Why does Dante matter SO MUCH?

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Sparda™;201678 said:
Of course they can be compared. We're talking about spotlight position here, son. If Nero is going to take over the series as the sole and main protagonist, we must compare If he's up for It.

So far, he's not. Let him have his own spin-off series. Devil May Cry is a big name for him to carry all along.

I disagree with you.

boys and girls you are forgetting something very important thing about video games. and that is we are the ones who control them. so we are the ones who make them be in the spotlight. I can play as Dante and be really bad. and i can play as Nero and be the best or the opposite.
 
Cyclone|Joker;201680 said:
I disagree with you.

boys and girls you are forgetting something very important thing about video games. and that is we are the ones who control them. so we are the ones who make them be in the spotlight. I can play as Dante and be really bad. and i can play as Nero and be the best or the opposite.

Right, the fans do control who owns the spotlight. Dante strutted into the gaming world in 2001. If you compare the fandom he's collected in the past 10 years, and the fandom Nemo...ahem, I mean Nero, collected in the past 2-3 years, guess which one is gonna be bigger? Yeah okay so maybe a lot of Dante fans became Nero fans. But me, personally? I was all about Nero when DMC4 came out and I absolutely HATED Dante, until I really got into the DMC saga, and now look at me! I'm as anti-Nero as you can get. Why? Because Dante IS better. I'm pretty sure I'm not the only one who got introduced to the series via Nero, and I'm sure I'm not the only one who Dante started to grow on. Now if I, who pretty much class as a noob in comparison to a lot of other fans, believe that Dante should remain in the spotlight until Capcom kills him off, then I recon the majority of older fans who have been with Dante from day 1 would feel the same.
Capcom should do a statistic survey of which character is more favoured among fans. My bets lie with Dante.
 
Not really... :D Fans do little to control the spotlight,all they can do is critize the game after it's released and hope that the game makers fix their mistakes. Obviously fans didin't get their snake as a playable character on MGS2 and none asked for a new char and that was kinda a big surprise for every player.

As much as i hate it. Dante will get his drop off when Capcom goes out of fuel with the storyline :D or decide it's time to end the saga. But im thinking it would be a nice feature to play as both of them,if not. Focus into one player-game storyline to make it as hot as MGS4 was.
 
clairavance;201689 said:
Right, the fans do control who owns the spotlight. Dante strutted into the gaming world in 2001. If you compare the fandom he's collected in the past 10 years, and the fandom Nemo...ahem, I mean Nero, collected in the past 2-3 years, guess which one is gonna be bigger?

I agree but let's look at it this way. will the people like Dante the same way they like him now if Capcom switched the characters. i mean if they made Nero strutted into the gaming world 10 years ago. and Dante strutted 2 or 3 years?

Durante;201692 said:
Not really... :D Fans do little to control the spotlight,all they can do is critize the game after it's released and hope that the game makers fix their mistakes. Obviously fans didin't get their snake as a playable character on MGS2 and none asked for a new char and that was kinda a big surprise for every player.

Actually the fans do a lot to control the spot light. for example if one fan (Let's call him A) of devil may cry watched a video on youtube of someone (Let's call him B) plays let's say DMC3 and made a combo. A might get really excited and will go and ask about how did B do that combo.

The reason why Companies like Capcom and Konami add a new characters is because they want to make all the people excited. think about it playing as the same person who has the same personality and go killing deamons over and over again. it is kinda boring.
 
Its the fans that buy the games, so they have more say. If sales slump at anytime with any game ina series, the makers have the choice in saying... 'shall we bother with another game'

Since the DMC4 Novel *COUGH* like CV i'm very anti Nero.
I loved DMC2 due to the fact that Dante and Lucia's games were on Seperate discs. If only Capocm took this approach with DMC4.

cv: I got into the series because of Vergil. But i agree that Dante would rate very highly among fans.
 
^You are not the only who got into it because of Vergil,yet my reasons are vastly different...

Still wonder when i give one single explanation,poeple still do the same conversation only to come at the [almost] same conclusion i come.
 
Ofcourse fans can stop buying games. But if it comes to this what does it matter more to you? Gameplay or Storyline? Some games can go better of without a smooth storyline as long as it's fun. Most people when they buy a game they don't look at the games box back of it's storyline,they look at the pictures of the game and decide if it's fun or not,or some just take friends recommendations,Capcom doesn't depend on fans entirely.

And since the writer can screw up the hole storyline and later say ooops,i'll fix it in the next game im really thinking that this doesn't change the fact that we are not the ones who are writing the storyline.

Take an example after a game goes with success writers can continue the storyline in any direction as they wish and if the people don't like it the way it's headed they criticize and complain about the game storyline (if not the gameplay) and then the makers make sure to patch up the holes in their games. Which im not sure if Capcom does. I heard that Sims company does take fans suggestions and so does Konami sometimes,but some game companies dont give a sh1t if you don't like something.

That's all i can say.
 
Gameplay beats storyline for me - if the story sucks, that's okay as long as the main character you're playing is REALLY fun to play. Kingdom Hearts for example - the story is lame (that's just my opinion, so don't flame me) but the gameplay makes up for it. Same with Bayonetta, I don't particularly like the story they're running with, but the gameplay - AWESOME. I don't think any serious gamer would pick up a game with a good story and pathetic gameplay and go 'this game is cool' afterward.
With that said, both factors are equally important to make a successful game, as DMC has proved.
 
Obviously Capcom isn't pretty good at that. I liked DMC1 but it kinda lacked cutscenes for me basically you would just play through all of the game,but im not complaining it was fun. The second game had a boring storyline as always stop the bad guy,defeat him bla bla bla the end. The third was balanced for featuring a good storyline and gameplay although they could have improved the storyline by making some more missions around town not climbing temen-ni-gru for most of the game. No commentations for the fourth game due to me not playing it yet :D storyline looked pretty good though.

Most experienced players rate the game by it's plot even though people who buy the game to play not watch a movie-game enjoy gameplay over Story. While i should add that Metal Gear Solid mostly is a storyline game the conversations go there for 10 min or so when Devil May Cry are just short scenes.
 
Now that's a bit overdoing it :D mostly if the cutscenes are long it shows that the game might be short or might not feature much good playing. Same goes with Kojima games but he likes to try and balance both of it but doesn't always succeed :lol:
 
Durante;201710 said:
Obviously Capcom isn't pretty good at that.

They've stepped up their game, from DMC1's plot falling flat with Dante just being lured into a trap of sorts (big whoop), and DMC2...well, I can't really criticize that game but I don't even think it HAD a story to it.

But DMC3 plot - Dante needs to stop his evil twin from raising hell 'cause no one can do the job but him.
DMC4 plot - Nero fights to save damsel in distress Kyrie, and discovers his heritage in the process. Both stories pretty well layered for games, imo.

Still, did Capcom ever hint or mention that Dante was going to be shoved out of the series? Where did that idea come from, Team Nero? :dry:

Dante was the main character in 2 games of the series, and he was the cameo-character in telling the stories of two new characters (Lucia and Nero). They obviously did a better job with DMC4 than DMC2, because there was plenty of Dante in the latter, and I've heard loads of complaints that there wasn't enough of Dante in DMC2 - which in itself should tell you that DMC will fail without him in it. DMC4 would have fallen flat like the second game if there had been too little Dante, which brings me back to my conviction that Devil May Cry will not do well if Dante no longer plays a very big and very active role in it.
 
They should really make up a good storyline for Dante as in my guess they didin't know what to do with him in 4 that's why they put us up with Nero.
 
Vergil'sB*tch;201719 said:
Perhaps when Capcom run out of ideas, us fans on here could group together and send them our ideas for DMC... Or perhaps we should buy out Capcom and do their work for them

HELL YEAH!!! :lol:

Whoever they had working out the plots for the past two games, they need to keep those dudes on board. They did bloody well storywise, and I'm pretty sure they can take Dante and his title son of Sparda to a new level if they put their minds to it. Look, if we amateur fans can come up with really good ideas for a new game (I mean, the DMC5 threads speak for themselves, right?) then Capcom sure as heck can blow our minds with something incredible.
 
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