Vampi;277861 said:
So i think Capcom was really trying to phase out Dante. But since Nero was considered a crappy copycat of Dante, then maybe Capcom thought that by totally changing Dante, but looking like a totally completely different person, that fans wouldn't protest much since Capcom says that Dino is the "real" Dante (look at how that backfired).
personally i rather liked nero. his controls were more intuitive, and i felt like his abilities (among other things) were a much better fit for the devil may cry series. dante, for all his popularity, just doesn't handle well for a hack 'n' slash protagonist. the whole styles thing, i felt, overcomplicated the gameplay rather than contributed to it. i don't know what they are planning for this newer, younger dante, but i hope that he handles more like nero.
furthermore, it takes some serious detective work to understand the plot to most dmc games so far. someone who just picks up a copy can play from start to finish without knowing ANYTHING of the storyline. with this new dante, they seem to have invested more time into his psyche, and i hope that both he as a character and the storyline feel more evident during gameplay.
addictive gameplay can make you have fun, but an immersive story and badass main character on top of that can add a whole new level of emotional investment. i hope dmc: reboot manages to cross that barrier.