Stop hitting the nail on the head Wolfy, you're gonna drive it right through the other side of the board.
I'm just relieved that there are other multi-celled organisms on this forum that agree with me. My exploits on
DevilsLair have made me wary about being vocal about these problems in the anime, since people there seemed to absolutely
fellate the show to degrees I could never understand, and would defend it in ways you wouldn't believe.
remember how DMC3 showed how Dante cared about his bro and mourned him, despite the fact that he had to put him down? Let's introduce Baul and Modeus, two brothers in pretty much the same situation as Dante and Vergil years prior, and let's have Dante feel no involvement or empathy whatsoever.
LITERALLY.
I'm constantly bewildered how few people point this out. This was a rare opportunity to
bring back references to the events in
3, and see how an older, more experienced Dante from over a decade later would contemplate those events in retrospect. Having lived that kind of relationship when he was 19,
one would think that he would LEAP at the chance of preventing another pair of demons engaging in the same bitter struggle. But,
no. He plays the most platonic and morally-detached role imaginable, and even taunts them both for engaging in it.
And moreover, how is it that we were introduced to two demons from Sparda's era,
literally acting as his former students, and we still got next to no information about him or the Demon War with Mundus? That would've been a GREAT opportunity for a flashback depicting that time, maybe showcasing what Sparda was like in his prime...
But, no: just an insultingly-easily resolved conclusion with next to no impact on future episodes or games, just like every other minute of this poorly-written garbage. Onto the next episode.
But Beryl was just Lady-lite with a Berserk Brand, and the second novel is one of the worst pieces of fiction in the entire franchise.
The
DMC2 novel had the Herculean task of formulating and interesting story whilst incorporating the vague-as-all-hell source material from the game it was based on, being written and released around the same time. It's not Tennyson and certainly not as coherent as the first novel, but it's still miles better than the nonsensical, in cohesive narrative wonder found in
DMC, and to a lesser extent,
4. It's not one of the worst by a long shot---
especially when something as poorly-made and impressively bad as the
Animated Series exists, which does so on a significantly-larger budget and input from the game's producers than the novels did despite being
objectively worse in quality.
As for Beryl, she was written when the novels were published back in 2003,
two entire YEARS before
DMC3 was a poorly-developed scenario in Bingo Morihashi's empty, talentless skull---and yet, she has more fleshed-out and far less vague backstory than Lady, doesn't attack him impulsively like a dumbass when they first meet, has more frequent, interesting and believable interactions with him than Lady
EVER did in
DMC3, and actually departs on a good note that doesn't warrant her presence being shoe-horned into future installments for no good reason in the way Lady inexplicably is for the anime and
DMC4.
"Lady-lite"? Try "improvement."
For that matter, whenever there is some trouble that could be considered a highlight, there's no tension because we know he's going to make it, and the action isn't even entertaining (a complete disappointment given it's goddamn MADHOUSE).
^Literally this. The show still could have depicted Dante's more casual lifestyle outside of his mercenary work without making it dull, predictable, and afraid to exercise his personality outside of the procedural "eat pizza/read magazine/wait for plot to insinuate" thing he did between demon hunts.
Also, in addition to having MADHOUSE, the character designs and animation direction was by
Yashiaki Kawajiri---the anime mogul behind
Ninja Scroll, Wicked City, The HBO
Spawn series and
Vampire Hunter D: Bloodlust.
So much talent
wasted on an anime so poorly constructed and lackluster. I've seen barebones anime adaptations of games like
F-Zero and
Sengoku Basara that play it extremely safe and don't offer all that many surprises, and STILL remain superior on simple grounds that they don't insult the audience's intelligence to such impressive levels.
I disagree, personally I found it to be an okay departure from what we normally see. It sort of highlights how normal the world Dante lives in is, and how he's an outlier in that sense.
How did it show any of that? The most interaction with the outside world we saw Dante get was when he went to that diner to--you guessed it---eat strawberry sundaes. It was one of the few instances we saw him step outside of his office during casual hours, and all it really shows us is that he still dresses like a cosplayer even in a suburban setting without anyone questioning it, and doesn't interact with people at all.
And what does he do when he's
in his office? Sleep, read magazines, complain about debt. Yeah, as spell-bindingly fascinating as that is, I don't think it gave us a whole lot of insight on Dante's personality, outside of awareness of the writers' outright fear of expanding upon it outside of everything we were shown in
DMC3.
Like, Jesus Christ, show him
doing something else---this is the same guy that keeps files and tabs on all of the demons he hunts, and does detective work. Why is 99% of his idle activities what college students do in their dorms between classes?
Case in point:
storytelling is about a meaningful struggle. It's not that focusing on Dante's day to day life or making him depressed was the problem, it's just there was no real struggle, arc or conflict to really care about. So it just feels not worth watching if your not a DMC fan (and even then I couldn't really recommend it :thumbsdown
I don't think DMC3 made him inflexible as it didn't really give you a whole ton of new info (the manga as well) he's still a blank slate for you to mold as you see fit.
DMC3's long-term problem was that, as you pointed out, the series' writers have never "molded" the character into anything beyond how he appears in that game, as if they're cowering in terror that they'll receive the same backlash from when they removed those elements from his character in
DMC2. And since they've never evolved Dante's character since
3, despite two chances to do so in the form of the anime
and the next game, they just resorted to the incredibly-lazy decision to just keep recycling those traits OVER and OVER again until the audience is literally comatose.
I do get the personality complaints but that's the writers flanderizing his personality. So I don't see it as the game's fault per say more the writers that came after.
Not "writers"...writer. The man responsible for the bulk of these poor decisions is one Bingo Morihashi, who's been the primary scenario writer for the anime as well as
DMC3 and
4. If Dante's personality not evolving isn't partially his fault, than there's no one else to blame.
Quite the opposite, actually, given all of the demons and strange things that happen throughout the show, which culminates into what could be considered another DMC3-level event that threatens the city. Ultimately, we see the world isn't nearly as normal but still doesn't tell us anything we didn't already grasp from the games before all hell breaks loose.
It told us even
less, if you can even believe that. Something that's always bothered me and a handful of other fans is the lack of clarification on the relationship between human society and the presence of demons.
We know that the world Dante inhabits is an alternate version where 2000 years prior, Sparda defeated the demon horde, etc. But how did the human race respond to that event in the years to come? I'm assuming the humans in Dante's era don't believe in demons, despite them occupying the shadows and underworld around them...and yet, there's a statue of Sparda in the park, proving his existence. Does anyone question who he was? What was his role in history, according to the human race? Is it history, or just fantastical tidbits of legend to them? And what are their reactions to an entire city-state like Fortuna taking something they view as myth, and worshiping to the point of establishing their own Order of warriors? What does the rest of the world think they're hunting, if not demons?
For all its faults,
DmC tried to remedy this potential issue by separating the human world and Limbo with a veil of awareness. It presented even more problems in the plot, but at least the writers
tried. To this day, Capcom's official writers have
NEVER bothered to explain the role of demons in the human world, or whether or not regular people are aware of them.
It just comes off as lazy and outright refusal of world-building. You have all these characters with the potential of being interesting, occupying a world and mythos that's more vague and non-existent than Vergil's motives as a villain.
If you peer closely into his azure stare , you can just barely make out the crippling anguish that those inconsiderate humans put five strawberries on his sundae instead of the usual six.
Surely these are the things that make a Devil cry.