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would platinum games have made a better DmC?

would platinum games have made a better DmC?

  • yes

    Votes: 26 33.3%
  • no

    Votes: 26 33.3%
  • maybe

    Votes: 26 33.3%

  • Total voters
    78
I am sorry what are we thinking of when we vote in this poll? Gameplay or story? or both of them? Because obviously Ninja theory failed on the gameplay department. They succeeded providing with a sufficient level of gameplay, but innovation wise - little has been improved upon since previous DMC games.

Says you. I've found a few intresting tricks to DmC and so have a lot of other people. I don't need to be a master to enjoy DMC or DmC Y'know.

Now considering PG has Hideki Kamiya i am pretty sure the story of DMC 5 would be nice. He said on twitter he had a major role in story of DMC 1, and i really liked DMC 1. It may not been a very good story, but it certainly was a decent one and caught my attention :) It certainly caught Ninja theory's attention because they reused same scene (Nelo angelous death, grab amulet and remember of Eva) in DmC.
.

I love how just because Kamiya's involved, its considered golden to you.

Now you can say DMC 1 story was mediocre and all, but hey...at least it had:
1) emotions
2) was coherent
3) was serious
4) funny

So? I thought DmC was all those. In my honest opinion, DMC1 was probably the only DMC of the original series who actually tried to make a good story for the series, but still kind of came off as cheap. Like with the last battle with Mundus how Trish just comes out of no where and just gives Dante power. That seemed anti climatic to me.

So yes, i have confidence that if Platinum games had with Hideki deeply involved - DMC 5:
They would create a decent story.

I say this because of Kamiya, not because the rest of them. Kamiya shows in Bayonetta that he had thoughts on further going on with Dante's story. He hints that Eva was a witch.

Kamiya didn't make Bayonetta alone. I hate it when people think that just because Kamiya's doing something, its just him who's thought of it, and worship him like he's the God of video games.

Honestly, I'd rather have DmC's gameplay, then the mess Bayonetta and MGR has presented.
 
Says you. I've found a few intresting tricks to DmC and so have a lot of other people. I don't need to be a master to enjoy DMC or DmC Y'know.
I am sure you have. But few interesting tricks doesn't equal innovation. And where has i said that you need to be a master to enjoy DMC or DmC?

I love how just because Kamiya's involved, its considered golden to you.
Because Kamiya created Dante. Because Kamiya said on twitter he wrote the story of DMC.
Because he's shown in Bayonetta that he cares for the story of DMC by referencing to Eva as a witch. Plus Bayonetta can make contracts with demons and summon them.
What does that tell me? Eva made a contract with Sparda, and that may been how they met.


Kamiya didn't make Bayonetta alone. I hate it when people think that just because Kamiya's doing something, its just him who's thought of it, and worship him like he's the God of video games.
When i said DMC 5 would be awesome if PG made it, i judged it from two directions:
1) story : Kamiya will make the story pretty decent.
2) Gameplay: Kamiya + his skilled coworkers.

So no i am not saying nor stating or forgetting that Bayonetta was made by a team and not by ONE person. Neither have i said DMC 5 will be great because of Hideki Kamiya, but because of PG = PG is a group not a individual.

So? I thought DmC was all those. In my honest opinion, DMC1 was probably the only DMC of the original series who actually tried to make a good story for the series, but still kind of came off as cheap. Like with the last battle with Mundus how Trish just comes out of no where and just gives Dante power. That seemed anti climatic to me.
Now i am talking about a DMC 5, and not DmC. As they say "Why cant DMC and DmC coexist?", and what i am doing is ignoring DmC because THAT IS NOT WHAT I WANT.
I want DMC 5, and i therefor make a educated judgment that Kamiya could be good for DMC story.
As for DMC 1, of course it has its flaws. But i am not going to let some flaws ruin the overall theme of the story of DMC 1:
Dante a man who wants to kill the demons, and eventually find those responsible for his mother's death. Later he defeats Nelo Angelous only to find out it's Vergil, and then shows a depressing look after realizing this.
 
I am sure you have. But few interesting tricks doesn't equal innovation. And where has i said that you need to be a master to enjoy DMC or DmC?

Because apparently if its not "innvoative" it's not master enough for DMC players. There's different forms of innvoative for different people. What you may call uninnvoative, others would call very innvoative. After all, some even say GOW is more innvoative then DMC3 or even DMC4. But that's just how they see it.

Because Kamiya created Dante. Because Kamiya said on twitter he wrote the story of DMC.
Because he's shown in Bayonetta that he cares for the story of DMC by referencing to Eva as a witch. Plus Bayonetta can make contracts with demons and summon them.
What does that tell me? Eva made a contract with Sparda, and that may been how they met.

First of all, Kamiya didn't just suddenly think of Dante and the whole DMC series at the drop of a dime by himself. He had help, and the Resident Evil crew to give him a bit of help on that. And with Bayonetta, he also had help in designs and story too. Kamiya may be the face of Bayonetta and DMC1, but that doesn't mean he did it all by himself.

When i said DMC 5 would be awesome if PG made it, i judged it from two directions:
1) story : Kamiya will make the story pretty decent.
2) Gameplay: Kamiya + his skilled coworkers.

Even so, I still wouldn't see it as that cool since like I said in an earlier post, I'd take it if Kamiya and P* could get back into that DMC1 vibe, which after seeing Bayonetta and MGR, I doubt greatly.

So no i am not saying nor stating or forgetting that Bayonetta was made by a team and not by ONE person. Neither have i said DMC 5 will be great because of Hideki Kamiya, but because of PG = PG is a group not a individual.


Now i am talking about a DMC 5, and not DmC. As they say "Why cant DMC and DmC coexist?", and what i am doing is ignoring DmC because THAT IS NOT WHAT I WANT.
I want DMC 5, and i therefor make a educated judgment that Kamiya could be good for DMC story.
As for DMC 1, of course it has its flaws. But i am not going to let some flaws ruin the overall theme of the story of DMC 1:
Dante a man who wants to kill the demons, and eventually find those responsible for his mother's death. Later he defeats Nelo Angelous only to find out it's Vergil, and then shows a depressing look after realizing this.

Well good for you. But for me, I just don't see Kamiya or P* getting that DMC vibe back after all they've been doing. Kamiya would greatly have DMC back if he had the chance, but he'd probably add all the spins that he used for Bayonetta or his other games which may work for them, but wouldn't feel right to me in terms of a DMC game.

I've fallen too deep in love with DmC to start excepting P* to make a Devil May Cry no questions asked.
 
Be careful with where you're stepping.
It's that kind of fanaticism that led to hate for DmC.

Yeah, but even though I've fallen for it, I would rather it be handled with care if it goes to someone else. And if they go back to the original series, I'd rather it goes to people trust worthy, not just people who made ONE game for it.
 
Because Kamiya created Dante. Because Kamiya said on twitter he wrote the story of DMC.
Because he's shown in Bayonetta that he cares for the story of DMC by referencing to Eva as a witch. Plus Bayonetta can make contracts with demons and summon them.
What does that tell me? Eva made a contract with Sparda, and that may been how they met.[/I]

I absolutely loved that implication in Bayonetta.
 
No.
At least not all of it.
Gameplay wise? Well, I guess the mechanics would have been "deeper" maybe, but honestly I don't know because I have no clue what people mean when they talk about "deep" gameplay mechanics (._.) Maybe the boss battles would have been a little better. Or they would have put in quicktime events and ruined it (Yes, I know that "Pull here" is similar to a quicktime event, but you know why I prefer it? No stupid button to ruin the visuals and no desperate search for the right button to push). It for sure would have been more difficult, which I would have welcomed.
Story wise? Sorry but no. Gotta admit, I only played Madworld and Bayonetta, but neither of the stories I found as good as DmC's and I didn't care for any of the characters, but of course, that's only the way I personally feel. And while I enjoyed the little nods to DMC in Bayo, I'd rather not have Eva be a witch or Rodin be DMC's Satan :/
Visually? Uh, no, because to me, DmC is the most beautiful game I've ever played. Of course, this is up to taste aswell.
Plus, we must keep in mind that the whole point of DmC was to be as different as possible from the original series, yet still be close enough for people to still accept it as Devil May Cry (wich worked for some at least), and with P* doing the game, I don't think this could have been achieved.
 
When DmC project started they all concluded the essence/core of DMC games was the gameplay.
Now after release people are forgetting this and setting the story first, and gameplay second. The early edition of DmC had glitches and was unbalanced.

Now we're asking if PG could make a better DmC. First you have to ask "What is DmC?", and what is "DMC"?
Because i know for fact DMC is mostly about gameplay. Story is a bonus.

For DmC however they have focused more on motion capture, enviromental detail and story than gameplay. Again, let me say it: DMC's core is gameplay.
In DmC if you like to call it "DMC":
- Taunt was excluded for story
- 60 fps was put aside for sake of convenience and enviroments
- manual lock on was excluded
- Turbo mode not in console versions (tried to find PC videos of it, i failed).


So really - what is DmC? Because DMC from what i have seen in interviews, from my own perception of it:
is mostly about the gameplay.

So why is DmC which is supposed to be DMC, throwing so many good gameplay things aside?


So no PG wouldn't make a good DmC. Because DmC is a story driven game.
Where as DMC is a gameplay driven one.
The fact DmC has adequate gameplay is because of a gameplay standard that was defined and polished by Capcom company from 2001 to 2008(?).
There was less risks

So considering PG's expert area : gameplay.
So unless something weird happens , PG would make the best DMC gameplay.
They may also dish out a decent story of Dante from DMC, if Hideki Kamiya is involved and is still passionate about the story of DMC.

Human mind isn't rocket science.
Hideki Kamiya had a major role in the story of DMC and creation of Dante.
He left Capcom. His ambitions or ideas for DMC /Dante remained in him.
And you see that in Bayonetta, with references and gameplay.
 
When DmC project started they all concluded the essence/core of DMC games was the gameplay.
Now after release people are forgetting this and setting the story first, and gameplay second. The early edition of DmC had glitches and was unbalanced.

Now we're asking if PG could make a better DmC. First you have to ask "What is DmC?", and what is "DMC"?
Because i know for fact DMC is mostly about gameplay. Story is a bonus.

For DmC however they have focused more on motion capture, enviromental detail and story than gameplay. Again, let me say it: DMC's core is gameplay.
In DmC if you like to call it "DMC":
- Taunt was excluded for story
- 60 fps was put aside for sake of convenience and enviroments
- manual lock on was excluded
- Turbo mode not in console versions (tried to find PC videos of it, i failed).


So really - what is DmC? Because DMC from what i have seen in interviews, from my own perception of it:
is mostly about the gameplay.

So why is DmC which is supposed to be DMC, throwing so many good gameplay things aside?


So no PG wouldn't make a good DmC. Because DmC is a story driven game.
Where as DMC is a gameplay driven one.
The fact DmC has adequate gameplay is because of a gameplay standard that was defined and polished by Capcom company from 2001 to 2008(?).
There was less risks

So considering PG's expert area : gameplay.
So unless something weird happens , PG would make the best DMC gameplay.
They may also dish out a decent story of Dante from DMC, if Hideki Kamiya is involved and is still passionate about the story of DMC.

Human mind isn't rocket science.
Hideki Kamiya had a major role in the story of DMC and creation of Dante.
He left Capcom. His ambitions or ideas for DMC /Dante remained in him.
And you see that in Bayonetta, with references and gameplay.
Even though this was Dead on...people are still going to try to find flaws in what you wrote...but bravo...
 
I am sure you have. But few interesting tricks doesn't equal innovation. And where has i said that you need to be a master to enjoy DMC or DmC?


Because Kamiya created Dante. Because Kamiya said on twitter he wrote the story of DMC.
Because he's shown in Bayonetta that he cares for the story of DMC by referencing to Eva as a witch. Plus Bayonetta can make contracts with demons and summon them.
What does that tell me? Eva made a contract with Sparda, and that may been how they met.



When i said DMC 5 would be awesome if PG made it, i judged it from two directions:
1) story : Kamiya will make the story pretty decent.
2) Gameplay: Kamiya + his skilled coworkers.

So no i am not saying nor stating or forgetting that Bayonetta was made by a team and not by ONE person. Neither have i said DMC 5 will be great because of Hideki Kamiya, but because of PG = PG is a group not a individual.


Now i am talking about a DMC 5, and not DmC. As they say "Why cant DMC and DmC coexist?", and what i am doing is ignoring DmC because THAT IS NOT WHAT I WANT.
I want DMC 5, and i therefor make a educated judgment that Kamiya could be good for DMC story.
As for DMC 1, of course it has its flaws. But i am not going to let some flaws ruin the overall theme of the story of DMC 1:
Dante a man who wants to kill the demons, and eventually find those responsible for his mother's death. Later he defeats Nelo Angelous only to find out it's Vergil, and then shows a depressing look after realizing this.
Bayonetta was stupid and borderline pornography. Don't defend that title or you lose all creditability instantly. Bayonetta was the best in terms of gameplay P* has ever dished out but that's the only decent thing you can say about it because the overall package is just so ridiculous to the point where it's just stupid. Nothing more, nothing less. Bayonetta is bad and I don't like it. Plus Bayonetta herself is not attractive and is ugly in my opinion.

Also, I suggest you quit using Kamiya's name with DMC and acting like he's god or something. He's only responsible for ONE DMC game and I can bet it's not even your favorite. I mean, I enjoy DmC a lot but I sometimes feel like the only Devil May Cry fan who's favorite is still the very first Devil May Cry. And yet I still get accused of hating Devil May Cry because I will gladly make fun of and insult DMC.
 
Bayonetta was stupid and borderline pornography. Don't defend that title or you lose all creditability instantly. Bayonetta was the best in terms of gameplay P* has ever dished out but that's the only decent thing you can say about it because the overall package is just so ridiculous to the point where it's just stupid. Nothing more, nothing less. Bayonetta is bad and I don't like it. Plus Bayonetta herself is not attractive and is ugly in my opinion.

Also, I suggest you quit using Kamiya's name with DMC and acting like he's god or something. He's only responsible for ONE DMC game and I can bet it's not even your favorite. I mean, I enjoy DmC a lot but I sometimes feel like the only Devil May Cry fan who's favorite is still the very first Devil May Cry. And yet I still get accused of hating Devil May Cry because I will gladly make fun of and insult DMC.
It's really messed up how you put Bayonetta in such light just because you expect deep stories from video games where their focus isnt on story (video games in general are about gameplay first). Here is Hideki Kamiya himself stating his perspective on Bayonetta's story:
8:38

PG wasn't trying to create a deep story.

Now what's EVEN MORE messed up is how you think i am saying Bayonetta's story is good. My point with bringing up that Bayonetta has references to Devil May Cry such:
1. The bracelet with description telling us about Sparda and Eva
2. Flock off feather face and "Let's rock baby"
3. The spider boss
4. Enzo
5. The artwork where Dante is in same room as Bayonetta, playing strip power with Enzo.


is to show that Hideki Kamiya who had a major role in the story of DMC 1 and the character Dante, still had his work in his heart. He still thought of it, he wanted to be there for a sequal. But he left Capcom because of issues. And as a story/character creator, i know how ****ed up it can be to not be there to further evolve your character. To be on the journey called "sequals".
So my point with bringing these references was to point out DMC 1 was good story wise, and Kamiya was part of creating this good story.
I didn't say Bayonetta's story was good. But one thing is sure with Bayonetta: it did what it was supposed to do - great gameplay. IT SUCCEEDED. In the link i provided where Kamiya was interviewed he answered that his team wasn't going for a deep story with Bayonetta, and the story/cutscenes were there to make you hyped for next gameplay session.

