Ok, so, yes, CAPCOM has Been Cutting Corners and Playing it Safe for Years but to just say that and pretend it's as clear cut as that is not fair. Yeah, Capcom dropped the ball throughout the whole 7th generation. They became synonymous with bad business practices in the game industry, but they are trying to turn it around and have bend over backwards trying to present a good product time after time. They might not be the creative makers they once were, the way all games tried to mimic theirs. They created genres, for f's sake, (RE & RE4, DMC) and now, not so much, but that's not because they don't want to, it's not as easy to take risks in the post-PS2 era, it costs a lot more to make AAA games than it did then and a flop would hit the company much harder now, specially because they don't have the financial stability they once had. If it cost the same to make a AAA as it did in the PS2 days you can be sure they wouldn't be as scared to screw up.
Yeah, I would love, loooveeee, for DMC5 to be a much less 'safe' title, same for RE2, I would all but literally, and maybe even literally, drop kick someone for RE2 to be a fixed camera, classic style survival horror game, to be to RE2 what REmake was to the og RE, and it's true, DMC's best titles were the ones that kicked caution to the wind and dared, but I can't fault them, not when they're genuinely trying.
Ok, how was it not a big deal when Capcom and Clover split? It was a huge deal and it did make headlines but, again, that's not how it went down. There were a lot more factors at hand than hypothetical corporate meddling and overpowering their creatives with corporate decision making. Clover made quality games that have become truly iconic but each and every single one sold like every copy came with anthrax. After much negotiation and problems with cost to sales they left not only of their own accord but with the blessings and good wishes from Capcom. There was nothing 'embarrassing' about it.
I already mentioned it but the micro transactions are not as intrusive or detrimental as all that. If the didn't exist and the game was still as hard and you'd still earn as many orbs as we've seen there wouldn't be an issue with the game not giving you enough so there is no reason for there to be an issue at all. If you don't want them don't use them. From what we've seen you don't need them to beat the game or even progress.
I understand the implication of having the two most anticipated games out of Capcom in 2019 being a DMC, something Kamiya created, and the remake to RE2, something Kamiya directed, so, yeah, gratitude, and whatnot, but what exactly would you want out of it? He's not going to get involved with either DMC5 or RE2, one is practically done and the other one is done. There is no 'let Kamiya do it' about this, as much as I'd love that, so that is a dead horse. And I would very much love that because despite the overly pessimistic interpretation from these of the events taking place there is one thing I do, whole heartedly, agree with: that the characters I fell in love with are long gone. There is only a parody of what they were left and in that I am not seeing anything to tell me otherwise and while Kamiya wouldn't be able to recreate that experience without more than just himself and his team, I do think he'd get it much closer to it than most anyone else.
I don't think this is the creative bankruptcy of a game this guy keeps saying it is (PS: Easy Auto has been a feature in every DMC game and every Bayonetta, too, not just this one), I do have hope, but there are also a lot of things I think the guy hits home with and I also have my own laundry list of issues with the game that have me concern with the final product, so I'm not going to pretend I don't see where this guy is coming from, or even disagree with the general sentiment, but I am most definitely more hopeful about the possibilities than he seems to be.
Lastly, I do think people should be allowed to express their concerns. This is the very first video I've seen of anyone saying anything negative about the existence of this game and usually every mayor title has at least a few dozens of people who are very vocal about how the game in question is going to suck and they have plenty of evidence. Have you seen the stuff being posted about RE2? But for DMC? This is all I've seen. 1 video, so maybe the guy isn't far off, that we're so grateful that the game exists we're so not willing to look at this gift horse in the mouth in case Capcom decides to never make another one, considering how long it took for this one to come into being it might not be so farfetch'd for people to eggshell across this one. I definitely don't think people are 'settling for a bad game over nothing at all.' If DMC5 looked bad, after a 11 year absence, people wouldn't stay quiet, but I do think that there is a absolute refusal to say or hear anything bad. Everytime I express any concerns elsewhere there is a huge uproar and comparisons to DmC or, basically, as odd as it sounds, I get called a DmC-lover, which everyone seems to equate hating on this game to. It's an odd mixture of the ludicrously long absence of the mainline series and the existence of DmC that seem to have people demanding everyone be happy with the game. Weird, I know, but that's the impression that I get.
fin. At least to the point by point discussion of the things the video is saying.
