Don't Starve.
This is a pretty cool survival game with a great art style and soundtrack. You play this scientist named Wilson who finds himself in the dreary world and you just have to survive it. It has a day and night cycle that has fluctuations in the game styles. You're rounding up resources, exploring the world, and coming up with recipes while fending off the occasional monster during the day. While at night, temperatures drop and you need to stay warm and close to a fire with more dangerous enemies abound.
There's quite a bit of depth in this game. Not only do you need to make sure your guy doesn't starve, but there are plenty of ways the world can kill you. You also need to keep your sanity in check by doing certain activities and keeping your strength up. Food can also spoil if you keep it too long and eating that causing you to be more hunger and chips away at your mental health. Your actions also reflect how your crazy imagination that manifest in the world perceives you, and that can give you some allies or more enemies.
It was one of my personal favorite games of last year, and it seems overlooked. If you like survival games, this one is a great one and instead of being another zombie or post apocalyptic thing, you get treated to what almost seems like if Tim Burton (before he went to crap) Minecraft, and survival games had a baby.