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DmC or DMC5?

We do not have to accept anything.

I'm not going to just set back and say, "Hey, one of my favorite series has holes in it and I'm fine with that!"

No, thats not going to happen.

I'm going to keep hoping for the best.

Anything is possible. If this game comes out and bombs than I could definitely see Capcom going back to make DMC5. And even if this game does succeed there is still the slim possibility of Capcom going back just long enough to rap up the series to shut up raging fans.

You're setting yourself up for disappointment then.
 
Thats YOUR opinion.

Please do not try to pass it off as fact.

Its like your trying to pass your negativity off on me or something.

Oh, don't be so defensive. The possibility that we never get anything explained is bigger than Capcom actually going through the trouble to do so. That's just how Capcom is.
 
Oh, don't be so defensive. The possibility that we never get anything explained is bigger than Capcom actually going through the trouble to do so. That's just how Capcom is.

I know how Capcom is.

They are a BUSINESS first and foremost.

Money is what it will boil down to.

If this DmC does not do to well or if Fan outcry is high enough I could totally see them making DMC5.
 
They might make a DMC5, but the chance of it explaining anything is fragile. It will most probably start a new story, making alot of new unanswered questions.
 
They might make a DMC5, but the chance of it explaining anything is fragile. It will most probably start a new story, making alot of new unanswered questions.

Capcom is not perfect, I will admit that.

But they also are not complete idiots.

If the fans outcry for DMC5 is high enough than Capcom will listen to their little dollar signs. Capcom knows what the fans want with DMC5. And that is a explanation towards alot of stuff in the series.

Capcom would know that if they just made another game WITHOUT addressing these issues that it would only hurt them in the long run.
 
Capcom is not perfect, I will admit that.

But they also are not complete idiots.

If the fans outcry for DMC5 is high enough than Capcom will listen to their little dollar signs. Capcom knows what the fans want with DMC5. And that is a explanation towards alot of stuff in the series.

Capcom would know that if they just made another game WITHOUT addressing these issues that it would only hurt them in the long run.

I believe, and that is from personal experience I say this, that Capcom is more worried about making a good game than making sure it follows a certain storyline. All the series they've made have these plotholes written all over them, Resident Evil, Megaman, Street Fighter, just as there are in DMC.

Hence why I said that you would just set yourself up for disappointment if you are hoping for a complete runthrough of all the plotholes made throughout the DMC series.

Not trying to turn it as a fact, but rather as personal experience. After DMC4, I lost hope for Capcom ever explaining these things. Which is one of the reasons I am such a huge supporter to DmC as it is a fresh start to the series with a new storyline, and I hope NT won't allow for the plotholes to grow so big, as they care about storyline and pride themselves in making good stories in gaming.
 
Resident Evil

woah woah woah,

Hold on,

Capcom has actually done a pretty good job at explaining the plotholes of the RE series.

They have released alot of content that has explained alot of the unanswered questions in the RE series.

1.The Wesker Report
2.Resident Evil Umbrella Chronicels
3.Resident Evil Darkside Chronicles.

Just to name a few. All 3 of these titles I listed above explained a great deal of the unexplained storyline elements.

And Resident Evil 5 finally showed us how the infamous Spencer looked.

There are still a few things that need to be explained "that I think will be in RE6" but other than that Capcom has done a great job with the RE story.

I just fail to see how it would be so impossible for them to do the same with DMC like your suggesting.

As I have said countless times, All it would take is for Capcom to apply themselves to actually answering those questions. They are fully capable or doing so and if the Fan outcry is high enough and the money is right than I could see them doing it.
 
Your faith in Capcom sure is higher than mine is then.

I'm not a big fan of Capcom, let me just get that straight.

Like I said they always put MONEY first above everything which causes them to neglect alot of what the fans want.

They did the same thing with Resident Evil.

I have been a fan of Resident Evil since day 1. I loved the survival horror and puzzle elements. But Capcom decided one day to change all of that with Resident Evil 4 which was pretty lacking in the horror department and up in the action. I actually liked RE4 alot. But I still hated that it was not what I would expect from a RE title. And instead of going back to the horror they bumped up the hollywood action 10x and created RE5 which is by far my most hated RE game yet.

And now they are releasing another big action RE title called Operation Racoon City which will once again put way more emphasis on action than horror.


So my point is that I do not like Capcom.

But I do know how a Company like Capcom works. And judging by what I have seen from them I think its fully possible for a good DMC5 game should the right circumstances arise that makes Capcom want to apply themselves to making it and explaining the unexplained storyline elements.
 
I vote DmC.Hear me out!

While I love love love DMC (it's my favorite series!) and I think DmC looks lackluster at best it should still get finished and released. Fans of the original series aren't going anyway; they will still love DMC, but the new game opens the door to potential new fans that may have never heard of or tried DMC before. With DmC the fanbase has a chance to grow more than DMC5 would because let's face it, it's easier to get into a series that acts as a reboot or alternate universe than if you started with the 5th game in the series.

I also think Capcom and NT should just stick to their guns and finish the thing since trying new things opens up the doors for other new things. Maybe NT or Capcom had ideas for DmC that aren't going to make it into the final game, but are still good ideas that they can use for future games.

So you say people who've never played DMC before should have the chance to start afresh, in order for Capcom to get a larger fanbase. I find this a bit weird to be honest. For example: the Metal Gear Solid guys didn't go ''Wait, nobody new to the series is gonna understand Metal Gear Solid 4! Let's start over!'' either.
Nobody in their right mind would end a game series prematurely like that.

I think Capcom should've gone ahead with the Nero story, and should've put a decent end to it. You shouldn't just start something new (DmC) if you haven't finished the old product yet (DMC series).
 
So you say people who've never played DMC before should have the chance to start afresh, in order for Capcom to get a larger fanbase. I find this a bit weird to be honest. For example; the Metal Gear Solid guys didn't go ''Wait, nobody new to the series is gonna understand Metal Gear Solid 4! Let's start over!'' either.
Nobody in their right mind would end a game series prematurely like that.

I think Capcom should've gone ahead with the Nero story, and should've put a decent end to it. You shouldn't just start something new (DmC) if you haven't finished the old product yet (DMC series).

Well Capcom, was already trying to appeal to new fans with Devil May Cry 4. They put Nero as the main character, and left Dante a supporting-character role, in order to appeal in both old and new fans simultaneously, thus making a big profit. However, according to their expectations, they probably failed into reaching the goal they wanted (more money I guess?) so they try the SAME thing again, with a more drastic measure. New main character, new game, but same kind of game and old name kept. Basically this is their different approach to gain new/more fans again. They obviously missed the hint that Devil May Cry 3 was their biggest success not only because of the awesome gameplay and the story, but also because it shed some light into the Devil May Cry world and developed some characters (we only knew Vergil as Nelo Angelo. He was on par with Dante's power, but never really talked so we knew nothing about him except that he was Dante's brother) previously mentioned. These stuff expanded the Devil May Cry universe and helped us connect some dots to the big story picture.

So, now they believe that a good story and awesome gameplay is enough. Since they have messed up with the original franchise and not as many people would prefer Nero as the main Devil May Cry character again, they started something completely new and will see how it goes. This is my opinion anyway.
 
Well Capcom, was already trying to appeal to new fans with Devil May Cry 4. They put Nero as the main character, and left Dante a supporting-character role, in order to appeal in both old and new fans simultaneously, thus making a big profit. However, according to their expectations, they probably failed into reaching the goal they wanted (more money I guess?) so they try the SAME thing again, with a more drastic measure. New main character, new game, but same kind of game and old name kept. Basically this is their different approach to gain new/more fans again. They obviously missed the hint that Devil May Cry 3 was their biggest success not only because of the awesome gameplay and the story, but also because it shed some light into the Devil May Cry world and developed some characters (we only knew Vergil as Nelo Angelo. He was on par with Dante's power, but never really talked so we knew nothing about him except that he was Dante's brother) previously mentioned. These stuff expanded the Devil May Cry universe and helped us connect some dots to the big story picture.

So, now they believe that a good story and awesome gameplay is enough. Since they have messed up with the original franchise and not as many people would prefer Nero as the main Devil May Cry character again, they started something completely new and will see how it goes. This is my opinion anyway.

Kind of weird that Capcom thought they would appeal to 'both fans and newcomers' with DMC 4, since it featured a main protagonist that nobody new to the series would understand (Nero) since he's also connected to Sparda. Anyone new to the DMC series doesn't really know who Sparda is.

But my point is, people could just read some stuff about Sparda and the DMC universe in order to understand what's happening in, say, DMC 4. They don't NEED to play DMC 1 and 3 in order to understand what's going on.
People can still read, can't they?

Indeed, a lot of people actually became acquainted with the DMC series through DMC 3. If they wanted to know what happened after DMC 3 (because they hadn't played DMC 1), they could just watch it on Youtube, or read about it.
Heck, there's a 'the story of DMC' movie included in DMC 4, remember? It tells exactly what the series is about.

But they might've screwed up with Nero, as there's no explanation possible for who he is, other than 'he's Sparda's clone, or Vergil had a son at the age of twelve', so the only alternative was to start anew, I suppose.
 
Kind of weird that Capcom thought they would appeal to 'both fans and newcomers' with DMC 4

I know right? Sloppy storyline, a new Hero who aside from the Devil Bringer (in which we don't have so much free use. We can use the snatch, but otherwise they created a whole different cut-scene-like sequence for each monster. I appreciate their work and all, but since the game/Nero is pretty much this hand, I would prefer to do with it as I pleased, like with the sword) the only new thing about him (gameplay wise), is the ability to Rev. Otherwise every of Nero's combos could be Dante's. In my opinion, giving him a huge sword like Dante's was a mistake, but of course they wanted for Nero to replace Dante so it's understandable.

it featured a main protagonist that nobody new to the series would understand (Nero) since he's also connected to Sparda. Anyone new to the DMC series doesn't really know who Sparda is.

Allow me to disagree here. From the moment the game starts, we get a preach about who Sparda is and what he has done. Even we the "old" fans don't know much about him. Only his appearance (which is only a costume in the end), his weapons and that he is the father of Dante and Vergil. All these info are neat, I'll agree, but a new fan doesn't need to know them to accept Nero. All they know is that Sparda is some super powerful guy, revered as a god. Pretty awesome to use him as a reincarnation or using someone with his blood/powers. So yeah, making a character connected to that badass, could appeal to fans. According to Capcom's mind it already worked the first time, with Dante.

But my point is, people could just read some stuff about Sparda and the DMC universe in order to understand what's happening in, say, DMC 4. They don't NEED to play DMC 1 and 3 in order to understand what's going on.
People can still read, can't they?

Indeed, a lot of people actually became acquainted with the DMC series through DMC 3. If they wanted to know what happened after DMC 3 (because they hadn't played DMC 1), they could just watch it on Youtube, or read about it.
Heck, there's a 'the story of DMC' movie included in DMC 4, remember? It tells exactly what the series is about.

Continuing with what I said, people don't really need to bother. Capcom hoped they wouldn't feel the need to bother, that's why they included the story of DMC thing. Capcom hoped to create a new fanbase around Nero, that's why it didn't even bother trying to connect the dots of some of the previously unanswered questions. So, they only went with this: A new guy, still connected to the legendary Sparda, new character, new powers to appeal to new fans - we can't be using Dante forever (Vergil: Foolishness Capcom, foolishness :P) so why shouldn't it work? And that's what they did. Created a young Dante with new moves. And awesome moves, I'll admit. However that's all there is about him. It's nice shrouding him in mystery to make him more interesting, but if you are not going to reveal who he is then instead of interesting, it becomes annoying Capcom. He could have found a single book in Sanctus' place or something explaining his origins. Just ONE cut-scene, but no. Oh well.

But they might've screwed up with Nero, as there's no explanation possible for who he is, other than 'he's Sparda's clone, or Vergil had a son at the age of twelve', so the only alternative was to start anew, I suppose.

That's where they fail again. They didn't screw up with Nero. They screwed up with Devil May Cry 4 as a whole. I know many people who only have played Devil May Cry 4, and prefer Nero to Dante. This for me, a veteran of the Devil May Cry series, is incoceivable (Dante ftw!) but it shows me that in their original plan Capcom DID succeed, and Nero IS loved. However when you make the plot to the game a joke, because that's what it is. Every character goes back and forth changing their mind and doing foolish actions without meaning.
Examples: Agnus doesn't like Nero because he can. He is afraid Nero will destroy his secret lab. So what does he do? Attack Nero. Yeah, well, of COURSE your place is going to be wrecked mister. You could just say you're a member of the order and ask Nero not to touch anything. But nooo, you don't like Credo either so you wanted to annoy him by killing his friend.

Credo has his priorities wrong as well. I like Nero. Now they tell me to beat him. Even though I like him, it's an order so I will do it, there's nothing wrong with that. Hey wait, they use my sister! Bastards! Nero, we're cool now:D Dante, please save Nero.

