ROCKMAN X
Keyser Söze
well they did say they were making resident evil 6 "Dramatic Horror" to appeal to the call of duty fanbase. So it doesn't surprise me at all
What ??? cod ?? survival horror ? they both shouldn't be in the same sentence !
well they did say they were making resident evil 6 "Dramatic Horror" to appeal to the call of duty fanbase. So it doesn't surprise me at all
And that's what reboots are...you thought reboots are attempts to make a awesome game? As many fans have cleared up a reboot was unecessary, and Capcom clearly said it themself "We want 5M". Decisions that are made by businessmen to do a reboot isn't to bring creativity and innovation. It's to bring in money.I think Capcom uses the game title "Devil May Cry" and the character name "Dante", because people have already heard of those. Instead of making a whole unique title and character, they use already known names and an already known concept (demon hunter VS demons) to reel in more people and then calls it a reboot (amongst other things). I don't think Capcom WANTS to make a whole new unique game, but to actually use Devil May Cry and change it to attract more, new fans instead of pleasing the already established fanbase.
And that's what reboots are...you thought reboots are attempts to make a awesome game? As many fans have cleared up a reboot was unecessary, and Capcom clearly said it themself "We want 5M".
Decisions that are made by businessmen to do a reboot isn't to bring creativity and innovation. It's to bring in money.
I think Capcom uses the game title "Devil May Cry" and the character nabase.
"creative direction":A reboot is never a necessity.
A reboot is made so the developers can use an already existing franchise and change it into another creative direction, to refresh something old and outdated and make it new, fresh and modern, to keep up with the times. And instead of spending their creativity in making a whole new title, they use their creativity on an already existing game, because then people will recognize the name of the game and think it is related to the games they already know from the past. It's a brilliant sales technique. And at the same time, the developers don't have to come up with something completely new, because they already have the basics spelled out for them. In this case, a demon hunter called Dante who fights demons using guns and swords.
Do you understand this explanation, because I really tried my best to not make it too complicated.
If that is what they think then don't have a simple idea on how to make a decent sequel or prequel rather then hitting the "Reboot" button its nothing wrong to title the game "Devil may cry" just because its popular and people like and wait......that means they know it that Dante as a Name is an "icon" which shouldn't be rebooted in process but they miserably failed to understand that we also wanted the same appearance with it not only the Name "dante"
but leaves behind the glorious "Red contrasted clothes" "Smiling dante" or you can simply call "charming dante" which people used to love but taking away the food from your hands and giving a "chunk" of it doesn't satsisfy fans see that's why ppl dissatisfy with it but you're optimistic i guess and you take it as a part of rebooting [which wasn't even needed]
ME= [As a neutral Third person i can say he looks badass and cool in his own way okay as a character he seeems cool to me]
ME = [As a DMC fan why it isn't my dante hey capcom ! and there comes the DmC fanboys to kick me in the nuts ]
A reboot was needed for what Capcom wants: to get a wider western fanbase. The original Dante is too "Japanesy" (I am so going to get flamed for using that word. XD ) and Capcom wants to change that by making a Dante who is more relatable to the western gaming community. That's how I see it anyways.
That said, I love original Dante, I love that he is the way he is, my favourite is DMC3 Dante! However, I can see where Capcom is heading with this new Devil May Cry and the new Dante, and it is understandable. They just upset a whole lot of fans in the process which was wrong of them, because it is literally like Capcom just giving them the finger. And sadly, Ninja Theory has become the scapegoat when it really is Capcom who is to blame. It's just easier to blame Ninja theory, because they are the "new kids on the block".
Oh Leon.
*drool*
But yes, they did it right with Resident Evil, appearance wise after all. Gameplay wise they turned it into a shooter which was a mistake, imo.
devil may cry 4 is what you would call non creative direction. Its basically the same as dmc3 but with different locations. Even Dantes moves are the same. When you look at DmC, you can tell DMC has gone through a huge creative direction."creative direction":
I don't see how it's creative when your using concepts from before.
And most of what you said is obvious stuff.
Creative Superman is coming out ever 2-5 years. And everytime we see Superman in his costume. The essence of creativity.
devil may cry 4 is what you would call non creative direction. Its basically the same as dmc3 but with different locations. Even Dantes moves are the same. When you look at DmC, you can tell DMC has gone through a huge creative direction.
Im sure DMC didnt nessassarilly need a complete overhaul but I dont think capcom has the ability to fix all the loop holes. Most of the loop holes are so obvious that capcom would have to rewrite past dialog scenes with new dialog and explain why they wrote what they wrote before. All the while progressing a new story. Id say another 2 to 3 games. But since DMC was never about story, dmc5 would be dmc4. Although there would be sweet cutscenes.
The way weaons are used are changed. All the styles that were on the dpad have been integrated into actual moves. The traversal part of the game are way different. Dantes whip takes only one part of nerosly.
air dodge you mean this ?more hand to hand moves, like elbows and double round house kicks and uppercuts, WHAT
I forgot to mention that the uppercut was also in the The Secret at 1:05 if u wanna look at that too also the rising rainstorm is at 0:47 belowminor addition more then welcome
Yeah upon seeing those seems like it has more enhanced combat with melee moves oh yeah that's also great rising rainstorm perfect name for it btw but they could made dante more healthy looking and his DT more "Demonic"