Kamiya isn't a god, i never said he was. Your just getting ticked by me for crediting Kamiya. Here is a tweet of Kamiya, where he says he wrote the story of DMC 1:
神谷英樹 Hideki Kamiya@PG_kamiya
I wrote it ! RT @TryHit: I hope you don't mind me asking these questions: Were you deeply involved with Devil May Cry's story (DMC 1)?

So i think it's fair to credit Kamiya for what he has contributed to.

Your the second guy calling me out for saying "Hideki Kamiya would be good for DMC 5's story".
I wonder why you guys react this way. I haven't said he's a god...
He wrote the story he says, and the story is not a master piece, it is a nice story.

Your entitled to your opinion that Bayonetta is pornographic. I dont really care myself because i dont play games created by people whos goal was to create a great gameplay game , for the story.
I dont play Metal Gear Rising for the story for example, even though it's story was ok.

But if pornographic stuff annoys you, then you must hated this scenes in DmC:
This opening scene is soooooooooo not pornographic.

Remember; you brought up a irelevant topic, not me. I never said Bayonetta was good because of it's story. I brought it up because its gameplay is really good and that's what DMC games are known for therefor PG is a great pick for a DMC game.
 
Bayonetta was stupid and borderline pornography. Don't defend that title or you lose all creditability instantly. Bayonetta was the best in terms of gameplay P* has ever dished out but that's the only decent thing you can say about it because the overall package is just so ridiculous to the point where it's just stupid. Nothing more, nothing less. Bayonetta is bad and I don't like it. Plus Bayonetta herself is not attractive and is ugly in my opinion.

Also, I suggest you quit using Kamiya's name with DMC and acting like he's god or something. He's only responsible for ONE DMC game and I can bet it's not even your favorite. I mean, I enjoy DmC a lot but I sometimes feel like the only Devil May Cry fan who's favorite is still the very first Devil May Cry. And yet I still get accused of hating Devil May Cry because I will gladly make fun of and insult DMC.
I'm sorry, when exactly did the niche of gamers that play DMC, Ninja Gaiden etc. play stem for story elements and rationality? Bayonetta's story did not take itself seriously, at all, and the purpose of the game was to give the niche what they wanted, an over-the-top, ludicrous game, with an amazing combat system to boot. If you want a game with a good story there is Bioshock, the Persona series, Mass Effect, Red Dead Redemption, Dragon Age: Origins, and many others.

You judging an action game, which you yourself said had amazing gameplay, is like trying to say Fighting games like:
SSFIV AE, MK9, P4U, Skullgirls, MvC3, and the rest aren't good because they don't have plots, which makes absolutely no sense.

Bayonetta isn't bad, it did what it set out to do with style. You simply don't like it because you're playing the wrong game and looking for story and sense in a game that didn't set out to have those in the first place.
 
Platinum is overrated, why do people assume ever game they make will be great? And do reply saying all there games are great.
 
Platinum is overrated, why do people assume ever game they make will be great? And do reply saying all there games are great.
Actually they delivered a decent gameplay for Metal Gear Rising, exactly what Kojima wanted to do in first place but his teams inexperience with action/hack and slash held the project back. They hired PG, and PG did the job.

With that said, how can they be overrated when they delivered what they said they would?
 
Actually they delivered a decent gameplay for Metal Gear Rising, exactly what Kojima wanted to do in first place but his teams inexperience with action/hack and slash held the project back. They hired PG, and PG did the job.

With that said, how can they be overrated when they delivered what they said they would?
No people assume if PG does something, it is the greatest thing and is amazingly inovative.
 
No people assume if PG does something, it is the greatest thing and is amazingly inovative.
People assume alot of things. I don't care about assumptions, i care about evidence:

Saying they are overrated is ridicolous from a gameplay perspective. They deserve their success.
Besides, noone says "Platinum games stories are ****en great!!", everyone says "They are great at gameplay".
AND THEY ARE.
So how you find them overrated is weird...
 
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