And Dante is the best example. He goes to Fortuna. Has Trish infiltrate the order and give them the Sparda as a means to acquire a good rank and learn of their plans. Dante is bored with that approach so he goes and kills everyone. After that he goes for a stroll in the jungle. Then he finds Nero and asks for Yamato. He beats him but doesn't take it. etc. etc.

Nero's character WAS well received. It's because they made a half-assed job in both his origins AND DMC4 story, that it didn't go well. But alas they missed the point or they became tired with dealing with the old DMC, and gave a new shot with the reboot. That's how I see it anyway.
 
I know right? Sloppy storyline, a new Hero who aside from the Devil Bringer (in which we don't have so much free use. We can use the snatch, but otherwise they created a whole different cut-scene-like sequence for each monster. I appreciate their work and all, but since the game/Nero is pretty much this hand, I would prefer to do with it as I pleased, like with the sword) the only new thing about him (gameplay wise), is the ability to Rev. Otherwise every of Nero's combos could be Dante's. In my opinion, giving him a huge sword like Dante's was a mistake, but of course they wanted for Nero to replace Dante so it's understandable.



Allow me to disagree here. From the moment the game starts, we get a preach about who Sparda is and what he has done. Even we the "old" fans don't know much about him. Only his appearance (which is only a costume in the end), his weapons and that he is the father of Dante and Vergil. All these info are neat, I'll agree, but a new fan doesn't need to know them to accept Nero. All they know is that Sparda is some super powerful guy, revered as a god. Pretty awesome to use him as a reincarnation or using someone with his blood/powers. So yeah, making a character connected to that badass, could appeal to fans. According to Capcom's mind it already worked the first time, with Dante.



Continuing with what I said, people don't really need to bother. Capcom hoped they wouldn't feel the need to bother, that's why they included the story of DMC thing. Capcom hoped to create a new fanbase around Nero, that's why it didn't even bother trying to connect the dots of some of the previously unanswered questions. So, they only went with this: A new guy, still connected to the legendary Sparda, new character, new powers to appeal to new fans - we can't be using Dante forever (Vergil: Foolishness Capcom, foolishness :p) so why shouldn't it work? And that's what they did. Created a young Dante with new moves. And awesome moves, I'll admit. However that's all there is about him. It's nice shrouding him in mystery to make him more interesting, but if you are not going to reveal who he is then instead of interesting, it becomes annoying Capcom. He could have found a single book in Sanctus' place or something explaining his origins. Just ONE cut-scene, but no. Oh well.



That's where they fail again. They didn't screw up with Nero. They screwed up with Devil May Cry 4 as a whole. I know many people who only have played Devil May Cry 4, and prefer Nero to Dante. This for me, a veteran of the Devil May Cry series, is incoceivable (Dante ftw!) but it shows me that in their original plan Capcom DID succeed, and Nero IS loved. However when you make the plot to the game a joke, because that's what it is. Every character goes back and forth changing their mind and doing foolish actions without meaning.
Examples: Agnus doesn't like Nero because he can. He is afraid Nero will destroy his secret lab. So what does he do? Attack Nero. Yeah, well, of COURSE your place is going to be wrecked mister. You could just say you're a member of the order and ask Nero not to touch anything. But nooo, you don't like Credo either so you wanted to annoy him by killing his friend.

Credo has his priorities wrong as well. I like Nero. Now they tell me to beat him. Even though I like him, it's an order so I will do it, there's nothing wrong with that. Hey wait, they use my sister! Bastards! Nero, we're cool now:D Dante, please save Nero.

And Dante is the best example. He goes to Fortuna. Has Trish infiltrate the order and give them the Sparda as a means to acquire a good rank and learn of their plans. Dante is bored with that approach so he goes and kills everyone. After that he goes for a stroll in the jungle. Then he finds Nero and asks for Yamato. He beats him but doesn't take it. etc. etc.

Nero's character WAS well received. It's because they made a half-assed job in both his origins AND DMC4 story, that it didn't go well. But alas they missed the point or they became tired with dealing with the old DMC, and gave a new shot with the reboot. That's how I see it anyway.

Sorry, but I disagree with your feeling that DMC 4's plot didn't make sense, especially the part I marked red.
He had Trish infiltrate the order because he suspected the Order to be up to something nefarious. After learning more about their plans, he decided to put an end to the Order, since they're obviously NOT harmless.
He goes and closes the small Hell Gates that Agnus opened, being the ones in Mitis Forest, where Echidna has taken up residence, the one in the slums of Fortuna where Berial is, etc.

It's not meaningless at all.
 
Sorry, but I disagree with your feeling that DMC 4's plot didn't make sense, especially the part I marked red.
He had Trish infiltrate the order because he suspected the Order to be up to something nefarious. After learning more about their plans, he decided to put an end to the Order, since they're obviously NOT harmless.
He goes and closes the small Hell Gates that Agnus opened, being the ones in Mitis Forest, where Echidna has taken up residence, the one in the slums of Fortuna where Berial is, etc.

It's not meaningless at all.

Fair enough, but I didn't say meanigless. I said that Dante like everyone there, doesn't have his priorities right. My point is that after he realized the Order was up to something bad, and they were demons (he already knows about that in the very first mission, as he pointed it to Nero too) he does almost NOTHING, until Nero is captured and Savior is complete. Now, I understand and accept that this was done so that we could enjoy the same missions with both Dante and Nero, and can come up with many theories as to why Dante didn't move on beating the order (something he was capable off) at the beginning of the game.

I can speculate, that he was searching for Yamato throughout the whole game (before we got to play as him) and that's why he didn't pay attention to the HellGates etc while we had Nero search for him.

I can speculate that he attacked the Order as to show that he didn't want them to suspect Trish for giving them the Sparda. If he had not attacked them, they could have probably realized that Gloria was Dante's agent from the beginning. However, by showing up there himself, he made them think that his sword was INDEED stolen, and he came to take it back.

All those theories sound very plausible to me, and would explain most of Dante's actions and inactions throughout the game. My whole point is that they didn't even took up the time to explain these stuff to us. ;)

Since they don't say, it gives off the feeling that the scenario wasn't very well-written and they did everything just to suit gameplay. That's how I see it. And the plot in itself wasn't any sort of masterpiece to require careful direction and all that complicated stuff. In short, "a new guy who's part demon but loves a human VS the bad humans who embraced the demonic power wraps up the story" XD
 
Fair enough, but I didn't say meanigless. I said that Dante like everyone there, doesn't have his priorities right. My point is that after he realized the Order was up to something bad, and they were demons (he already knows about that in the very first mission, as he pointed it to Nero too) he does almost NOTHING, until Nero is captured and Savior is complete. Now, I understand and accept that this was done so that we could enjoy the same missions with both Dante and Nero, and can come up with many theories as to why Dante didn't move on beating the order (something he was capable off) at the beginning of the game.

I can speculate, that he was searching for Yamato throughout the whole game (before we got to play as him) and that's why he didn't pay attention to the HellGates etc while we had Nero search for him.

I can speculate that he attacked the Order as to show that he didn't want them to suspect Trish for giving them the Sparda. If he had not attacked them, they could have probably realized that Gloria was Dante's agent from the beginning. However, by showing up there himself, he made them think that his sword was INDEED stolen, and he came to take it back.

All those theories sound very plausible to me, and would explain most of Dante's actions and inactions throughout the game. My whole point is that they didn't even took up the time to explain these stuff to us. ;)

Since they don't say, it gives off the feeling that the scenario wasn't very well-written and they did everything just to suit gameplay. That's how I see it. And the plot in itself wasn't any sort of masterpiece to require careful direction and all that complicated stuff. In short, "a new guy who's part demon but loves a human VS the bad humans who embraced the demonic power wraps up the story" XD
Personally DMC 4 had a cheesy story except for Dante's part
But when he clawed the guy in the end with the giant demon hand it was BA
 
Personally DMC 4 had a cheesy story except for Dante's part
But when he clawed the guy in the end with the giant demon hand it was BA

It had potential, but it was never realized. I loved it and was anxious of what would happen up to mission 6 or 7. Then I kinda realized there isn't much to say that it hasn't said already. Still a good game. Loved the places, the gameplay and the enemies a lot. My only wish is that we could play the whole game with either only Nero or only Dante, but that's ok.
 
Oof this is a hard question to me. While I really like how DmC is going, a DMC 5 would have been great. I think Capcom should make DMC 4 the DMC that never was, and not DMC 2, because that one had an interesting end that could have been touched upon. But, oh well. Besides, the story of the series was so all over the place xD I think we'd be up to DMC 7 by the time we get a good idea of the true story of Dante.
DmC has promise to be a pretty good (by no means another DMC 3) Devil May Cry. Who knows, right?
 
Neither. Just combine DMC1,2,3 and 4 into one stupidly large video game with so many extras it's not funny. I'd call it "Ultimate Devil May Cry."
 
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