Special Edition has been announced yet so far we only know there will be 5 playable characters, at least 6 new cutscenes and LDK mode for consoles. I am 100% sure these are not the only changes coming through and I will list what I expect from the game. I'm looking forward to your ideas too.
-Coatless
-DMC3
-DMC1
-DMC1 Coatless
-DMC2
-Sparda
I'd also want some from the artbook; but this much is fine by me.
*Vergil:
-Coatless
-Nelo Angelo(or/and Corrupt Vergil)
-Sparda
-Corrupt Sparda
-DmC Vergil(just the clothes, please)
*Nero:
-An Order uniform
-Credo(maybe?)
-Pretty much everything from the artbook.
*Lady:
-DMC3(obviously)
-First two designs from the artbook
-Casual(like in anime)
-DMC3 Sparda Ending
*Trish:
-DMC1/MvC
-Gloria
-Casual(like in anime)
-Eva(PLEASE!!!)
Since DMC4:SE is able to get costumes as DLC you can release any of them later on, I have no objections. Just make those.
-I'd like to combo the dice mid-air to break it. I know you can get what number you want by being swift but it's just a waste of time if you don't want to play it on purpose.
-Also a Dice Palace mode would be nice; but it's not really necessary.
*Secret Missions
-I'd like to play the Secret Missions without playing each mission, so a system like DmC did would be nice.
-I don't want the damage I received in Secret Missions to stay in the campaign.
-Secret Missions should be exitable.
*Try to ease backtracking
-Dante's sections should be better paced. I know remaking those missions is impossible as of now; but even minor improvements are an okay.
*Vergil Campaign
-I'm looking forward to minor changes in the environment to make it feel like we're playing on a different timeline.
-Also give us one or two more bosses...if possible?
-Great gameplay modes and they should be in DMC as in DmC.
*Training Mode/Debug Mode
-Great to practice combos and fight through the situations you created. Modders will do it eventually but it would nice to see it originally. Let us experiment with the game's abilities.
*Secret Missions
-As I said before, Secret Missions should be playable separately if discovered in the campaign earlier.
*Bloody Palace
-Don't you think time limit should be optional?
-Going through all the stages one by one is a pain sometimes. How about a skipping mechanic like DMC3 had?
-Bloody Palace should be playable with all characters(obviously)
*Boss Fight/Boss Rush mode
-Want to fight any boss you want anytime you want? Or want to rush through numerous boss battles after one another? I do and I'm sure you want that too. Make it happen, Capcom!
*Dice Palace Mode
-Bloody Palace; but with the dice game. Getting random bunch of enemies to fight and trying to finish the game.
I know everyone wants this! Probably not possible but who wouldn't want this, honestly?
-Vergil fighting Nero at the end of his campaign.
-Literally being able to fight with anyone through Bloody Palace
*Cameras
That i one thing that needs to be fixed, especially in the platform sections.
*Music
-Obviously we need different battle tracks for each character.
-And while you're on that can you give us more variety on battle themes? Like 3 per character? The Time Has Come is intriguing; but easily becomes annoying since it's repeating nearly everywhere.
*New(old) Mobs
-I don't expect any new, original mobs; but seeing some from the old games would be wonderful...if possible.
*Nero
-Give him a second weapon!
*Dante
-I'm looking forward to some new moves if not new weapons.
*Tutorial
-For newcomers to DMC series, each character should have a suitable Tutorial mission for them like Nero had with Dante. Many people disliked DMC4 just because they had no idea what to do when they were with Dante. Don't make the same mistake with the other characters, please.
-More cutscenes than promised for Vergil.
-Also at least one new mission for Vergil. Like Nero fight, Dante fight, fronting Agnus/Sanctus or something else that fits the lore.
-More unlockables and concept arts.
And finally...
-Something that hints DMC5.
So, this is my list. What's yours?
- Costumes(obligatory)
-Coatless
-DMC3
-DMC1
-DMC1 Coatless
-DMC2
-Sparda
I'd also want some from the artbook; but this much is fine by me.
*Vergil:
-Coatless
-Nelo Angelo(or/and Corrupt Vergil)
-Sparda
-Corrupt Sparda
-DmC Vergil(just the clothes, please)
*Nero:
-An Order uniform
-Credo(maybe?)
-Pretty much everything from the artbook.
*Lady:
-DMC3(obviously)
-First two designs from the artbook
-Casual(like in anime)
-DMC3 Sparda Ending
*Trish:
-DMC1/MvC
-Gloria
-Casual(like in anime)
-Eva(PLEASE!!!)
Since DMC4:SE is able to get costumes as DLC you can release any of them later on, I have no objections. Just make those.
- Playthrough
-I'd like to combo the dice mid-air to break it. I know you can get what number you want by being swift but it's just a waste of time if you don't want to play it on purpose.
-Also a Dice Palace mode would be nice; but it's not really necessary.
*Secret Missions
-I'd like to play the Secret Missions without playing each mission, so a system like DmC did would be nice.
-I don't want the damage I received in Secret Missions to stay in the campaign.
-Secret Missions should be exitable.
*Try to ease backtracking
-Dante's sections should be better paced. I know remaking those missions is impossible as of now; but even minor improvements are an okay.
*Vergil Campaign
-I'm looking forward to minor changes in the environment to make it feel like we're playing on a different timeline.
-Also give us one or two more bosses...if possible?
- Gameplay Modes
-Great gameplay modes and they should be in DMC as in DmC.
*Training Mode/Debug Mode
-Great to practice combos and fight through the situations you created. Modders will do it eventually but it would nice to see it originally. Let us experiment with the game's abilities.
*Secret Missions
-As I said before, Secret Missions should be playable separately if discovered in the campaign earlier.
*Bloody Palace
-Don't you think time limit should be optional?
-Going through all the stages one by one is a pain sometimes. How about a skipping mechanic like DMC3 had?
-Bloody Palace should be playable with all characters(obviously)
*Boss Fight/Boss Rush mode
-Want to fight any boss you want anytime you want? Or want to rush through numerous boss battles after one another? I do and I'm sure you want that too. Make it happen, Capcom!
*Dice Palace Mode
-Bloody Palace; but with the dice game. Getting random bunch of enemies to fight and trying to finish the game.
- Gameplay, Combat, Mobs
I know everyone wants this! Probably not possible but who wouldn't want this, honestly?
-Vergil fighting Nero at the end of his campaign.
-Literally being able to fight with anyone through Bloody Palace
*Cameras
That i one thing that needs to be fixed, especially in the platform sections.
*Music
-Obviously we need different battle tracks for each character.
-And while you're on that can you give us more variety on battle themes? Like 3 per character? The Time Has Come is intriguing; but easily becomes annoying since it's repeating nearly everywhere.
*New(old) Mobs
-I don't expect any new, original mobs; but seeing some from the old games would be wonderful...if possible.
*Nero
-Give him a second weapon!
*Dante
-I'm looking forward to some new moves if not new weapons.
*Tutorial
-For newcomers to DMC series, each character should have a suitable Tutorial mission for them like Nero had with Dante. Many people disliked DMC4 just because they had no idea what to do when they were with Dante. Don't make the same mistake with the other characters, please.
- Others
-More cutscenes than promised for Vergil.
-Also at least one new mission for Vergil. Like Nero fight, Dante fight, fronting Agnus/Sanctus or something else that fits the lore.
-More unlockables and concept arts.
And finally...
-Something that hints DMC5.
So, this is my list. What's yours?
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