Yeah, I would love, loooveeee, for DMC5 to be a much less 'safe' title, same for RE2, I would all but literally, and maybe even literally, drop kick someone for RE2 to be a fixed camera, classic style survival horror game, to be to RE2 what REmake was to the og RE, and it's true, DMC's best titles were the ones that kicked caution to the wind and dared, but I can't fault them, not when they're genuinely trying.
Ok, how was it not a big deal when Capcom and Clover split? It was a huge deal and it did make headlines but, again, that's not how it went down. There were a lot more factors at hand than hypothetical corporate meddling and overpowering their creatives with corporate decision making. Clover made quality games that have become truly iconic but each and every single one sold like every copy came with anthrax. After much negotiation and problems with cost to sales they left not only of their own accord but with the blessings and good wishes from Capcom. There was nothing 'embarrassing' about it.
I already mentioned it but the micro transactions are not as intrusive or detrimental as all that. If the didn't exist and the game was still as hard and you'd still earn as many orbs as we've seen there wouldn't be an issue with the game not giving you enough so there is no reason for there to be an issue at all. If you don't want them don't use them. From what we've seen you don't need them to beat the game or even progress.
I understand the implication of having the two most anticipated games out of Capcom in 2019 being a DMC, something Kamiya created, and the remake to RE2, something Kamiya directed, so, yeah, gratitude, and whatnot, but what exactly would you want out of it? He's not going to get involved with either DMC5 or RE2, one is practically done and the other one is done. There is no 'let Kamiya do it' about this, as much as I'd love that, so that is a dead horse. And I would very much love that because despite the overly pessimistic interpretation from these of the events taking place there is one thing I do, whole heartedly, agree with: that the characters I fell in love with are long gone. There is only a parody of what they were left and in that I am not seeing anything to tell me otherwise and while Kamiya wouldn't be able to recreate that experience without more than just himself and his team, I do think he'd get it much closer to it than most anyone else.
I don't think this is the creative bankruptcy of a game this guy keeps saying it is (PS: Easy Auto has been a feature in every DMC game and every Bayonetta, too, not just this one), I do have hope, but there are also a lot of things I think the guy hits home with and I also have my own laundry list of issues with the game that have me concern with the final product, so I'm not going to pretend I don't see where this guy is coming from, or even disagree with the general sentiment, but I am most definitely more hopeful about the possibilities than he seems to be.
Lastly, I do think people should be allowed to express their concerns. This is the very first video I've seen of anyone saying anything negative about the existence of this game and usually every mayor title has at least a few dozens of people who are very vocal about how the game in question is going to suck and they have plenty of evidence. Have you seen the stuff being posted about RE2? But for DMC? This is all I've seen. 1 video, so maybe the guy isn't far off, that we're so grateful that the game exists we're so not willing to look at this gift horse in the mouth in case Capcom decides to never make another one, considering how long it took for this one to come into being it might not be so farfetch'd for people to eggshell across this one. I definitely don't think people are 'settling for a bad game over nothing at all.' If DMC5 looked bad, after a 11 year absence, people wouldn't stay quiet, but I do think that there is a absolute refusal to say or hear anything bad. Everytime I express any concerns elsewhere there is a huge uproar and comparisons to DmC or, basically, as odd as it sounds, I get called a DmC-lover, which everyone seems to equate hating on this game to. It's an odd mixture of the ludicrously long absence of the mainline series and the existence of DmC that seem to have people demanding everyone be happy with the game. Weird, I know, but that's the impression that I get.
fin. At least to the point by point discussion of the things the video is saying.
Last edited: