More spoilers from another 'leak' which are unconfirmed, so, grain of salt and all that jazz.
I have more but they're, like, really, really, huge. The way people reacted to being spoiled I'm not sure I want to submit them to these.
>There are three scenarios, one for each character with ten missions each. You can play them in any order, but Nero's is the first chronologically. Once you complete them all, you'll unlock the endgame scenario in which you play as all three in different missions.
>Vergil isn't playable in the base game, but Nero does get to use Yamato later on. Vergil will probably get a DLC expansion similar to what was done in DmC.
>"V" gives a different answer for his name each time he's asked what it stands for. He's a much more "vulnerable" character than the rest of the cast. He was an orphan adopted by Nico's family, and at a young age he discovered that he had a spiritual connection with the demon world. His tattoos are identical to Nico's as a symbol of appreciation for her raising him.
>"V" uses a magic staff or baton to summon monsters, and his different "weapons" are different classes of monsters such as demons, ghosts and angels that he recruits after defeating them in a boss fight.
>The way each character saves and upgrades is different. Dante and "V" will encounter classic DMC statues, while Nero finds hot spots where he can contact Nico.
>A training room similar to the one from DmC will be included.
>Alternate costumes make a return. Nero uses his appearance from DMC4, Dante's is completely original.
>If you hate Devil Trigger, then don't worry because Dante's battle theme is the typical Shootie HG fare. "V" has an orchestra rock styled theme.
>Here's the way dynamic music works. When you begin a battle, the song is an instrumental, and the lyrics will kick in once you raise your style ranking, followed by the chorus when you raise it even higher. At the higher rankings, the bass and instrumentation will be enhanced, at at SSS you can hear new parts of the song that aren't present normally, such as a solo or extra vocalizations. For example, the synth riff you hear in the full version of Devil Trigger.
>Vergil isn't playable in the base game, but Nero does get to use Yamato later on. Vergil will probably get a DLC expansion similar to what was done in DmC.
>"V" gives a different answer for his name each time he's asked what it stands for. He's a much more "vulnerable" character than the rest of the cast. He was an orphan adopted by Nico's family, and at a young age he discovered that he had a spiritual connection with the demon world. His tattoos are identical to Nico's as a symbol of appreciation for her raising him.
>"V" uses a magic staff or baton to summon monsters, and his different "weapons" are different classes of monsters such as demons, ghosts and angels that he recruits after defeating them in a boss fight.
>The way each character saves and upgrades is different. Dante and "V" will encounter classic DMC statues, while Nero finds hot spots where he can contact Nico.
>A training room similar to the one from DmC will be included.
>Alternate costumes make a return. Nero uses his appearance from DMC4, Dante's is completely original.
>If you hate Devil Trigger, then don't worry because Dante's battle theme is the typical Shootie HG fare. "V" has an orchestra rock styled theme.
>Here's the way dynamic music works. When you begin a battle, the song is an instrumental, and the lyrics will kick in once you raise your style ranking, followed by the chorus when you raise it even higher. At the higher rankings, the bass and instrumentation will be enhanced, at at SSS you can hear new parts of the song that aren't present normally, such as a solo or extra vocalizations. For example, the synth riff you hear in the full version of Devil Trigger.
I have more but they're, like, really, really, huge. The way people reacted to being spoiled I'm not sure I want to submit them to these.
Last edited: