Meg;289621 said:
For the sake of having a discussion I'm gonna play devil's advocate.
But shouldn't media have some sort of respect for people? Like how the movie Independence Day was delayed after 9/11. Yes its all just a game/book/movie, but is that really a valid excuse to portray terrible things? What does that say about us as a society that we buy up these kind of things?
If games ever hope to advance as an art form, then developers can't keep allowing themselves to be censored when it comes to touchy subjects, the industry shouldn't stop itself from portraying these things just because it might offend people lest games forever be branded as toys for children.
Look at Six Days in Fallujah, a game that is technically still in development about a very real conflict in a very real Middle Eastern city about a very real group of soldiers deployed there, they even brought in a number of those soldiers to tell their experiences to enhance the realism of the game.
Yet every publisher that has gone near it has abandoned ship the second the controversy sparks up again because they're too afraid to endorse something that might damage their reputation, all because it may offend people.
Meg;289626 said:
Imagine a game that allows incest and rape. If a person does those things in real life they are thrown in prison, but if they do it in a game then its ok? Why? Whether or not is real isn't the point. The point is that they are choosing to do an unspeakable act because they think its fun/funny.
Sometimes it can be hard to draw the line where censorship in games is concerned, yet it's still largely down to the relative age of our media, games are young as a form of entertainment, a movie about incest or rape is less likely to come under as much flak as a game that covers the topic purely because movies already have their established reputation.
Because of that opinion still flying around that games are toys for children, it'll be some time before developers will ever be able to delve into the topic.
The thing is though, developers that have gone onto more touchy topics don't do it because it's fun/funny, they do it because they're trying to make a point. It's probably the one final thing I respect Infinity Ward for, having the balls to go ahead and do that airport scene, not because they thought it was funny, but because they wanted to portray something seriously in a way that could potentially spur games onwards as an art form.
Rape games...Well, they never see the light of day as far as official releases are concerned outside of Japan anyway, and when they do, they tend to get buried pretty swiftly, so it's a moot point.
I want video games to go beyond mindless entertainment toys for the youth of the generation, I want developers to be able to explore controversial topics without fear of censorship because of offence, however, if this happens, developers can't ever go back, nor can they hide behind the shield of "Calm down! It's just a game!"
Once they go that far forward, that's it, they have to stay on that course or games risk losing all credibility as an art form.