cry is dead. Long live....Bayonetta?
 
Devil May Cry is dead.

There you go, here's gonna come a flood of posts like this fueled by pure pessimism alone.

That assertions means nothing. There've been cases before in gaming, where people thought a franchise was gone for good, and they were proven wrong.

I'm not gonna jump at any conclusion, especially so early. I don't buy Capcom abandoning Devil May Cry.
 
Current sales for the game are...42,326. In total.

Even if, say hypothetically, the production of a potentially new game didn't hinge on DMC4SE sales.....they probably would now. :<

Devil May Cry is dead. Long live....Bayonetta?
Just a question, please: where did you find this data?
Thank you in advance!
 
Alright, so 40K physical in Japan. Shame, unless this hits a RE numbers on the digital front, Capcom will most likely not toss a number for the remainder of sales.
 
@The Good Gentleman
Wait a moment... that was just PS4 sales. And only in Japan.

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You need to count global PC and Xbox's too to get total sales.

Honestly it's irrelevant. :( Outside Japan and pirate-markets, the game was released digitally, and those sales are hard to factor for aggregates. Plus, there's the ever obnoxious vocal majority: "No physical, no buy."

Then there's the fact that this is a port of an 8-year old game...

And finally, as for Xbox and PC sales in Japan....


Let me put it for you this way - in its debut week, Lollipop Chainsaw sold about 60,000 units on PS3 in Japan. And that was considered an absolute failure. By a much, much smaller company than Capcom.

Now, Lollipop Chainsaw managed to squirm out through cult status - worldwide, across all platforms, to this day it has sold 1 million copies. Unfortunately, this is the part where I remind you that DMC4 is a re-release of an 8-year old game that got fairly lukewarm reception, that doesn't have that "hidden-gem cult status" vibe going. And it's digital outside Japan...
 
Guys, without try to sound like an ass, could we please drop this whole "DMC is dead" stuff.

I mean c'mon, how many threads have we had recently in regards to DMC's future alone? Too many for me to want to count right now. It's getting old.
 
Honestly it's irrelevant.

Of course it's not.

the game was released digitally, and those sales are hard to factor for aggregates.

They count, dude..

And finally, as for Xbox and PC sales in Japan....


No, I wasn't talking about Xbox and PC in Japan, I was talking globally.

Plus, there's the ever obnoxious vocal majority: "No physical, no buy."

Those are just empty slogans. Gamers spew them all the time. There's no way to say the people who said that didn't actually buy the game anyway.

Let me put it for you this way - in its debut week, Lollipop Chainsaw sold about 60,000 units on PS3 in Japan. And that was considered an absolute failure. By a much, much smaller company than Capcom.

But LC was also a new game, while DMC4SE is a rerelease. The standards that qualify good and bad sales for those two kind of releases are different. Hardly a fitting comparison.



No, your reasoning doesn't seem to stand on its own feet to me. Feels just pessimism, tbh. We'll have a basis to say "DMC is dead" if, when we get to know global sales across all platforms, they'll end up being bad. And even then, that doesn't mean death. As I said, history has seen cases of seemingly dead franchises, only to see them being revived.
 
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